Player Matchup

Odin
Odin
Bigboy9596
Odin
Level 68
God Stats
2W - 2L
1,198 SR
Queue Stats
140W - 153L
1,433 Elo+
Party 3
Izanami
Izanami
TheReporting
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,208 Elo+
Solo
Ah Puch
Ah Puch
banglin
Ah Puch
Level 22
God Stats
2W - 1L
1,489 SR
Queue Stats
29W - 27L
1,430 Elo+
Party 2
Ra
Ra
clotnites
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,417 Elo+
Party 2
Charybdis
Charybdis
mightydeuce35
Charybdis
Level 67
God Stats
3W - 0L
1,684 SR
Queue Stats
108W - 121L
1,496 Elo+
Party 3
Team Averages
Level 38
1,474 SR
1,397 Elo+

VS

Team Averages
Level 81
1,495 SR
1,443 Elo+
Ne Zha
Ne Zha
Gűlla
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,470 Elo+
Solo
Bacchus
Bacchus
LUDAG99
Bacchus
Level 29
God Stats
3W - 1L
1,902 SR
Queue Stats
130W - 117L
1,499 Elo+
Solo
Ra
Ra
day_day27
Ra
Level 127
God Stats
0W - 3L
1,458 SR
Queue Stats
69W - 82L
1,438 Elo+
Solo
Jormungandr
Jormungandr
ill Anomaly
Jormungandr
Level 159
God Stats
0W - 1L
1,529 SR
Queue Stats
68W - 89L
1,419 Elo+
Party 1
Loki
Loki
mierjunior9387
Loki
Level 73
God Stats
1W - 3L
1,087 SR
Queue Stats
129W - 130L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 11
8,008
890
2,846
14,021
12,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
TheReporting
Izanami
15
4 / 3 / 16
8,569
952
13,280
11,102
6,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
banglin
Ah Puch
14
5 / 2 / 13
8,443
938
10,015
9,540
5,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 3 / 9
8,523
947
7,197
9,038
4,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
mightydeuce35
Charybdis
14
5 / 1 / 13
8,522
947
11,069
7,297
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gűlla
Ne Zha
8
0 / 4 / 1
5,542
616
575
6,362
2,620
Mace

Mace

+10
Physical Power

Bacchus
LUDAG99
Bacchus
13
2 / 3 / 4
7,326
814
5,732
11,195
15,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 5
6,622
736
6,382
9,006
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ill Anomaly
Jormungandr
13
3 / 6 / 4
7,318
813
11,501
12,311
12,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
7 / 6 / 2
8,669
963
9,278
10,740
4,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
22
Kills
12
12
Deaths
22
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
Ne Zha
Gűlla
Ne Zha
0
4
1
0.13
L
Bacchus
LUDAG99
Bacchus
2
3
4
1.33
W
Izanami
TheReporting
Izanami
4
3
16
4
W
Ah Puch
banglin
Ah Puch
5
2
13
5.75
W
6
3
9
3.5
L
0
3
5
0.83
L
Jormungandr
ill Anomaly
Jormungandr
3
6
4
0.83
L
7
6
2
1.33
W
Charybdis
mightydeuce35
Charybdis
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,407
Damage
33,468
50,998
Taken
49,614
32,274
Mitigated
38,180
17,804
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,846
959
535
3,103
14,021
12,453
525
4,856
9,165
0
4,682
L
Ne Zha
Gűlla
Ne Zha
575
308
56
278
6,362
2,620
0
2,654
3,708
0
1,606
L
Bacchus
LUDAG99
Bacchus
5,732
366
1,427
2,143
11,195
15,021
0
4,429
6,766
8,821
0
W
Izanami
TheReporting
Izanami
13,280
9,924
262
2,683
11,102
6,078
2,883
6,233
4,869
0
23,061
W
Ah Puch
banglin
Ah Puch
10,015
706
1,579
2,787
9,540
5,126
1,149
3,695
5,845
21,003
0
W
7,197
1,150
2,863
2,163
9,038
4,867
927
4,616
4,422
18,466
0
L
6,382
336
1,621
2,698
9,006
3,786
574
1,927
7,079
15,683
0
L
Jormungandr
ill Anomaly
Jormungandr
11,501
1,300
477
624
12,311
12,219
0
3,776
8,535
24,253
0
L
9,278
1,542
88
407
10,740
4,534
0
4,426
6,314
0
14,405
W
Charybdis
mightydeuce35
Charybdis
11,069
5,972
611
1,218
7,297
3,750
2,728
4,215
3,082
0
17,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,065
Gold Earned
35,477
86
Minions Killed
65
0
Camps Cleared
0
805,462
Distance Traveled
755,936
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,008
890
4
0
0
163,079
0
L
Ne Zha
5,542
616
5
1
0
132,238
1
L
Bacchus
7,326
814
7
1
0
170,444
0
W
Izanami
8,569
952
21
2
0
141,024
2
W
Ah Puch
8,443
938
24
3
0
173,121
3
W
Ra
8,523
947
26
3
0
172,233
1
L
Ra
6,622
736
21
2
0
165,459
0
L
Jormungandr
7,318
813
21
2
0
123,717
0
L
Loki
8,669
963
11
1
0
164,078
1
W
Charybdis
8,522
947
11
1
0
156,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role