Player Matchup

Ah Puch
Ah Puch
Eeixolotl
Ah Puch
Level 81
God Stats
2W - 2L
1,261 SR
Queue Stats
59W - 57L
1,584 Elo+
Solo
Izanami
Izanami
Gloft48
Izanami
Level 50
God Stats
18W - 14L
1,489 SR
Queue Stats
78W - 97L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
IceFire4
Baron Samedi
Level 82
God Stats
14W - 16L
1,402 SR
Queue Stats
178W - 171L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
R4IN COMPLEX
Kuzenbo
Level 111
God Stats
1W - 0L
1,409 SR
Queue Stats
123W - 115L
1,533 Elo+
Solo
Hun Batz
Hun Batz
krovozhadnyy
Hun Batz
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 140L
1,485 Elo+
Solo
Team Averages
Level 86
1,412 SR
1,512 Elo+

VS

Team Averages
Level 56
1,534 SR
1,521 Elo+
Artemis
Artemis
Afreiashi
Artemis
Level 79
God Stats
6W - 6L
1,575 SR
Queue Stats
55W - 57L
1,561 Elo+
Party 1
Ares
Ares
GET_SUM202
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,693 Elo+
Party 1
Zeus
Zeus
Grimoura
Zeus
Level 90
God Stats
16W - 15L
1,605 SR
Queue Stats
34W - 29L
1,538 Elo+
Party 1
Hun Batz
Hun Batz
Ibanez701
Hun Batz
Level 79
God Stats
0W - 1L
1,663 SR
Queue Stats
0W - 2L
1,295 Elo+
Solo
Cthulhu
Cthulhu
Porasine
Cthulhu
Level 27
God Stats
0W - 2L
1,329 SR
Queue Stats
25W - 24L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Eeixolotl
Ah Puch
17
4 / 0 / 10
11,177
1,118
17,554
8,508
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Gloft48
Izanami
16
8 / 3 / 5
11,211
1,121
13,075
17,254
8,960
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
IceFire4
Baron Samedi
16
2 / 1 / 9
10,162
1,016
14,345
11,705
9,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
R4IN COMPLEX
Kuzenbo
16
0 / 0 / 10
10,763
1,076
7,528
19,156
33,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
krovozhadnyy
Hun Batz
16
3 / 0 / 7
10,277
1,028
8,702
16,194
10,223
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

260

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Afreiashi
Artemis
15
1 / 3 / 2
9,443
944
14,610
9,751
3,833
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 0
9,911
991
4,583
17,189
18,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
15
0 / 4 / 3
9,286
929
26,741
9,711
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Ibanez701
Hun Batz
15
3 / 1 / 1
10,460
1,046
11,774
6,868
2,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Porasine
Cthulhu
15
0 / 4 / 2
9,365
937
11,402
20,824
20,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
17
Kills
4
4
Deaths
17
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Afreiashi
Artemis
1
3
2
0.67
W
Ah Puch
Eeixolotl
Ah Puch
4
0
10
9
L
0
5
0
0
W
Izanami
Gloft48
Izanami
8
3
5
3.5
L
Zeus
0
4
3
0.38
L
Hun Batz
Ibanez701
Hun Batz
3
1
1
3.5
W
Baron Samedi
IceFire4
Baron Samedi
2
1
9
6.5
L
Cthulhu
Porasine
Cthulhu
0
4
2
0.25
W
Kuzenbo
R4IN COMPLEX
Kuzenbo
0
0
10
5
W
Hun Batz
krovozhadnyy
Hun Batz
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,204
Damage
69,110
72,817
Taken
64,343
67,346
Mitigated
50,186
16,705
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Afreiashi
Artemis
14,610
6,031
0
1,490
9,751
3,833
0
5,579
4,172
0
25,073
W
Ah Puch
Eeixolotl
Ah Puch
17,554
1,109
0
1,935
8,508
4,411
0
5,007
3,280
48,388
0
L
4,583
128
0
893
17,189
18,689
0
11,823
5,366
13,042
0
W
Izanami
Gloft48
Izanami
13,075
10,872
0
824
17,254
8,960
0
9,542
7,003
0
33,517
L
Zeus
26,741
2,071
29
1,211
9,711
4,031
0
4,492
5,219
50,450
0
L
Hun Batz
Ibanez701
Hun Batz
11,774
1,812
0
222
6,868
2,896
0
4,080
2,788
0
34,004
W
Baron Samedi
IceFire4
Baron Samedi
14,345
1,563
4,909
4,070
11,705
9,793
0
7,666
3,522
28,180
0
L
Cthulhu
Porasine
Cthulhu
11,402
589
228
704
20,824
20,737
0
13,453
7,371
34,858
0
W
Kuzenbo
R4IN COMPLEX
Kuzenbo
7,528
2,807
0
2,978
19,156
33,959
0
9,708
8,749
10,523
0
W
Hun Batz
krovozhadnyy
Hun Batz
8,702
1,624
628
1,361
16,194
10,223
0
8,253
7,537
0
20,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,590
Gold Earned
48,465
196
Minions Killed
206
6
Camps Cleared
4
1,031,716
Distance Traveled
965,044
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,443
944
30
3
1
183,008
0
W
Ah Puch
11,177
1,118
65
7
3
221,659
0
L
Ares
9,911
991
18
2
0
183,255
0
W
Izanami
11,211
1,121
68
7
0
184,505
2
L
Zeus
9,286
929
60
6
0
191,168
0
L
Hun Batz
10,460
1,046
54
5
3
210,658
2
W
Baron Samedi
10,162
1,016
33
3
0
192,892
0
L
Cthulhu
9,365
937
44
4
0
196,955
0
W
Kuzenbo
10,763
1,076
7
1
2
213,904
0
W
Hun Batz
10,277
1,028
23
2
1
218,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role