Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
sakemanninen
Fenrir
Level 140
God Stats
9W - 5L
1,659 SR
Queue Stats
95W - 122L
1,448 Elo+
Party 2
Team Averages
Level 112
1,553 SR
1,483 Elo+

VS

Team Averages
Level 70
1,604 SR
1,477 Elo+
Zhong Kui
Zhong Kui
Smarssek
Zhong Kui
Level 52
God Stats
2W - 1L
1,718 SR
Queue Stats
32W - 40L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
rimmytim123
Ah Muzen Cab
Level 60
God Stats
3W - 6L
1,593 SR
Queue Stats
52W - 71L
1,438 Elo+
Solo
Serqet
Serqet
stratagicbowl79
Serqet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 90L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
13 / 1 / 7
11,175
931
18,593
11,680
4,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
 
Baron Samedi
15
3 / 1 / 16
9,658
805
12,675
8,994
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
14
4 / 3 / 13
9,414
785
12,178
13,474
9,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Smarssek
Zhong Kui
11
3 / 9 / 1
7,940
662
11,029
17,251
8,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
rimmytim123
Ah Muzen Cab
12
1 / 5 / 3
7,775
648
8,187
14,825
5,483
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 6 / 4
8,575
715
4,939
17,712
16,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
20
Kills
5
5
Deaths
20
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
13
1
7
16.5
W
Baron Samedi
 
Baron Samedi
3
1
16
11
L
Zhong Kui
Smarssek
Zhong Kui
3
9
1
0.39
L
Ah Muzen Cab
rimmytim123
Ah Muzen Cab
1
5
3
0.5
W
Fenrir
4
3
13
3.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,446
Damage
24,155
34,148
Taken
49,788
18,447
Mitigated
30,246
12,715
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
18,593
11,518
0
3,754
11,680
4,884
2,131
4,183
7,497
0
55,600
W
Baron Samedi
 
Baron Samedi
12,675
807
1,614
3,266
8,994
4,517
576
2,924
5,818
41,477
0
L
Zhong Kui
Smarssek
Zhong Kui
11,029
687
0
3,514
17,251
8,429
0
4,311
12,940
21,357
0
L
Ah Muzen Cab
rimmytim123
Ah Muzen Cab
8,187
2,065
0
1,630
14,825
5,483
0
3,941
10,884
0
32,348
W
Fenrir
12,178
3,501
0
4,081
13,474
9,046
220
4,334
8,423
0
25,079
L
4,939
821
0
2,621
17,712
16,334
0
4,510
13,202
0
10,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
24,290
173
Minions Killed
102
7
Camps Cleared
3
693,345
Distance Traveled
632,704
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,175
931
85
7
3
228,017
2
W
Baron Samedi
9,658
805
62
5
1
216,571
0
L
Zhong Kui
7,940
662
42
4
1
173,063
3
L
Ah Muzen Cab
7,775
648
48
4
1
205,840
1
W
Fenrir
9,414
785
26
2
3
248,757
2
L
Serqet
8,575
715
12
1
1
253,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role