Player Matchup

Tyr
Tyr
Lewis-Jack54
Tyr
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 38L
1,393 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Seal-Chann
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 4
Jormungandr
Jormungandr
ZoMbIe_FrPgM
Jormungandr
Level 62
God Stats
4W - 7L
1,500 SR
Queue Stats
144W - 162L
1,367 Elo+
Party 3
Izanami
Izanami
leSniperTvs
Izanami
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 20L
1,352 Elo+
Party 3
Poseidon
Poseidon
yucks_junks
Poseidon
Level 120
God Stats
20W - 27L
1,303 SR
Queue Stats
298W - 290L
1,329 Elo+
Solo
Team Averages
Level 76
1,461 SR
1,418 Elo+

VS

Team Averages
Level 75
1,386 SR
1,355 Elo+
Kali
Kali
BryanGamerXL
Kali
Level 87
God Stats
10W - 5L
1,412 SR
Queue Stats
99W - 135L
1,338 Elo+
Party 1
Scylla
Scylla
M-chanzo
Scylla
Level 21
God Stats
9W - 8L
1,231 SR
Queue Stats
79W - 111L
1,292 Elo+
Party 1
Medusa
Medusa
Nico291005
Medusa
Level 68
God Stats
2W - 6L
1,446 SR
Queue Stats
77W - 91L
1,448 Elo+
Party 2
Loki
Loki
erkanoezcan
Loki
Level 153
God Stats
493W - 517L
1,443 SR
Queue Stats
640W - 666L
1,358 Elo+
Solo
Achilles
Achilles
nic_dvl
Achilles
Level 44
God Stats
31W - 41L
1,398 SR
Queue Stats
42W - 53L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 1
10,341
517
12,960
18,932
11,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Seal-Chann
Tsukuyomi
13
0 / 3 / 2
7,757
388
2,984
12,089
5,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
ZoMbIe_FrPgM
Jormungandr
14
0 / 5 / 1
7,975
399
8,474
17,724
13,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
leSniperTvs
Izanami
13
0 / 3 / 2
7,835
392
5,170
11,758
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
yucks_junks
Poseidon
17
5 / 8 / 0
10,495
525
13,502
14,850
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 4
13,068
653
15,757
21,087
10,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
M-chanzo
Scylla
16
2 / 4 / 5
9,298
465
5,142
9,737
3,914
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Nico291005
Medusa
17
1 / 1 / 11
9,990
500
14,774
16,038
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
3 / 3 / 0
10,841
542
12,380
14,309
6,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
nic_dvl
Achilles
15
4 / 1 / 5
9,915
496
5,441
9,986
12,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
11
Kills
23
24
Deaths
11
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
13
2
4
7.5
L
6
5
1
1.3
W
Scylla
M-chanzo
Scylla
2
4
5
1.13
W
Medusa
Nico291005
Medusa
1
1
11
6.5
L
Tsukuyomi
Seal-Chann
Tsukuyomi
0
3
2
0.33
L
Jormungandr
ZoMbIe_FrPgM
Jormungandr
0
5
1
0.1
W
3
3
0
1
L
Izanami
leSniperTvs
Izanami
0
3
2
0.33
W
Achilles
nic_dvl
Achilles
4
1
5
6.5
L
Poseidon
yucks_junks
Poseidon
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,090
Damage
53,494
75,353
Taken
71,157
41,572
Mitigated
40,503
18,650
Healing
26,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,757
9,310
0
7,767
21,087
10,974
981
5,291
15,764
0
138,101
L
12,960
2,434
0
7,148
18,932
11,682
1,181
1,555
17,377
0
72,723
W
Scylla
M-chanzo
Scylla
5,142
486
0
1,215
9,737
3,914
1,305
6,634
3,103
45,800
0
W
Medusa
Nico291005
Medusa
14,774
5,529
197
10,334
16,038
6,717
822
6,761
9,277
0
102,790
L
Tsukuyomi
Seal-Chann
Tsukuyomi
2,984
675
44
2,797
12,089
5,943
565
0
12,089
0
29,874
L
Jormungandr
ZoMbIe_FrPgM
Jormungandr
8,474
2,015
238
2,943
17,724
13,518
0
1,426
16,298
57,095
0
W
12,380
3,285
0
2,843
14,309
6,840
2,598
0
13,933
0
92,654
L
Izanami
leSniperTvs
Izanami
5,170
2,874
0
4,344
11,758
4,686
285
0
11,758
0
55,618
W
Achilles
nic_dvl
Achilles
5,441
1,406
355
3,638
9,986
12,058
216
3,290
6,696
0
30,818
L
Poseidon
yucks_junks
Poseidon
13,502
2,790
0
1,136
14,850
5,743
510
2,161
12,689
88,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,403
Gold Earned
53,112
462
Minions Killed
593
0
Camps Cleared
0
1,635,789
Distance Traveled
1,877,776
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,068
653
196
10
0
439,263
0
L
Tyr
10,341
517
102
5
0
399,367
0
W
Scylla
9,298
465
69
3
0
293,985
3
W
Medusa
9,990
500
133
7
0
367,958
3
L
Tsukuyomi
7,757
388
53
3
0
250,346
0
L
Jormungandr
7,975
399
78
4
0
354,837
1
W
Loki
10,841
542
141
7
0
368,972
0
L
Izanami
7,835
392
91
5
0
308,110
2
W
Achilles
9,915
496
54
3
0
407,598
3
L
Poseidon
10,495
525
138
7
0
323,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role