Player Matchup

Atlas
Atlas
Jmystery234
Atlas
Level 157
God Stats
8W - 5L
1,685 SR
Queue Stats
220W - 94L
1,827 Elo+
Party 1
Heimdallr
Heimdallr
ThickCowboy
Heimdallr
Level 66
God Stats
7W - 2L
1,551 SR
Queue Stats
189W - 84L
1,807 Elo+
Party 1
Terra
Terra
blakemullican
Terra
Level 150
God Stats
3W - 1L
1,838 SR
Queue Stats
69W - 26L
1,855 Elo+
Party 1
Team Averages
Level 124
1,691 SR
1,830 Elo+

VS

Team Averages
Level 134
1,546 SR
1,507 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ItzSumDumBum
Cliodhna
Level 113
God Stats
16W - 12L
1,647 SR
Queue Stats
71W - 69L
1,551 Elo+
Solo
Ymir
Ymir
jarocho543
Ymir
Level 128
God Stats
26W - 26L
1,491 SR
Queue Stats
274W - 351L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,993
799
7,260
10,351
9,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
ThickCowboy
Heimdallr
13
5 / 0 / 2
8,524
852
13,847
4,332
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 8
7,891
789
6,806
8,993
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 2 / 0
6,115
612
5,401
6,934
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
ItzSumDumBum
Cliodhna
9
0 / 3 / 0
6,031
603
3,907
8,632
3,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 0
6,236
624
2,100
16,411
8,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
0
0
L
Cliodhna
ItzSumDumBum
Cliodhna
0
3
0
0
W
3
0
5
5.5
W
Heimdallr
ThickCowboy
Heimdallr
5
0
2
6
W
0
0
8
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,913
Damage
11,408
23,676
Taken
31,977
19,038
Mitigated
15,457
10,013
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,401
561
0
500
6,934
2,867
0
4,782
2,150
23,347
0
L
Cliodhna
ItzSumDumBum
Cliodhna
3,907
549
240
564
8,632
3,648
0
3,888
4,740
0
13,399
W
7,260
3,486
470
3,080
10,351
9,019
208
1,759
8,472
20,713
0
W
Heimdallr
ThickCowboy
Heimdallr
13,847
9,014
0
2,282
4,332
2,129
1,859
2,255
2,043
0
49,630
W
6,806
1,152
842
3,339
8,993
7,890
366
3,208
5,537
13,146
0
L
2,100
136
403
4,192
16,411
8,942
0
5,901
10,510
13,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,408
Gold Earned
18,382
121
Minions Killed
106
5
Camps Cleared
3
553,627
Distance Traveled
600,084
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,115
612
53
5
0
194,370
2
L
Cliodhna
6,031
603
28
3
3
236,715
3
W
Atlas
7,993
799
13
1
3
209,900
5
W
Heimdallr
8,524
852
98
10
1
172,327
2
W
Terra
7,891
789
10
1
1
171,400
2
L
Ymir
6,236
624
25
3
0
168,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role