Player Matchup

Vamana
Vamana
Silver IV
BaldKevin
Vamana
Silver IV
Level 122
God Stats
17W - 13L
1,467 SR
Queue Stats
35W - 30L
1,352 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,467 SR
1,352 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,500 SR
1,258 MMR
Freya
Freya
Bronze III
Xx_Alex604196_xX
Freya
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BaldKevin
Vamana
15
2 / 0 / 0
9,180
918
5,616
8,366
4,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
KaliVulcanBakasuraSolAh Muzen Cab

VS

Bans
HadesBellonaShivaHe BoThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,554
755
5,256
8,378
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
BaldKevin
Vamana
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,616
Damage
5,256
8,366
Taken
8,378
4,733
Mitigated
4,895
2,422
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BaldKevin
Vamana
5,616
2,644
0
2,422
8,366
4,733
1,069
4,822
3,544
0
50,937
L
5,256
1,962
0
2,979
8,378
4,895
80
233
8,145
25,529
3,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,180
Gold Earned
7,554
100
Minions Killed
60
5
Camps Cleared
4
196,261
Distance Traveled
154,993
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,180
918
100
10
5
196,261
2
L
Freya
7,554
755
60
6
4
154,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role