Player Matchup

Izanami
Izanami
B4CONATER
Izanami
Level 119
God Stats
0W - 1L
1,830 SR
Queue Stats
5W - 5L
1,743 Elo+
Party 1
He Bo
He Bo
Croik
He Bo
Level 155
God Stats
0W - 1L
1,542 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 1
Kali
Kali
Louisera
Kali
Level 129
God Stats
3W - 5L
1,619 SR
Queue Stats
273W - 269L
1,639 Elo+
Solo
Fafnir
Fafnir
havocthecat_
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,718 Elo+
Solo
Charybdis
Charybdis
roy1747
Charybdis
Level 147
God Stats
0W - 1L
1,795 SR
Queue Stats
10W - 8L
1,721 Elo+
Party 1
Team Averages
Level 135
1,657 SR
1,706 Elo+

VS

Team Averages
Level 143
1,501 SR
1,640 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
LikinDaChops
Mercury
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 74L
1,936 Elo+
Solo
Arachne
Arachne
PentaRobber
Arachne
Level 156
God Stats
12W - 9L
1,702 SR
Queue Stats
70W - 53L
1,627 Elo+
Solo
Hades
Hades
hateazaur
Hades
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 219L
1,509 Elo+
Solo
The Morrigan
The Morrigan
xWuBB
The Morrigan
Level 158
God Stats
2W - 2L
1,305 SR
Queue Stats
165W - 139L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B4CONATER
Izanami
15
2 / 4 / 1
9,013
501
8,491
15,103
6,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
Croik
He Bo
16
4 / 3 / 0
10,021
557
16,309
13,448
6,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
14
1 / 4 / 3
8,974
499
5,930
17,474
7,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
12
0 / 0 / 2
7,717
429
5,594
10,647
12,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
roy1747
Charybdis
15
1 / 6 / 0
9,207
512
4,328
15,899
6,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 3 / 6
10,738
597
11,932
11,854
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Mercury
LikinDaChops
Mercury
17
3 / 2 / 5
10,679
593
6,313
14,061
7,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
PentaRobber
Arachne
16
5 / 3 / 3
10,037
558
8,599
20,030
9,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
hateazaur
Hades
14
0 / 0 / 6
8,329
463
6,612
12,787
11,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
xWuBB
The Morrigan
18
5 / 0 / 4
11,315
629
12,631
7,261
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
17
17
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
6
2.33
L
Izanami
B4CONATER
Izanami
2
4
1
0.63
L
He Bo
Croik
He Bo
4
3
0
1.33
W
Mercury
LikinDaChops
Mercury
3
2
5
2.75
L
Kali
1
4
3
0.63
W
Arachne
PentaRobber
Arachne
5
3
3
2.17
W
Hades
hateazaur
Hades
0
0
6
3
L
Fafnir
0
0
2
1
L
Charybdis
roy1747
Charybdis
1
6
0
0.17
W
The Morrigan
xWuBB
The Morrigan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,652
Damage
46,087
72,571
Taken
65,993
40,074
Mitigated
37,972
21,574
Healing
24,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,932
4,395
0
4,163
11,854
5,972
1,258
2,980
8,874
0
95,560
L
Izanami
B4CONATER
Izanami
8,491
5,967
0
4,376
15,103
6,822
1,174
2,123
12,831
0
85,138
L
He Bo
Croik
He Bo
16,309
780
0
6,049
13,448
6,017
402
458
12,957
89,752
0
W
Mercury
LikinDaChops
Mercury
6,313
3,523
446
3,768
14,061
7,923
858
10,152
3,909
0
72,986
L
Kali
5,930
3,199
0
2,601
17,474
7,891
0
3,310
14,018
0
75,633
W
Arachne
PentaRobber
Arachne
8,599
5,995
0
7,580
20,030
9,093
8
4,889
15,141
0
87,524
W
Hades
hateazaur
Hades
6,612
1,234
1,137
4,781
12,787
11,791
120
5,271
7,516
37,737
0
L
Fafnir
5,594
1,066
0
3,092
10,647
12,584
68
2,559
7,672
16,545
0
L
Charybdis
roy1747
Charybdis
4,328
2,591
0
5,456
15,899
6,760
0
8,631
7,107
0
86,679
W
The Morrigan
xWuBB
The Morrigan
12,631
2,989
0
2,481
7,261
3,193
0
1,037
6,224
108,506
1,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
51,098
609
Minions Killed
604
0
Camps Cleared
0
1,767,480
Distance Traveled
1,890,542
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,738
597
135
8
0
325,384
4
L
Izanami
9,013
501
137
8
0
336,769
8
L
He Bo
10,021
557
151
8
0
332,225
4
W
Mercury
10,679
593
130
7
0
447,761
2
L
Kali
8,974
499
145
8
0
413,154
5
W
Arachne
10,037
558
114
6
0
422,046
8
W
Hades
8,329
463
56
3
0
340,860
8
L
Fafnir
7,717
429
15
1
0
389,039
3
L
Charybdis
9,207
512
161
9
0
296,293
4
W
The Morrigan
11,315
629
169
9
0
354,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role