Player Matchup

Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
 
Awilix
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Absolutell
Cupid
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,539 Elo+
Party 2
Ymir
Ymir
Andresk14
Ymir
Level 40
God Stats
2W - 5L
1,333 SR
Queue Stats
142W - 138L
1,474 Elo+
Solo
Heimdallr
Heimdallr
flashy022
Heimdallr
Level 49
God Stats
3W - 2L
1,590 SR
Queue Stats
81W - 91L
1,444 Elo+
Party 3
Team Averages
Level 80
1,485 SR
1,491 Elo+

VS

Team Averages
Level 42
1,555 SR
1,306 Elo+
Janus
Janus
ErenJaeger361X
Janus
Level 37
God Stats
6W - 10L
1,520 SR
Queue Stats
57W - 98L
1,321 Elo+
Party 4
Jing Wei
Jing Wei
G1org10SM
Jing Wei
Level 46
God Stats
4W - 2L
1,755 SR
Queue Stats
158W - 207L
1,366 Elo+
Party 4
Shiva
Shiva
LostClarity
Shiva
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 1
Nemesis
Nemesis
Neverwaken
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 1
Cthulhu
Cthulhu
yJeeb
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 165L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
6 / 0 / 1
6,485
649
6,173
6,040
2,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
 
Awilix
8
5 / 1 / 1
5,600
560
3,116
5,668
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
9
0 / 0 / 1
5,296
530
2,609
3,895
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
8
0 / 0 / 3
4,974
497
2,234
5,880
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
flashy022
Heimdallr
10
1 / 0 / 3
5,969
597
4,609
3,507
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,731
473
2,198
6,318
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
G1org10SM
Jing Wei
9
0 / 0 / 0
5,186
519
1,713
2,724
854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,094
409
3,052
6,705
4,485
Nemesis
Neverwaken
Nemesis
6
0 / 4 / 0
4,228
423
594
6,200
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
yJeeb
Cthulhu
6
0 / 2 / 1
4,758
476
3,187
7,604
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
1
6.5
W
Awilix
 
Awilix
5
1
1
5.5
W
Cupid
0
0
1
0.5
W
Ymir
0
0
3
1.5
L
1
5
0
0.2
L
Jing Wei
G1org10SM
Jing Wei
0
0
0
0
L
0
1
0
0
L
Nemesis
Neverwaken
Nemesis
0
4
0
0
W
Heimdallr
flashy022
Heimdallr
1
0
3
2.5
L
Cthulhu
yJeeb
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,741
Damage
10,744
24,990
Taken
29,551
10,134
Mitigated
13,823
6,428
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,173
3,056
0
875
6,040
2,290
1,186
1,340
4,700
0
40,467
W
Awilix
 
Awilix
3,116
1,232
0
250
5,668
1,902
183
1,576
4,092
0
28,323
W
Cupid
2,609
2,048
60
2,118
3,895
1,224
0
513
3,382
0
28,470
W
Ymir
2,234
378
0
1,380
5,880
3,314
26
1,716
4,164
17,565
0
L
2,198
147
0
6
6,318
1,601
0
146
6,172
20,343
0
L
Jing Wei
G1org10SM
Jing Wei
1,713
924
0
1,566
2,724
854
0
315
2,409
0
32,423
L
3,052
138
0
1,022
6,705
4,485
0
95
6,610
0
10,344
L
Nemesis
Neverwaken
Nemesis
594
96
0
787
6,200
2,323
0
418
5,779
0
20,157
W
Heimdallr
flashy022
Heimdallr
4,609
2,382
0
1,745
3,507
1,404
621
240
3,267
0
32,363
L
Cthulhu
yJeeb
Cthulhu
3,187
303
0
2,178
7,604
4,560
0
1,260
6,344
14,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
22,997
264
Minions Killed
162
0
Camps Cleared
0
938,955
Distance Traveled
928,102
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,485
649
68
7
0
194,081
0
W
Awilix
5,600
560
43
4
0
205,268
2
W
Cupid
5,296
530
68
7
0
154,569
0
W
Ymir
4,974
497
28
3
0
193,287
1
L
Janus
4,731
473
33
3
0
177,525
0
L
Jing Wei
5,186
519
68
7
0
154,682
1
L
Shiva
4,094
409
11
1
0
194,270
0
L
Nemesis
4,228
423
37
4
0
214,378
0
W
Heimdallr
5,969
597
57
6
0
191,750
1
L
Cthulhu
4,758
476
13
1
0
187,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role