Player Matchup

Cthulhu
Cthulhu
Silver_Bandi2
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,397 Elo+
Party 2
Pele
Pele
TaraAzuca
Pele
Level 24
God Stats
30W - 44L
1,381 SR
Queue Stats
58W - 81L
1,332 Elo+
Party 3
Janus
Janus
UndeadAnto
Janus
Level 126
God Stats
1W - 3L
1,292 SR
Queue Stats
269W - 270L
1,479 Elo+
Party 3
Horus
Horus
ZAYA_13
Horus
Level 99
God Stats
0W - 1L
1,412 SR
Queue Stats
43W - 54L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
diego_gael23
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 77
1,417 SR
1,441 Elo+

VS

Team Averages
Level 71
1,487 SR
1,314 Elo+
Artemis
Artemis
Chernabun
Artemis
Level 36
God Stats
70W - 68L
1,538 SR
Queue Stats
114W - 135L
1,454 Elo+
Solo
Ymir
Ymir
DaddyDeven
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,186 Elo+
Party 1
Hades
Hades
Ežžen
Hades
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,288 Elo+
Solo
Nemesis
Nemesis
eXoTiKKen
Nemesis
Level 123
God Stats
2W - 5L
1,396 SR
Queue Stats
60W - 82L
1,508 Elo+
Party 1
Tyr
Tyr
lordturnage
Tyr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 5 / 1
8,546
712
9,238
17,022
19,171
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
14
1 / 5 / 4
8,071
673
6,186
11,803
5,094
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
15
4 / 3 / 3
8,902
742
11,157
10,851
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
ZAYA_13
Horus
15
1 / 0 / 4
8,632
719
6,498
12,942
10,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
diego_gael23
Heimdallr
14
1 / 7 / 4
8,213
684
6,829
16,355
7,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chernabun
Artemis
16
4 / 1 / 9
9,681
807
11,499
8,207
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 8
8,419
702
5,236
10,355
12,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Ežžen
Hades
18
7 / 0 / 13
10,793
899
23,241
15,047
8,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
eXoTiKKen
Nemesis
17
5 / 2 / 3
9,374
781
7,978
11,345
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 4 / 5
9,225
769
7,104
15,225
12,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
9
Kills
20
20
Deaths
9
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
Chernabun
Artemis
4
1
9
8.5
W
0
2
8
2
W
Hades
Ežžen
Hades
7
0
13
13.5
L
Cthulhu
2
5
1
0.5
L
Pele
1
5
4
0.6
L
Janus
4
3
3
1.83
L
Horus
ZAYA_13
Horus
1
0
4
3
L
Heimdallr
diego_gael23
Heimdallr
1
7
4
0.43
W
Nemesis
eXoTiKKen
Nemesis
5
2
3
3.25
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,908
Damage
55,058
68,973
Taken
60,179
46,163
Mitigated
43,312
12,245
Healing
19,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Chernabun
Artemis
11,499
5,624
68
4,403
8,207
3,749
3,285
4,563
3,644
0
30,995
W
5,236
377
0
0
10,355
12,210
791
4,975
5,263
10,433
0
W
Hades
Ežžen
Hades
23,241
3,882
1,193
8,275
15,047
8,848
127
6,573
8,397
56,097
0
L
Cthulhu
9,238
817
781
1,493
17,022
19,171
0
6,013
11,009
29,047
0
L
Pele
6,186
1,317
0
1,641
11,803
5,094
116
5,594
6,209
0
16,823
L
Janus
11,157
1,117
64
793
10,851
4,164
0
5,378
5,473
33,165
0
L
Horus
ZAYA_13
Horus
6,498
3,247
1,090
3,963
12,942
10,320
35
4,527
8,415
0
23,098
L
Heimdallr
diego_gael23
Heimdallr
6,829
4,909
0
2,420
16,355
7,414
252
6,965
9,390
0
22,077
W
Nemesis
eXoTiKKen
Nemesis
7,978
2,705
0
3,061
11,345
6,248
309
2,028
9,109
0
29,956
W
7,104
1,348
0
2,870
15,225
12,257
1,407
2,256
12,719
0
22,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,364
Gold Earned
47,492
177
Minions Killed
202
0
Camps Cleared
0
1,045,191
Distance Traveled
1,247,904
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,681
807
33
3
0
227,469
0
W
Ymir
8,419
702
9
1
0
207,345
0
W
Hades
10,793
899
86
7
0
278,699
1
L
Cthulhu
8,546
712
52
4
0
222,455
0
L
Pele
8,071
673
28
2
0
254,776
0
L
Janus
8,902
742
39
3
0
178,827
1
L
Horus
8,632
719
30
3
0
197,254
1
L
Heimdallr
8,213
684
28
2
0
191,879
0
W
Nemesis
9,374
781
51
4
0
279,630
0
W
Tyr
9,225
769
23
2
0
254,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role