Player Matchup

Mercury
Mercury
DeliveredTick0
Mercury
Level 108
God Stats
6W - 5L
1,482 SR
Queue Stats
170W - 172L
1,389 Elo+
Solo
Kukulkan
Kukulkan
FearlessGodbrand
Kukulkan
Level 88
God Stats
0W - 1L
1,481 SR
Queue Stats
3W - 4L
1,416 Elo+
Solo
Cernunnos
Cernunnos
Kritikel
Cernunnos
Level 68
God Stats
1W - 1L
1,508 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
M0HF0vader85
Kumbhakarna
Level 89
God Stats
0W - 3L
1,649 SR
Queue Stats
155W - 163L
1,368 Elo+
Solo
Thanatos
Thanatos
moisesduron123
Thanatos
Level 38
God Stats
1W - 1L
1,479 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 78
1,520 SR
1,435 Elo+

VS

Team Averages
Level 82
1,479 SR
1,367 Elo+
Chaac
Chaac
LordCBiZKiT
Chaac
Level 86
God Stats
3W - 3L
1,493 SR
Queue Stats
149W - 154L
1,300 Elo+
Solo
Nemesis
Nemesis
Presidential-YGN
Nemesis
Level 83
God Stats
8W - 5L
1,403 SR
Queue Stats
244W - 250L
1,390 Elo+
Solo
Mercury
Mercury
SiegValkryie
Mercury
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 266L
1,407 Elo+
Solo
Sol
Sol
squanchy024
Sol
Level 93
God Stats
80W - 60L
1,500 SR
Queue Stats
284W - 278L
1,393 Elo+
Solo
Yu Huang
Yu Huang
stern2107
Yu Huang
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 90L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 1
8,406
494
10,217
14,066
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 3
7,077
416
4,130
5,575
2,219
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Kritikel
Cernunnos
10
0 / 6 / 2
6,172
363
6,409
17,239
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
M0HF0vader85
Kumbhakarna
8
0 / 2 / 1
5,841
344
2,557
11,693
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
11
3 / 7 / 2
7,385
434
8,071
14,445
6,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,696
570
5,549
8,964
8,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

12
2 / 1 / 3
8,688
511
4,549
14,902
9,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
SiegValkryie
Mercury
15
5 / 3 / 3
9,286
546
7,309
14,402
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 3 / 4
9,678
569
17,939
11,242
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
stern2107
Yu Huang
14
2 / 2 / 6
9,073
534
7,122
8,417
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
20
22
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
0
2
3
0.75
L
Cernunnos
Kritikel
Cernunnos
0
6
2
0.17
W
4
0
0
4
L
Kumbhakarna
M0HF0vader85
Kumbhakarna
0
2
1
0.25
W
2
1
3
3.5
W
Mercury
SiegValkryie
Mercury
5
3
3
2.17
L
Thanatos
3
7
2
0.57
W
7
3
4
3
W
Yu Huang
stern2107
Yu Huang
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,384
Damage
42,468
63,018
Taken
57,927
27,688
Mitigated
30,670
13,035
Healing
22,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,217
5,075
0
1,104
14,066
5,327
0
4,863
9,203
0
60,873
L
4,130
0
87
168
5,575
2,219
0
737
4,838
48,902
0
L
Cernunnos
Kritikel
Cernunnos
6,409
3,394
322
3,853
17,239
4,647
585
10,250
6,989
0
32,436
W
5,549
1,527
0
2,849
8,964
8,015
3,611
503
8,461
221
58,012
L
Kumbhakarna
M0HF0vader85
Kumbhakarna
2,557
303
0
1,605
11,693
9,419
0
4,426
7,267
17,608
0
W
4,549
1,462
1,563
5,153
14,902
9,631
488
1,866
13,036
0
35,084
W
Mercury
SiegValkryie
Mercury
7,309
5,287
0
7,344
14,402
5,535
938
793
13,609
0
65,700
L
Thanatos
8,071
2,824
0
5,896
14,445
6,076
0
4,996
9,449
0
38,725
W
17,939
8,780
0
5,227
11,242
3,674
3,778
1,931
9,311
74,416
0
W
Yu Huang
stern2107
Yu Huang
7,122
523
0
468
8,417
3,815
2,794
1,594
6,823
57,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,881
Gold Earned
46,421
281
Minions Killed
476
0
Camps Cleared
0
1,384,291
Distance Traveled
1,602,339
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,406
494
90
5
0
350,361
0
L
Kukulkan
7,077
416
69
4
0
223,614
0
L
Cernunnos
6,172
363
45
3
0
288,202
0
W
Chaac
9,696
570
117
7
0
321,901
6
L
Kumbhakarna
5,841
344
16
1
0
221,245
0
W
Nemesis
8,688
511
48
3
0
321,362
2
W
Mercury
9,286
546
94
6
0
389,462
3
L
Thanatos
7,385
434
61
4
0
300,869
0
W
Sol
9,678
569
106
6
0
289,090
4
W
Yu Huang
9,073
534
111
7
0
280,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role