Player Matchup

Susano
Susano
ChanzeeMekenzee
Susano
Level 108
God Stats
11W - 6L
1,740 SR
Queue Stats
141W - 125L
1,634 Elo+
Party 3
Anhur
Anhur
ElBurdisso
Anhur
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,574 Elo+
Party 3
Geb
Geb
StagnumAqua
Geb
Level 125
God Stats
1W - 2L
1,540 SR
Queue Stats
37W - 37L
1,556 Elo+
Party 3
Erlang Shen
Erlang Shen
bezdak123
Erlang Shen
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,528 Elo+
Party 3
Tsukuyomi
Tsukuyomi
sykinho7
Tsukuyomi
Level 122
God Stats
13W - 12L
1,672 SR
Queue Stats
36W - 33L
1,590 Elo+
Party 3
Team Averages
Level 123
1,590 SR
1,576 Elo+

VS

Team Averages
Level 142
1,476 SR
1,566 Elo+
Bakasura
Bakasura
DawnShaker
Bakasura
Level 125
God Stats
9W - 10L
1,424 SR
Queue Stats
97W - 103L
1,518 Elo+
Solo
Bellona
Bellona
KnifeParty2Night
Bellona
Level 145
God Stats
13W - 7L
1,513 SR
Queue Stats
410W - 366L
1,609 Elo+
Party 1
Sobek
Sobek
Smatt94
Sobek
Level 158
God Stats
15W - 8L
1,619 SR
Queue Stats
439W - 428L
1,636 Elo+
Party 1
Jing Wei
Jing Wei
Strosid
Jing Wei
Level 120
God Stats
1W - 2L
1,321 SR
Queue Stats
29W - 37L
1,527 Elo+
Party 2
Nox
Nox
WillOldfield
Nox
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 2
11,153
485
17,685
16,615
7,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
14
0 / 7 / 0
9,296
404
7,742
22,299
8,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 0
8,122
353
7,380
20,102
16,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
bezdak123
Erlang Shen
18
0 / 4 / 0
10,313
448
8,502
26,277
23,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
sykinho7
Tsukuyomi
19
3 / 7 / 2
11,679
508
11,310
20,442
9,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DawnShaker
Bakasura
20
8 / 0 / 1
15,460
672
22,990
17,352
10,569
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 2 / 7
13,624
592
16,059
24,500
24,117
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Smatt94
Sobek
17
1 / 1 / 10
11,858
516
8,467
25,138
25,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Strosid
Jing Wei
20
5 / 1 / 2
13,616
592
17,593
17,336
9,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 3 / 8
12,476
542
8,007
8,969
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
7
Kills
22
23
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
Bakasura
DawnShaker
Bakasura
8
0
1
8.5
L
Anhur
0
7
0
0
W
6
2
7
4.75
W
Sobek
Smatt94
Sobek
1
1
10
6
L
0
3
0
0
W
Jing Wei
Strosid
Jing Wei
5
1
2
6
W
2
3
8
2
L
Erlang Shen
bezdak123
Erlang Shen
0
4
0
0
L
Tsukuyomi
sykinho7
Tsukuyomi
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,619
Damage
73,116
105,735
Taken
93,295
65,478
Mitigated
73,119
29,874
Healing
35,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,685
4,525
0
1,507
16,615
7,770
0
4,468
12,147
0
94,861
W
Bakasura
DawnShaker
Bakasura
22,990
13,584
0
7,841
17,352
10,569
4,265
510
16,842
0
146,153
L
Anhur
7,742
5,334
0
7,666
22,299
8,722
76
2,495
19,510
0
81,110
W
16,059
5,880
0
1,343
24,500
24,117
0
891
23,609
0
141,109
W
Sobek
Smatt94
Sobek
8,467
867
5,505
10,308
25,138
25,018
41
4,565
20,573
33,203
0
L
7,380
917
268
2,921
20,102
16,638
0
4,999
14,631
42,637
0
W
Jing Wei
Strosid
Jing Wei
17,593
12,144
0
9,014
17,336
9,084
2,943
2,417
14,919
0
139,187
W
8,007
918
0
1,341
8,969
4,331
1,585
1,034
7,935
90,729
0
L
Erlang Shen
bezdak123
Erlang Shen
8,502
4,787
0
11,261
26,277
23,233
1,891
394
23,285
0
93,983
L
Tsukuyomi
sykinho7
Tsukuyomi
11,310
2,552
0
6,251
20,442
9,115
27
4,279
15,718
0
120,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,563
Gold Earned
67,034
636
Minions Killed
826
0
Camps Cleared
0
2,253,390
Distance Traveled
2,371,195
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,153
485
169
7
0
493,743
12
W
Bakasura
15,460
672
269
12
0
549,874
9
L
Anhur
9,296
404
147
6
0
359,949
4
W
Bellona
13,624
592
173
8
0
472,190
1
W
Sobek
11,858
516
23
1
0
449,037
4
L
Geb
8,122
353
38
2
0
461,935
2
W
Jing Wei
13,616
592
196
9
0
448,227
2
W
Nox
12,476
542
165
7
0
451,867
5
L
Erlang Shen
10,313
448
141
6
0
458,442
5
L
Tsukuyomi
11,679
508
141
6
0
479,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role