Player Matchup

Discordia
Discordia
Aeyinar
Discordia
Level 28
God Stats
9W - 7L
1,565 SR
Queue Stats
25W - 34L
1,481 Elo+
Party 1
Amaterasu
Amaterasu
Danija2432
Amaterasu
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 77L
1,490 Elo+
Party 1
Skadi
Skadi
Eternity07
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,461 Elo+
Party 1
Da Ji
Da Ji
Taylox2432
Da Ji
Level 105
God Stats
2W - 3L
1,575 SR
Queue Stats
102W - 86L
1,507 Elo+
Party 1
Athena
Athena
Trin22
Athena
Level 18
God Stats
5W - 5L
1,555 SR
Queue Stats
18W - 26L
1,489 Elo+
Party 1
Team Averages
Level 45
1,539 SR
1,486 Elo+

VS

Team Averages
Level 93
1,576 SR
1,547 Elo+
Bacchus
Bacchus
HD Eclipze
Bacchus
Level 28
God Stats
37W - 24L
1,743 SR
Queue Stats
218W - 153L
1,625 Elo+
Party 2
Bellona
Bellona
HD Rampagez
Bellona
Level 123
God Stats
13W - 7L
1,745 SR
Queue Stats
222W - 168L
1,574 Elo+
Party 2
Nu Wa
Nu Wa
ManoCoquis
Nu Wa
Level 89
God Stats
9W - 13L
1,322 SR
Queue Stats
51W - 79L
1,389 Elo+
Solo
Chiron
Chiron
Trooup
Chiron
Level 157
God Stats
12W - 9L
1,398 SR
Queue Stats
734W - 580L
1,591 Elo+
Party 2
Tiamat
Tiamat
xbraee
Tiamat
Level 69
God Stats
22W - 12L
1,674 SR
Queue Stats
782W - 645L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aeyinar
Discordia
14
0 / 2 / 4
8,415
601
8,436
10,431
4,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Danija2432
Amaterasu
15
1 / 5 / 4
8,633
617
8,005
16,240
14,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
15
1 / 5 / 3
9,170
655
7,989
13,479
6,219
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
16
4 / 4 / 1
9,456
675
13,807
13,793
7,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Trin22
Athena
15
1 / 4 / 2
9,107
651
3,659
18,888
20,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HD Eclipze
Bacchus
15
0 / 2 / 7
9,818
701
4,920
10,788
10,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
HD Rampagez
Bellona
18
4 / 1 / 11
10,354
740
10,955
13,396
12,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
16
0 / 3 / 11
9,434
674
8,903
8,657
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
Trooup
Chiron
20
14 / 0 / 2
12,295
878
21,789
10,963
5,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
xbraee
Tiamat
18
2 / 1 / 13
10,355
740
12,134
9,192
6,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
7
Kills
20
20
Deaths
7
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aeyinar
Discordia
0
2
4
1
L
Amaterasu
Danija2432
Amaterasu
1
5
4
0.6
L
Skadi
1
5
3
0.5
W
Bacchus
HD Eclipze
Bacchus
0
2
7
1.75
W
Bellona
HD Rampagez
Bellona
4
1
11
9.5
W
Nu Wa
0
3
11
1.83
L
Da Ji
4
4
1
1.13
L
Athena
Trin22
Athena
1
4
2
0.5
W
Chiron
Trooup
Chiron
14
0
2
15
W
Tiamat
xbraee
Tiamat
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,896
Damage
58,701
72,831
Taken
52,996
53,537
Mitigated
38,868
5,063
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aeyinar
Discordia
8,436
484
0
618
10,431
4,305
0
3,802
6,459
25,899
0
L
Amaterasu
Danija2432
Amaterasu
8,005
2,535
0
1,428
16,240
14,891
0
6,802
9,124
0
17,836
L
Skadi
7,989
3,834
0
1,737
13,479
6,219
25
5,297
7,968
0
41,061
W
Bacchus
HD Eclipze
Bacchus
4,920
664
0
1,349
10,788
10,848
33
2,188
8,600
19,999
0
W
Bellona
HD Rampagez
Bellona
10,955
3,978
0
2,021
13,396
12,556
118
3,756
9,640
0
23,390
W
Nu Wa
8,903
2,633
0
1,656
8,657
3,258
779
1,251
7,406
28,270
0
L
Da Ji
13,807
2,941
0
325
13,793
7,526
0
3,703
9,992
0
33,467
L
Athena
Trin22
Athena
3,659
1,015
0
955
18,888
20,596
0
5,311
13,331
16,423
0
W
Chiron
Trooup
Chiron
21,789
10,795
1,675
8,161
10,963
5,585
2,279
2,268
8,695
0
74,246
W
Tiamat
xbraee
Tiamat
12,134
215
0
2,298
9,192
6,621
350
2,632
6,560
39,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,781
Gold Earned
52,256
177
Minions Killed
270
0
Camps Cleared
0
1,338,230
Distance Traveled
1,558,801
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,415
601
27
2
0
262,837
0
L
Amaterasu
8,633
617
25
2
0
303,388
1
L
Skadi
9,170
655
58
4
0
246,460
3
W
Bacchus
9,818
701
21
2
0
322,667
0
W
Bellona
10,354
740
37
3
0
356,845
0
W
Nu Wa
9,434
674
32
2
0
241,539
2
L
Da Ji
9,456
675
43
3
0
285,900
1
L
Athena
9,107
651
24
2
0
239,645
0
W
Chiron
12,295
878
134
10
0
304,854
1
W
Tiamat
10,355
740
46
3
0
332,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role