Player Matchup

Kukulkan
Kukulkan
Gjengen
Kukulkan
Level 114
God Stats
1W - 1L
1,479 SR
Queue Stats
9W - 20L
1,159 Elo+
Solo
Chaac
Chaac
llHeckll
Chaac
Level 69
God Stats
5W - 6L
1,364 SR
Queue Stats
317W - 308L
1,551 Elo+
Party 1
Vamana
Vamana
llLiebell
Vamana
Level 26
God Stats
4W - 2L
1,691 SR
Queue Stats
104W - 72L
1,544 Elo+
Party 1
Team Averages
Level 70
1,512 SR
1,418 Elo+

VS

Team Averages
Level 65
1,536 SR
1,541 Elo+
Geb
Geb
A Viry Virus
Geb
Level 95
God Stats
0W - 3L
1,607 SR
Queue Stats
69W - 56L
1,589 Elo+
Party 2
Raijin
Raijin
PattiAstro
Raijin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
RadovidTheMadcap
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gjengen
Kukulkan
17
6 / 1 / 9
10,987
785
12,335
7,897
3,627
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
llHeckll
Chaac
16
7 / 0 / 10
10,763
769
14,465
9,197
5,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
llLiebell
Vamana
16
4 / 1 / 12
10,573
755
16,973
17,082
8,606
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
8,641
617
6,435
17,627
17,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
PattiAstro
Raijin
13
1 / 9 / 1
8,584
613
5,209
14,640
5,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
12
1 / 5 / 1
8,310
594
9,052
20,243
12,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
2
2
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Kukulkan
Gjengen
Kukulkan
6
1
9
10.5
L
Raijin
PattiAstro
Raijin
1
9
1
0.17
L
Gilgamesh
1
5
1
0.3
W
Chaac
llHeckll
Chaac
7
0
10
12
W
Vamana
llLiebell
Vamana
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,773
Damage
20,696
34,176
Taken
52,510
17,442
Mitigated
35,653
13,520
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,435
512
0
2,339
17,627
17,769
0
2,374
15,253
21,985
0
W
Kukulkan
Gjengen
Kukulkan
12,335
2,208
0
1,480
7,897
3,627
121
2,723
5,174
47,264
0
L
Raijin
PattiAstro
Raijin
5,209
775
117
671
14,640
5,217
0
3,802
10,838
34,275
0
L
Gilgamesh
9,052
1,552
807
3,922
20,243
12,667
0
6,393
13,850
0
20,729
W
Chaac
llHeckll
Chaac
14,465
2,967
87
5,268
9,197
5,209
680
3,236
5,961
0
40,405
W
Vamana
llLiebell
Vamana
16,973
9,315
0
6,685
17,082
8,606
1,299
6,083
10,999
0
56,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,323
Gold Earned
25,535
200
Minions Killed
125
12
Camps Cleared
1
895,905
Distance Traveled
717,286
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,641
617
25
2
0
262,719
2
W
Kukulkan
10,987
785
88
6
5
268,858
4
L
Raijin
8,584
613
78
6
1
194,760
1
L
Gilgamesh
8,310
594
22
2
0
259,807
1
W
Chaac
10,763
769
50
4
3
323,160
8
W
Vamana
10,573
755
62
4
4
303,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role