Player Matchup

Cerberus
Cerberus
KinGxKxnG
Cerberus
Level 27
God Stats
12W - 11L
1,332 SR
Queue Stats
204W - 231L
1,338 Elo+
Party 2
Ao Kuang
Ao Kuang
MasterxEranort
Ao Kuang
Level 65
God Stats
10W - 9L
1,381 SR
Queue Stats
69W - 71L
1,370 Elo+
Party 2
Thanatos
Thanatos
NLE_Axel
Thanatos
Level 57
God Stats
9W - 10L
1,720 SR
Queue Stats
53W - 54L
1,406 Elo+
Party 2
Pele
Pele
Top-Shotta-HTX
Pele
Level 80
God Stats
27W - 19L
1,476 SR
Queue Stats
236W - 291L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
かんきち
Kukulkan
Level 39
God Stats
9W - 7L
1,542 SR
Queue Stats
13W - 11L
1,494 Elo+
Solo
Team Averages
Level 54
1,490 SR
1,393 Elo+

VS

Team Averages
Level 40
1,501 SR
1,389 Elo+
Awilix
Awilix
Cloud9Savag3
Awilix
Level 48
God Stats
5W - 2L
1,726 SR
Queue Stats
23W - 10L
1,549 Elo+
Solo
Chiron
Chiron
HowsMyKidUrWife
Chiron
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 173L
1,323 Elo+
Solo
Cthulhu
Cthulhu
Methods XL
Cthulhu
Level 51
God Stats
0W - 2L
1,223 SR
Queue Stats
15W - 22L
1,431 Elo+
Party 1
Neith
Neith
NukaCherryBomb
Neith
Level 16
God Stats
3W - 10L
1,681 SR
Queue Stats
5W - 15L
1,317 Elo+
Party 1
Hera
Hera
TaintedGoddess1
Hera
Level 44
God Stats
59W - 82L
1,373 SR
Queue Stats
73W - 105L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KinGxKxnG
Cerberus
16
1 / 0 / 20
10,084
1,120
8,316
11,157
16,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
16
4 / 1 / 12
9,964
1,107
9,279
9,724
4,790
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
NLE_Axel
Thanatos
16
7 / 1 / 12
10,294
1,144
10,225
7,927
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 0 / 13
11,339
1,260
15,148
9,216
4,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
かんきち
Kukulkan
16
3 / 0 / 9
10,051
1,117
8,770
3,934
2,036
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

297

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
0 / 1 / 0
8,094
899
122
1,203
378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
0 / 4 / 2
9,276
1,031
9,573
12,137
4,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Methods XL
Cthulhu
14
1 / 4 / 1
9,068
1,008
10,233
15,073
10,525
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 1
9,239
1,027
6,909
13,394
5,472
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
0 / 9 / 2
9,111
1,012
8,431
12,929
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
8
23
Kills
2
2
Deaths
23
66
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
1
0
0
L
0
4
2
0.25
W
Cerberus
KinGxKxnG
Cerberus
1
0
20
11
W
Ao Kuang
4
1
12
10
L
Cthulhu
Methods XL
Cthulhu
1
4
1
0.38
W
Thanatos
NLE_Axel
Thanatos
7
1
12
13
L
1
5
1
0.3
L
0
9
2
0.11
W
8
0
13
14.5
W
Kukulkan
かんきち
Kukulkan
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,738
Damage
35,268
41,958
Taken
54,736
32,723
Mitigated
25,251
12,035
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
122
0
0
102
1,203
378
0
135
1,068
0
2,841
L
9,573
2,821
858
1,220
12,137
4,537
0
7,354
4,783
0
26,348
W
Cerberus
KinGxKxnG
Cerberus
8,316
426
0
822
11,157
16,976
0
5,433
5,724
16,410
0
W
Ao Kuang
9,279
2,553
0
2,798
9,724
4,790
0
4,734
4,990
19,103
0
L
Cthulhu
Methods XL
Cthulhu
10,233
999
0
0
15,073
10,525
0
6,563
8,510
27,090
0
W
Thanatos
NLE_Axel
Thanatos
10,225
3,049
0
4,827
7,927
4,228
0
3,020
4,907
0
16,522
L
6,909
4,268
0
934
13,394
5,472
0
6,602
6,792
0
16,086
L
8,431
3,492
0
417
12,929
4,339
0
5,711
7,218
30,127
0
W
15,148
3,489
0
3,588
9,216
4,693
0
3,796
5,420
0
25,201
W
Kukulkan
かんきち
Kukulkan
8,770
272
0
0
3,934
2,036
0
1,681
2,253
39,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,732
Gold Earned
44,788
140
Minions Killed
147
5
Camps Cleared
3
971,279
Distance Traveled
743,780
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,094
899
4
0
0
28,455
1
L
Chiron
9,276
1,031
49
5
1
208,058
0
W
Cerberus
10,084
1,120
8
1
0
185,989
0
W
Ao Kuang
9,964
1,107
12
1
4
190,194
0
L
Cthulhu
9,068
1,008
20
2
1
200,801
2
W
Thanatos
10,294
1,144
15
2
0
187,968
0
L
Neith
9,239
1,027
13
1
0
148,117
0
L
Hera
9,111
1,012
61
7
1
158,349
2
W
Pele
11,339
1,260
18
2
1
217,806
0
W
Kukulkan
10,051
1,117
87
10
0
189,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role