Player Matchup

Artemis
Artemis
Bushido Ice
Artemis
Level 160
God Stats
3W - 2L
1,702 SR
Queue Stats
378W - 293L
1,570 Elo+
Party 1
Cernunnos
Cernunnos
ChiII Night
Cernunnos
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 50L
1,816 Elo+
Party 1
Vulcan
Vulcan
Crisp Panini
Vulcan
Level 138
God Stats
6W - 1L
1,944 SR
Queue Stats
95W - 48L
1,681 Elo+
Party 1
Hachiman
Hachiman
Mardelic
Hachiman
Level 157
God Stats
16W - 1L
1,764 SR
Queue Stats
277W - 151L
1,617 Elo+
Party 1
Fenrir
Fenrir
imflashbaby
Fenrir
Level 158
God Stats
20W - 16L
1,769 SR
Queue Stats
779W - 538L
1,666 Elo+
Party 1
Team Averages
Level 128
1,736 SR
1,670 Elo+

VS

Team Averages
Level 62
1,523 SR
1,509 Elo+
Bacchus
Bacchus
Brooksicon71
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,631 Elo+
Party 2
Chernobog
Chernobog
KaozGamerz
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,321 Elo+
Party 2
Hera
Hera
Memories2522
Hera
Level 75
God Stats
10W - 6L
1,542 SR
Queue Stats
497W - 426L
1,549 Elo+
Party 2
Thanatos
Thanatos
jaylan9909
Thanatos
Level 109
God Stats
6W - 5L
1,571 SR
Queue Stats
252W - 204L
1,608 Elo+
Party 2
Gilgamesh
Gilgamesh
pyschoticsandman
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 252L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bushido Ice
Artemis
20
9 / 5 / 17
12,673
845
25,439
16,171
9,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
ChiII Night
Cernunnos
19
6 / 2 / 20
12,751
850
15,893
22,443
23,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
20
12 / 2 / 14
12,389
826
26,592
15,902
8,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Mardelic
Hachiman
20
4 / 3 / 25
12,181
812
17,564
16,895
8,350
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
19
6 / 4 / 13
11,806
787
10,235
18,906
20,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brooksicon71
Bacchus
17
2 / 6 / 10
10,029
669
14,926
28,641
53,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
KaozGamerz
Chernobog
15
0 / 10 / 7
9,560
637
9,280
19,307
9,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 7 / 3
12,859
857
28,971
16,947
10,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
jaylan9909
Thanatos
19
2 / 7 / 5
10,771
718
10,495
20,011
13,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
14
0 / 7 / 6
8,399
560
6,136
19,237
24,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
46
37
Kills
15
16
Deaths
37
89
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Brooksicon71
Bacchus
2
6
10
1.17
W
Artemis
Bushido Ice
Artemis
9
5
17
3.5
W
Cernunnos
ChiII Night
Cernunnos
6
2
20
8
W
Vulcan
12
2
14
9.5
L
Chernobog
KaozGamerz
Chernobog
0
10
7
0.35
W
Hachiman
Mardelic
Hachiman
4
3
25
5.5
L
11
7
3
1.79
W
Fenrir
6
4
13
3.13
L
Thanatos
jaylan9909
Thanatos
2
7
5
0.64
L
Gilgamesh
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,723
Damage
69,808
90,317
Taken
104,143
70,610
Mitigated
111,444
32,042
Healing
23,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Brooksicon71
Bacchus
14,926
1,180
1,285
3,546
28,641
53,346
0
4,632
23,764
21,066
0
W
Artemis
Bushido Ice
Artemis
25,439
13,185
1,475
3,331
16,171
9,314
3,893
7,677
8,494
0
48,092
W
Cernunnos
ChiII Night
Cernunnos
15,893
5,486
5,985
8,612
22,443
23,944
1,242
7,079
15,364
0
31,360
W
Vulcan
26,592
8,978
1,444
2,967
15,902
8,235
1,521
9,432
6,470
48,335
0
L
Chernobog
KaozGamerz
Chernobog
9,280
4,798
0
1,083
19,307
9,966
0
4,572
14,446
0
26,739
W
Hachiman
Mardelic
Hachiman
17,564
7,388
1,950
3,040
16,895
8,350
1,708
9,537
7,358
0
47,338
L
28,971
6,779
3,083
1,562
16,947
10,001
99
5,322
11,585
61,882
0
W
Fenrir
10,235
1,459
712
2,526
18,906
20,767
231
10,172
8,734
2,529
15,748
L
Thanatos
jaylan9909
Thanatos
10,495
1,674
2,007
9,178
20,011
13,454
110
5,726
14,124
0
24,185
L
Gilgamesh
6,136
651
1,263
925
19,237
24,677
0
7,281
11,807
0
13,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,800
Gold Earned
51,618
165
Minions Killed
153
0
Camps Cleared
0
1,341,574
Distance Traveled
1,300,581
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,029
669
2
0
0
278,519
1
W
Artemis
12,673
845
34
2
0
232,285
3
W
Cernunnos
12,751
850
22
1
0
285,348
5
W
Vulcan
12,389
826
33
2
0
323,830
2
L
Chernobog
9,560
637
41
3
0
227,274
0
W
Hachiman
12,181
812
58
4
0
249,657
0
L
Hera
12,859
857
70
5
0
249,476
1
W
Fenrir
11,806
787
18
1
0
250,454
2
L
Thanatos
10,771
718
28
2
0
288,781
0
L
Gilgamesh
8,399
560
12
1
0
256,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role