Player Matchup

Bellona
Bellona
Alathenia
Bellona
Level 121
God Stats
1W - 3L
1,346 SR
Queue Stats
69W - 81L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
ChromaIVK
Danzaburou
Level 89
God Stats
1W - 1L
1,488 SR
Queue Stats
69W - 66L
1,515 Elo+
Party 1
Neith
Neith
ParzivalRPO
Neith
Level 129
God Stats
4W - 3L
1,544 SR
Queue Stats
290W - 295L
1,517 Elo+
Party 3
Chronos
Chronos
SilencedMight
Chronos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,338 Elo+
Party 1
Athena
Athena
Thegame2080
Athena
Level 124
God Stats
6W - 10L
1,366 SR
Queue Stats
137W - 143L
1,514 Elo+
Party 3
Team Averages
Level 122
1,449 SR
1,472 Elo+

VS

Team Averages
Level 109
1,472 SR
1,515 Elo+
Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
BeardBelly
He Bo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 102L
1,543 Elo+
Party 4
Hercules
Hercules
Lesonen11
Hercules
Level 69
God Stats
11W - 10L
1,653 SR
Queue Stats
137W - 117L
1,492 Elo+
Party 4
Eset
Eset
Tuneyy24
Eset
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
330W - 316L
1,510 Elo+
Party 2
Discordia
Discordia
john_the_captain
Discordia
Level 147
God Stats
5W - 3L
1,209 SR
Queue Stats
276W - 270L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alathenia
Bellona
14
1 / 6 / 6
8,084
735
8,788
19,229
17,437
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
ChromaIVK
Danzaburou
13
2 / 6 / 4
7,624
693
13,355
13,830
6,088
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 2 / 3
8,277
752
14,391
9,798
4,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
12
0 / 6 / 3
6,804
619
6,909
12,036
4,770
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Athena
15
2 / 3 / 7
7,856
714
5,757
22,193
18,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 2 / 14
9,070
825
14,021
11,256
5,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
14
3 / 2 / 15
8,729
794
15,785
6,873
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Lesonen11
Hercules
17
8 / 0 / 13
9,897
900
11,104
24,453
18,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eset
17
6 / 2 / 14
9,865
897
14,945
7,721
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
15
3 / 3 / 14
8,993
818
14,004
11,246
4,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
9
Kills
23
23
Deaths
9
23
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
14
5
L
Bellona
Alathenia
Bellona
1
6
6
0.67
W
He Bo
3
2
15
5.25
L
Danzaburou
ChromaIVK
Danzaburou
2
6
4
0.67
W
Hercules
Lesonen11
Hercules
8
0
13
14.5
L
4
2
3
2.75
L
Chronos
0
6
3
0.25
L
Athena
2
3
7
1.83
W
Eset
6
2
14
6.5
W
Discordia
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,200
Damage
69,859
77,086
Taken
61,549
51,000
Mitigated
35,505
23,892
Healing
34,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,021
4,975
1,068
3,041
11,256
5,558
1,590
2,632
8,624
0
22,979
L
Bellona
Alathenia
Bellona
8,788
2,121
2,342
3,157
19,229
17,437
67
10,140
8,516
0
14,584
W
He Bo
15,785
892
1,209
349
6,873
2,877
1,354
1,067
5,806
22,309
0
L
Danzaburou
ChromaIVK
Danzaburou
13,355
3,295
681
2,642
13,830
6,088
624
7,792
5,802
0
24,861
W
Hercules
Lesonen11
Hercules
11,104
2,821
1,512
15,950
24,453
18,690
869
5,534
18,919
0
11,474
L
14,391
3,140
2,733
2,265
9,798
4,411
266
5,770
3,776
0
24,962
L
Chronos
6,909
2,734
375
1,663
12,036
4,770
696
7,752
4,057
15,421
0
L
Athena
5,757
508
1,080
6,954
22,193
18,294
0
12,341
9,190
9,624
0
W
Eset
14,945
744
4,597
2,088
7,721
3,629
1,805
1,015
6,706
34,894
0
W
Discordia
14,004
828
1,482
3,286
11,246
4,751
500
2,418
8,828
25,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,645
Gold Earned
46,554
89
Minions Killed
119
0
Camps Cleared
0
1,068,644
Distance Traveled
1,152,076
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,070
825
24
2
0
213,245
2
L
Bellona
8,084
735
14
1
0
221,167
0
W
He Bo
8,729
794
12
1
0
228,581
3
L
Danzaburou
7,624
693
22
2
0
187,399
0
W
Hercules
9,897
900
3
0
0
248,769
0
L
Neith
8,277
752
20
2
0
226,153
4
L
Chronos
6,804
619
23
2
0
194,783
0
L
Athena
7,856
714
10
1
0
239,142
0
W
Eset
9,865
897
52
5
0
233,060
1
W
Discordia
8,993
818
28
3
0
228,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role