Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MadGame778
Anubis
Level 26
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 6L
1,270 Elo+
Party 3
Awilix
Awilix
Vicius547
Awilix
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 159L
1,467 Elo+
Party 3
Sol
Sol
Worrrthy
Sol
Level 18
God Stats
3W - 1L
1,682 SR
Queue Stats
22W - 15L
1,663 Elo+
Party 2
Ares
Ares
juuzy1337
Ares
Level 25
God Stats
8W - 9L
1,719 SR
Queue Stats
231W - 249L
1,603 Elo+
Party 2
Team Averages
Level 32
1,531 SR
1,501 Elo+

VS

Team Averages
Level 98
1,587 SR
1,582 Elo+
Sylvanus
Sylvanus
CONTR4CT_K1LLA5
Sylvanus
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 70L
1,373 Elo+
Solo
Bakasura
Bakasura
Sam Hostetter
Bakasura
Level 142
God Stats
9W - 3L
1,739 SR
Queue Stats
68W - 56L
1,630 Elo+
Party 1
Arachne
Arachne
Xxkiller054
Arachne
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 45L
1,867 Elo+
Party 1
Thoth
Thoth
iiDAZED
Thoth
Level 48
God Stats
1W - 0L
1,699 SR
Queue Stats
55W - 48L
1,545 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oldmanpat14
Ah Muzen Cab
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 16L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 4 / 1
6,461
431
6,485
10,071
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
MadGame778
Anubis
12
2 / 7 / 1
7,236
482
4,453
11,153
5,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
Vicius547
Awilix
12
1 / 4 / 3
7,692
513
7,020
16,904
11,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 0
7,496
500
8,853
12,566
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
10
1 / 4 / 0
6,483
432
3,200
15,190
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 0 / 7
8,126
542
4,982
7,962
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
Sam Hostetter
Bakasura
16
8 / 3 / 6
9,908
661
10,858
10,423
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Xxkiller054
Arachne
15
8 / 1 / 8
9,200
613
14,201
15,997
7,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
iiDAZED
Thoth
14
3 / 1 / 3
8,422
561
6,015
7,957
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
oldmanpat14
Ah Muzen Cab
15
5 / 1 / 5
8,864
591
11,850
11,348
4,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
25
25
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
1
0.38
W
Sylvanus
1
0
7
4.5
L
Anubis
MadGame778
Anubis
2
7
1
0.36
W
Bakasura
Sam Hostetter
Bakasura
8
3
6
3.67
L
Awilix
Vicius547
Awilix
1
4
3
0.63
L
1
6
0
0.17
W
Arachne
Xxkiller054
Arachne
8
1
8
12
W
Thoth
iiDAZED
Thoth
3
1
3
4.5
L
Ares
1
4
0
0.25
W
Ah Muzen Cab
oldmanpat14
Ah Muzen Cab
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,011
Damage
47,906
65,884
Taken
53,687
35,708
Mitigated
28,908
10,602
Healing
25,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,485
2,283
169
1,780
10,071
3,874
392
1,500
8,431
0
36,713
W
Sylvanus
4,982
1,902
1,108
4,199
7,962
7,482
311
2,331
5,631
30,970
0
L
Anubis
MadGame778
Anubis
4,453
387
0
1,879
11,153
5,309
739
0
10,197
36,407
0
W
Bakasura
Sam Hostetter
Bakasura
10,858
5,657
0
3,067
10,423
6,092
2,123
3,940
6,483
0
50,874
L
Awilix
Vicius547
Awilix
7,020
3,382
0
557
16,904
11,883
0
1,237
14,510
0
52,860
L
8,853
3,474
0
3,563
12,566
4,467
1,060
4,478
7,948
62,101
0
W
Arachne
Xxkiller054
Arachne
14,201
9,361
0
6,114
15,997
7,151
805
5,406
10,591
0
69,566
W
Thoth
iiDAZED
Thoth
6,015
436
0
2,340
7,957
3,292
280
3,728
4,229
61,505
0
L
Ares
3,200
95
0
2,654
15,190
10,175
0
3,782
11,058
19,328
0
W
Ah Muzen Cab
oldmanpat14
Ah Muzen Cab
11,850
7,482
0
8,342
11,348
4,891
3,281
1,101
10,247
0
71,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,368
Gold Earned
44,520
385
Minions Killed
467
0
Camps Cleared
0
1,347,673
Distance Traveled
1,492,353
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,461
431
67
4
0
257,798
1
W
Sylvanus
8,126
542
24
2
0
256,304
5
L
Anubis
7,236
482
74
5
0
223,210
0
W
Bakasura
9,908
661
115
8
0
319,824
2
L
Awilix
7,692
513
86
6
0
305,955
0
L
Sol
7,496
500
120
8
0
262,080
3
W
Arachne
9,200
613
105
7
0
333,767
4
W
Thoth
8,422
561
105
7
0
304,666
1
L
Ares
6,483
432
38
3
0
298,630
4
W
Ah Muzen Cab
8,864
591
118
8
0
277,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role