Player Matchup

Jormungandr
Jormungandr
BuyWardsFfs
Jormungandr
Level 126
God Stats
33W - 26L
1,543 SR
Queue Stats
1,050W - 1,142L
1,419 Elo+
Solo
Bastet
Bastet
ScoobyThaMan
Bastet
Level 18
God Stats
2W - 9L
1,500 SR
Queue Stats
94W - 104L
1,484 Elo+
Solo
Neith
Neith
SweetpeaChick08
Neith
Level 29
God Stats
54W - 94L
1,446 SR
Queue Stats
137W - 197L
1,361 Elo+
Party 1
Geb
Geb
TR_OI
Geb
Level 159
God Stats
5W - 4L
1,644 SR
Queue Stats
187W - 199L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
rodmanslips
Kukulkan
Level 43
God Stats
58W - 60L
1,530 SR
Queue Stats
88W - 102L
1,550 Elo+
Solo
Team Averages
Level 75
1,533 SR
1,462 Elo+

VS

Team Averages
Level 95
1,615 SR
1,560 Elo+
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Csndie
Da Ji
Level 44
God Stats
1W - 0L
1,955 SR
Queue Stats
64W - 37L
1,621 Elo+
Party 2
Persephone
Persephone
SweetMinjii
Persephone
Level 67
God Stats
14W - 13L
1,591 SR
Queue Stats
35W - 25L
1,601 Elo+
Party 2
Amaterasu
Amaterasu
Temptressgammer
Amaterasu
Level 127
God Stats
3W - 1L
1,457 SR
Queue Stats
51W - 43L
1,606 Elo+
Party 2
Sol
Sol
julio04
Sol
Level 91
God Stats
42W - 39L
1,571 SR
Queue Stats
435W - 506L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BuyWardsFfs
Jormungandr
14
0 / 0 / 3
8,828
631
6,094
7,572
6,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
16
2 / 6 / 1
9,712
694
11,953
18,892
7,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 9 / 3
9,346
668
6,111
14,959
5,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
TR_OI
Geb
15
1 / 6 / 3
8,961
640
6,399
16,094
16,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
rodmanslips
Kukulkan
17
2 / 3 / 1
9,983
713
14,581
8,934
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
2 / 1 / 20
11,213
801
9,354
16,553
20,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Csndie
Da Ji
19
11 / 2 / 6
11,573
827
14,400
10,270
5,867
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
SweetMinjii
Persephone
17
2 / 0 / 13
10,718
766
14,144
9,849
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Temptressgammer
Amaterasu
18
8 / 1 / 12
11,557
826
9,791
16,207
15,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
19
1 / 2 / 8
11,918
851
5,879
14,009
6,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
6
Kills
24
24
Deaths
6
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
20
12
L
Jormungandr
BuyWardsFfs
Jormungandr
0
0
3
1.5
W
Da Ji
Csndie
Da Ji
11
2
6
7
L
Bastet
2
6
1
0.42
W
Persephone
SweetMinjii
Persephone
2
0
13
8.5
L
1
9
3
0.28
L
Geb
TR_OI
Geb
1
6
3
0.42
W
Amaterasu
Temptressgammer
Amaterasu
8
1
12
14
W
Sol
1
2
8
2.5
L
Kukulkan
rodmanslips
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,138
Damage
53,568
66,451
Taken
66,888
40,834
Mitigated
52,668
7,348
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,354
1,555
1,857
2,077
16,553
20,735
414
6,590
9,963
28,161
0
L
Jormungandr
BuyWardsFfs
Jormungandr
6,094
1,477
195
210
7,572
6,430
120
2,403
5,169
23,250
0
W
Da Ji
Csndie
Da Ji
14,400
5,492
0
162
10,270
5,867
1,452
3,854
6,416
0
24,355
L
Bastet
11,953
2,263
0
3,970
18,892
7,886
0
6,533
12,359
0
37,873
W
Persephone
SweetMinjii
Persephone
14,144
582
0
1,939
9,849
4,308
1,369
3,820
6,029
37,980
0
L
6,111
1,984
0
665
14,959
5,941
0
8,025
6,934
0
20,890
L
Geb
TR_OI
Geb
6,399
751
742
1,160
16,094
16,594
0
6,445
9,649
16,320
0
W
Amaterasu
Temptressgammer
Amaterasu
9,791
3,885
0
4,403
16,207
15,489
756
7,075
9,132
0
28,108
W
Sol
5,879
2,850
0
4,830
14,009
6,269
5,189
5,735
8,274
67,742
0
L
Kukulkan
rodmanslips
Kukulkan
14,581
880
0
406
8,934
3,983
104
5,971
2,963
49,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,830
Gold Earned
56,979
221
Minions Killed
277
0
Camps Cleared
0
1,146,848
Distance Traveled
1,596,225
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,213
801
38
3
0
326,472
3
L
Jormungandr
8,828
631
34
2
0
208,821
5
W
Da Ji
11,573
827
29
2
0
321,892
0
L
Bastet
9,712
694
53
4
0
271,443
2
W
Persephone
10,718
766
55
4
0
303,596
0
L
Neith
9,346
668
39
3
0
216,186
0
L
Geb
8,961
640
15
1
0
240,823
2
W
Amaterasu
11,557
826
35
3
0
367,171
0
W
Sol
11,918
851
120
9
0
277,094
0
L
Kukulkan
9,983
713
80
6
0
209,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role