Player Matchup

Thanatos
Thanatos
B1xxnk
Thanatos
Level 55
God Stats
52W - 49L
1,395 SR
Queue Stats
99W - 125L
1,365 Elo+
Solo
Medusa
Medusa
FabrizioNetro
Medusa
Level 119
God Stats
2W - 2L
1,746 SR
Queue Stats
215W - 210L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Furyshot1
Amaterasu
Level 105
God Stats
12W - 12L
1,745 SR
Queue Stats
155W - 146L
1,434 Elo+
Solo
Janus
Janus
HowsYourBush
Janus
Level 109
God Stats
3W - 0L
1,741 SR
Queue Stats
49W - 52L
1,476 Elo+
Solo
Athena
Athena
Rigby0307
Athena
Level 156
God Stats
10W - 2L
1,191 SR
Queue Stats
184W - 209L
1,481 Elo+
Solo
Team Averages
Level 109
1,564 SR
1,443 Elo+

VS

Team Averages
Level 101
1,561 SR
1,411 Elo+
Fenrir
Fenrir
NiesonWyatt
Fenrir
Level 88
God Stats
4W - 6L
1,436 SR
Queue Stats
796W - 876L
1,447 Elo+
Solo
Ra
Ra
OzzyB_FB
Ra
Level 83
God Stats
2W - 7L
1,372 SR
Queue Stats
155W - 151L
1,459 Elo+
Solo
Nox
Nox
RaretheLegend
Nox
Level 128
God Stats
3W - 1L
1,829 SR
Queue Stats
125W - 113L
1,461 Elo+
Solo
Bellona
Bellona
wordcrusher
Bellona
Level 80
God Stats
0W - 5L
1,477 SR
Queue Stats
3W - 16L
1,228 Elo+
Solo
Jing Wei
Jing Wei
xelzziSx
Jing Wei
Level 127
God Stats
1W - 1L
1,693 SR
Queue Stats
290W - 301L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B1xxnk
Thanatos
8
1 / 0 / 0
4,597
575
1,913
6,229
2,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 0 / 1
4,419
552
2,671
3,589
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Furyshot1
Amaterasu
8
1 / 3 / 1
5,147
643
2,707
7,546
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 0 / 1
5,289
661
3,573
2,865
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Rigby0307
Athena
6
0 / 0 / 0
4,404
551
1,426
3,646
1,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 2 / 0
5,685
711
4,792
7,640
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 0 / 0
4,895
612
1,802
4,179
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
4,468
559
1,636
4,325
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
wordcrusher
Bellona
1
0 / 0 / 0
1,602
200
0
0
0
Jing Wei
xelzziSx
Jing Wei
8
0 / 1 / 0
4,365
546
2,867
5,179
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
3
3
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
B1xxnk
Thanatos
1
0
0
1
W
0
0
1
0.5
W
Amaterasu
Furyshot1
Amaterasu
1
3
1
0.5
W
1
0
1
1.5
L
Fenrir
3
2
0
1.5
L
0
0
0
0
L
0
0
0
0
W
Athena
Rigby0307
Athena
0
0
0
0
L
Bellona
wordcrusher
Bellona
0
0
0
0
L
Jing Wei
xelzziSx
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,290
Damage
11,097
23,875
Taken
21,323
10,859
Mitigated
8,791
9,254
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
B1xxnk
Thanatos
1,913
509
0
4,240
6,229
2,067
179
314
5,915
0
25,286
W
2,671
875
0
1,655
3,589
1,145
0
365
3,224
0
30,515
W
Amaterasu
Furyshot1
Amaterasu
2,707
1,496
0
1,476
7,546
4,933
954
832
6,714
0
21,844
W
3,573
185
0
338
2,865
939
0
769
2,096
36,083
0
L
Fenrir
4,792
1,256
0
2,142
7,640
3,088
0
955
6,685
0
34,473
L
1,802
237
78
1,588
4,179
1,520
0
1,782
2,397
36,351
0
L
1,636
592
185
1,905
4,325
2,888
0
1,505
2,820
11,432
0
W
Athena
Rigby0307
Athena
1,426
315
0
1,545
3,646
1,775
0
1,158
2,488
5,918
0
L
Bellona
wordcrusher
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
xelzziSx
Jing Wei
2,867
2,017
0
2,601
5,179
1,295
0
757
4,422
0
26,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,856
Gold Earned
21,015
223
Minions Killed
198
0
Camps Cleared
0
845,395
Distance Traveled
650,297
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,597
575
53
7
0
182,519
3
W
Medusa
4,419
552
51
6
0
152,049
2
W
Amaterasu
5,147
643
39
5
0
158,102
1
W
Janus
5,289
661
68
9
0
192,973
4
L
Fenrir
5,685
711
63
8
0
174,104
0
L
Ra
4,895
612
72
9
0
173,120
4
L
Nox
4,468
559
17
2
0
150,673
2
W
Athena
4,404
551
12
2
0
159,752
2
L
Bellona
1,602
200
0
0
0
0
0
L
Jing Wei
4,365
546
46
6
0
152,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role