Player Matchup

Horus
Horus
DerBoombaer
Horus
Level 157
God Stats
6W - 6L
1,481 SR
Queue Stats
107W - 102L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
JonezLP
Heimdallr
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 95L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
Skilled_Revenent
Zhong Kui
Level 149
God Stats
0W - 2L
1,547 SR
Queue Stats
179W - 186L
1,479 Elo+
Party 1
Anubis
Anubis
k9xIEnergy
Anubis
Level 116
God Stats
5W - 5L
1,466 SR
Queue Stats
218W - 215L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
k9xIInfinity
Hun Batz
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 143L
1,479 Elo+
Party 1
Team Averages
Level 139
1,499 SR
1,485 Elo+

VS

Team Averages
Level 93
1,793 SR
1,601 Elo+
Khepri
Khepri
Domin-Pro-PL
Khepri
Level 60
God Stats
6W - 2L
1,722 SR
Queue Stats
44W - 26L
1,644 Elo+
Party 2
Arachne
Arachne
MamBanaJUHU
Arachne
Level 147
God Stats
14W - 5L
1,965 SR
Queue Stats
414W - 297L
1,629 Elo+
Party 2
Anubis
Anubis
Mlody_Tomczak
Anubis
Level 65
God Stats
23W - 23L
1,834 SR
Queue Stats
313W - 279L
1,552 Elo+
Party 2
Chaac
Chaac
Robcioqwerty
Chaac
Level 48
God Stats
3W - 3L
1,617 SR
Queue Stats
169W - 114L
1,588 Elo+
Party 2
Apollo
Apollo
m1i5c0h3al
Apollo
Level 146
God Stats
8W - 3L
1,826 SR
Queue Stats
234W - 147L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,855
486
2,854
7,588
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
JonezLP
Heimdallr
8
0 / 2 / 0
4,902
490
1,084
6,900
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
10
0 / 2 / 0
5,436
544
4,302
7,683
5,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
k9xIEnergy
Anubis
8
0 / 3 / 1
4,864
486
3,601
6,397
2,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
k9xIInfinity
Hun Batz
8
1 / 2 / 0
4,837
484
1,934
8,275
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 0 / 5
5,215
522
2,249
3,360
1,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
MamBanaJUHU
Arachne
11
6 / 0 / 3
6,613
661
5,350
6,293
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 4
5,742
574
7,080
7,120
3,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 0 / 1
5,239
524
4,500
6,814
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
m1i5c0h3al
Apollo
10
3 / 0 / 3
5,730
573
5,044
3,663
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
11
11
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Khepri
0
0
5
2.5
L
Heimdallr
JonezLP
Heimdallr
0
2
0
0
W
Arachne
MamBanaJUHU
Arachne
6
0
3
7.5
W
1
1
4
3
W
1
0
1
1.5
L
Zhong Kui
0
2
0
0
L
Anubis
k9xIEnergy
Anubis
0
3
1
0.17
L
Hun Batz
k9xIInfinity
Hun Batz
1
2
0
0.5
W
Apollo
m1i5c0h3al
Apollo
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,775
Damage
24,223
36,843
Taken
27,250
18,094
Mitigated
14,282
14,063
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,854
1,563
454
2,760
7,588
4,670
0
2,901
4,687
0
15,618
W
Khepri
2,249
269
0
2,223
3,360
1,713
0
39
3,321
12,748
0
L
Heimdallr
JonezLP
Heimdallr
1,084
285
0
2,145
6,900
2,460
0
765
6,135
0
30,094
W
Arachne
MamBanaJUHU
Arachne
5,350
3,219
0
4,241
6,293
3,037
0
1,047
5,246
0
43,102
W
7,080
370
0
4,246
7,120
3,746
0
3,004
4,116
48,917
0
W
4,500
1,200
0
2,952
6,814
4,446
0
3,625
3,189
0
29,062
L
Zhong Kui
4,302
903
0
3,766
7,683
5,725
0
130
7,093
41,028
0
L
Anubis
k9xIEnergy
Anubis
3,601
693
0
2,357
6,397
2,753
0
3,938
2,459
36,197
0
L
Hun Batz
k9xIInfinity
Hun Batz
1,934
594
0
2,581
8,275
2,486
0
1,595
6,651
0
23,255
W
Apollo
m1i5c0h3al
Apollo
5,044
2,947
0
2,965
3,663
1,340
200
188
3,475
0
50,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,894
Gold Earned
28,539
271
Minions Killed
329
0
Camps Cleared
0
829,259
Distance Traveled
953,660
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,855
486
23
2
0
186,301
1
W
Khepri
5,215
522
27
3
0
188,650
2
L
Heimdallr
4,902
490
56
6
0
148,858
1
W
Arachne
6,613
661
84
8
0
239,795
3
W
Anubis
5,742
574
88
9
0
157,713
4
W
Chaac
5,239
524
48
5
0
199,340
1
L
Zhong Kui
5,436
544
68
7
0
147,493
6
L
Anubis
4,864
486
67
7
0
149,908
3
L
Hun Batz
4,837
484
57
6
0
196,699
1
W
Apollo
5,730
573
82
8
0
168,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role