Player Matchup

Athena
Athena
Moonlight_955
Athena
Level 84
God Stats
5W - 9L
1,345 SR
Queue Stats
25W - 59L
1,225 Elo+
Party 1
Shiva
Shiva
NDC_Gaming
Shiva
Level 67
God Stats
1W - 3L
1,392 SR
Queue Stats
29W - 68L
1,247 Elo+
Party 1
Sol
Sol
esgedda
Sol
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 46L
1,396 Elo+
Solo
Team Averages
Level 98
1,412 SR
1,289 Elo+

VS

Team Averages
Level 34
1,215 SR
1,137 Elo+
Loki
Loki
MSK_LA-PEUF
Loki
Level 30
God Stats
0W - 2L
1,223 SR
Queue Stats
1W - 7L
1,230 Elo+
Party 2
Merlin
Merlin
meliodas_tsds04
Merlin
Level 3
God Stats
0W - 3L
1,223 SR
Queue Stats
0W - 5L
1,095 Elo+
Party 2
Nu Wa
Nu Wa
x lnSatiaBle
Nu Wa
Level 68
God Stats
48W - 57L
1,200 SR
Queue Stats
49W - 67L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 14
9,864
822
3,930
12,404
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shiva
14
11 / 2 / 7
9,875
823
10,729
10,133
8,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
14
5 / 2 / 8
9,401
783
11,787
10,389
4,359
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
8,383
699
7,299
11,334
4,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 12 / 2
7,547
629
5,993
11,588
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 1
8,585
715
8,992
7,355
3,332
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
4
4
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
3
0
14
10
W
Shiva
11
2
7
7.25
W
Sol
5
2
8
4.5
L
0
12
2
0.08
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,446
Damage
22,284
32,926
Taken
30,277
25,572
Mitigated
12,339
10,634
Healing
1,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,299
1,006
112
875
11,334
4,611
0
6,217
4,932
0
17,996
W
3,930
1,338
0
3,229
12,404
12,782
0
6,000
6,404
11,467
0
W
Shiva
10,729
2,716
760
1,711
10,133
8,431
0
3,917
6,216
0
32,579
W
Sol
11,787
5,917
0
4,934
10,389
4,359
1,269
5,388
5,001
52,554
0
L
5,993
1,811
0
0
11,588
4,396
0
6,314
4,980
14,101
0
L
8,992
2,391
278
317
7,355
3,332
0
3,587
3,768
33,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,140
Gold Earned
24,515
146
Minions Killed
95
9
Camps Cleared
2
693,308
Distance Traveled
568,809
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,383
699
23
2
2
225,635
1
W
Athena
9,864
822
13
1
1
251,733
1
W
Shiva
9,875
823
44
4
3
231,886
2
W
Sol
9,401
783
89
7
5
209,689
3
L
Merlin
7,547
629
17
1
0
141,362
0
L
Nu Wa
8,585
715
55
5
0
201,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role