Player Matchup

Tsukuyomi
Tsukuyomi
Adicto28
Tsukuyomi
Level 144
God Stats
2W - 4L
1,621 SR
Queue Stats
205W - 193L
1,610 Elo+
Solo
Shiva
Shiva
BlazeTheSkater
Shiva
Level 157
God Stats
11W - 8L
1,469 SR
Queue Stats
611W - 589L
1,545 Elo+
Solo
Kukulkan
Kukulkan
Cenmlik
Kukulkan
Level 113
God Stats
2W - 2L
1,750 SR
Queue Stats
107W - 103L
1,597 Elo+
Party 2
Heimdallr
Heimdallr
KevinTheMilkman
Heimdallr
Level 148
God Stats
1W - 4L
1,539 SR
Queue Stats
603W - 560L
1,603 Elo+
Solo
Baba Yaga
Baba Yaga
SpiritLynxie
Baba Yaga
Level 140
God Stats
3W - 2L
1,567 SR
Queue Stats
129W - 126L
1,558 Elo+
Party 2
Team Averages
Level 140
1,589 SR
1,583 Elo+

VS

Team Averages
Level 127
1,607 SR
1,589 Elo+
Odin
Odin
Dr_asbestos
Odin
Level 159
God Stats
9W - 5L
1,707 SR
Queue Stats
689W - 616L
1,524 Elo+
Party 1
Fafnir
Fafnir
ProKrAstAnAtion
Fafnir
Level 102
God Stats
14W - 8L
1,843 SR
Queue Stats
592W - 522L
1,573 Elo+
Party 1
Sol
Sol
RagnarokUnleash
Sol
Level 112
God Stats
1W - 4L
1,228 SR
Queue Stats
73W - 94L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaekanoMegumi
Morgan Le Fay
Level 116
God Stats
2W - 0L
1,597 SR
Queue Stats
46W - 44L
1,667 Elo+
Party 3
Shiva
Shiva
WashedBuum
Shiva
Level 146
God Stats
3W - 1L
1,660 SR
Queue Stats
124W - 97L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adicto28
Tsukuyomi
19
6 / 8 / 8
12,470
656
23,141
21,889
12,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 7 / 14
11,923
628
18,054
30,851
46,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Cenmlik
Kukulkan
20
3 / 5 / 15
13,498
710
24,867
14,340
9,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
KevinTheMilkman
Heimdallr
20
9 / 8 / 10
13,212
695
24,504
25,815
14,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
SpiritLynxie
Baba Yaga
20
4 / 6 / 11
12,891
678
19,561
17,356
11,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 23
14,047
739
19,681
30,342
35,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
7 / 3 / 21
15,071
793
12,857
32,883
54,657
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
8 / 3 / 14
14,280
752
23,692
25,368
14,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
SaekanoMegumi
Morgan Le Fay
20
6 / 8 / 11
13,157
692
16,463
21,871
13,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
20
8 / 3 / 21
14,570
767
24,822
30,147
43,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
124
23
Kills
34
34
Deaths
24
58
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Adicto28
Tsukuyomi
6
8
8
1.25
L
1
7
14
1.14
L
Kukulkan
Cenmlik
Kukulkan
3
5
15
2.1
W
5
7
23
2.36
L
Heimdallr
KevinTheMilkman
Heimdallr
9
8
10
1.75
W
7
3
21
5.83
W
8
3
14
5
W
Morgan Le Fay
SaekanoMegumi
Morgan Le Fay
6
8
11
1.44
L
Baba Yaga
SpiritLynxie
Baba Yaga
4
6
11
1.58
W
Shiva
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,127
Damage
97,515
110,251
Taken
140,611
93,985
Mitigated
160,669
31,276
Healing
50,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Adicto28
Tsukuyomi
23,141
4,601
3,040
3,431
21,889
12,969
460
11,559
10,090
0
35,260
L
18,054
2,235
3,275
4,698
30,851
46,217
342
16,537
13,594
0
31,713
L
Kukulkan
Cenmlik
Kukulkan
24,867
698
2,720
1,457
14,340
9,346
861
6,669
7,591
59,461
0
W
19,681
1,482
3,689
4,378
30,342
35,798
2,141
7,857
22,485
912
40,716
L
Heimdallr
KevinTheMilkman
Heimdallr
24,504
8,152
553
5,654
25,815
14,276
1,876
12,448
13,127
0
35,587
W
12,857
5,020
5,193
10,060
32,883
54,657
1,178
11,222
21,661
21,781
0
W
23,692
4,424
2,225
9,769
25,368
14,054
3,129
6,769
18,599
54,381
0
W
Morgan Le Fay
SaekanoMegumi
Morgan Le Fay
16,463
709
0
1,333
21,871
13,032
982
8,293
13,574
47,182
0
L
Baba Yaga
SpiritLynxie
Baba Yaga
19,561
530
2,687
3,761
17,356
11,177
911
6,164
11,032
39,710
0
W
Shiva
24,822
3,131
5,554
8,726
30,147
43,128
762
10,287
19,860
0
40,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,994
Gold Earned
71,125
199
Minions Killed
198
0
Camps Cleared
0
1,599,129
Distance Traveled
1,925,896
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,470
656
26
1
0
328,393
0
L
Shiva
11,923
628
28
1
0
340,823
3
L
Kukulkan
13,498
710
88
5
0
309,913
0
W
Odin
14,047
739
51
3
0
419,734
0
L
Heimdallr
13,212
695
18
1
0
291,205
1
W
Fafnir
15,071
793
10
1
0
410,396
1
W
Sol
14,280
752
59
3
0
366,565
0
W
Morgan Le Fay
13,157
692
43
2
0
337,554
0
L
Baba Yaga
12,891
678
39
2
0
328,795
0
W
Shiva
14,570
767
35
2
0
391,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role