Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
 
Cu Chulainn
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold I
DaMoonKid
Izanami
Gold I
Level 115
God Stats
6W - 3L
1,677 SR
Queue Stats
52W - 45L
1,797 MMR
Solo
Ne Zha
Ne Zha
Gold II
Kinepik
Ne Zha
Gold II
Level 137
God Stats
3W - 2L
1,569 SR
Queue Stats
90W - 89L
1,661 MMR
Solo
Khepri
Khepri
Silver II
TLaraT
Khepri
Silver II
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 35L
1,517 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
faithuprising
Morgan Le Fay
Gold II
Level 148
God Stats
13W - 10L
1,631 SR
Queue Stats
554W - 548L
1,536 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,575 SR
1,602 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,438 SR
1,613 MMR
Horus
Horus
Gold V
CaIlMeFather
Horus
Gold V
Level 129
God Stats
8W - 8L
1,500 SR
Queue Stats
106W - 110L
1,432 MMR
Party 2
Zeus
Zeus
Platinum III
Kryses
Zeus
Platinum III
Level 157
God Stats
5W - 10L
1,500 SR
Queue Stats
180W - 176L
1,913 MMR
Solo
Freya
Freya
Gold II
Rossconator
Freya
Gold II
Level 145
God Stats
67W - 87L
1,552 SR
Queue Stats
312W - 306L
1,623 MMR
Solo
Nemesis
Nemesis
Gold III
svdsage
Nemesis
Gold III
Level 141
God Stats
20W - 12L
1,306 SR
Queue Stats
245W - 246L
1,596 MMR
Party 2
Hercules
Hercules
Bronze V
zivziko888
Hercules
Bronze V
Level 129
God Stats
0W - 1L
1,330 SR
Queue Stats
1W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
4 / 2 / 6
12,938
563
17,224
23,646
25,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
DaMoonKid
Izanami
20
5 / 3 / 3
13,774
599
20,095
16,421
7,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
Kinepik
Ne Zha
20
5 / 2 / 8
13,331
580
15,922
21,099
11,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
TLaraT
Khepri
16
1 / 1 / 14
12,243
532
7,823
16,903
22,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
faithuprising
Morgan Le Fay
20
6 / 1 / 6
13,867
603
14,666
13,565
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CliodhnaAh Muzen CabKaliGilgamesh

VS

Bans
GebThothBastetRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,790
382
4,101
19,944
20,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
Kryses
Zeus
17
1 / 6 / 3
10,314
448
12,338
17,137
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 1
10,202
444
10,298
23,313
9,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
svdsage
Nemesis
18
3 / 3 / 3
11,334
493
10,863
22,347
10,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
zivziko888
Hercules
19
2 / 2 / 1
11,244
489
9,967
22,045
18,637
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
21
Kills
8
9
Deaths
21
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
2
6
3.5
L
0
3
2
0.33
W
Izanami
DaMoonKid
Izanami
5
3
3
2.17
W
Ne Zha
Kinepik
Ne Zha
5
2
8
4.5
L
Zeus
Kryses
Zeus
1
6
3
0.42
L
2
7
1
0.36
W
Khepri
TLaraT
Khepri
1
1
14
8
W
Morgan Le Fay
faithuprising
Morgan Le Fay
6
1
6
9
L
Nemesis
svdsage
Nemesis
3
3
3
1.5
L
Hercules
zivziko888
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,730
Damage
47,567
91,634
Taken
104,786
73,926
Mitigated
64,998
31,748
Healing
23,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
17,224
4,093
0
11,115
23,646
25,893
1,749
3,534
20,112
1,095
93,019
L
4,101
2,064
3,000
6,834
19,944
20,370
0
6,155
13,789
0
13,215
W
Izanami
DaMoonKid
Izanami
20,095
16,651
0
5,566
16,421
7,585
9,020
7,207
8,648
0
145,002
W
Ne Zha
Kinepik
Ne Zha
15,922
7,871
0
5,030
21,099
11,173
5,138
4,199
16,150
0
131,764
L
Zeus
Kryses
Zeus
12,338
2,929
0
956
17,137
5,926
624
7,077
10,060
94,444
0
L
10,298
2,853
0
7,392
23,313
9,403
121
3,988
19,325
89,210
0
W
Khepri
TLaraT
Khepri
7,823
1,027
466
4,227
16,903
22,420
651
4,159
12,306
24,445
0
W
Morgan Le Fay
faithuprising
Morgan Le Fay
14,666
1,648
445
4,899
13,565
6,855
2,783
5,112
8,453
126,051
0
L
Nemesis
svdsage
Nemesis
10,863
5,231
0
1,326
22,347
10,662
0
3,484
18,863
0
120,259
L
Hercules
zivziko888
Hercules
9,967
2,618
0
3,651
22,045
18,637
1,188
2,344
19,701
0
64,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,153
Gold Earned
51,884
695
Minions Killed
551
0
Camps Cleared
0
2,328,221
Distance Traveled
2,161,806
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,938
563
150
7
0
477,099
5
L
Horus
8,790
382
13
1
0
459,380
2
W
Izanami
13,774
599
187
8
0
407,123
10
W
Ne Zha
13,331
580
151
7
0
506,453
4
L
Zeus
10,314
448
150
7
0
393,503
5
L
Freya
10,202
444
126
5
0
372,169
8
W
Khepri
12,243
532
15
1
0
475,108
8
W
Morgan Le Fay
13,867
603
192
8
0
462,438
5
L
Nemesis
11,334
493
142
6
0
515,029
1
L
Hercules
11,244
489
120
5
0
421,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role