Player Matchup

Hou Yi
Hou Yi
Goldessa
Hou Yi
Level 160
God Stats
111W - 12L
1,918 SR
Queue Stats
1,080W - 108L
2,163 Elo+
Party 1
Tiamat
Tiamat
Goldеssa
Tiamat
Level 160
God Stats
2W - 0L
1,725 SR
Queue Stats
113W - 3L
2,243 Elo+
Party 1
Ares
Ares
iDannyGG
Ares
Level 160
God Stats
1W - 0L
1,825 SR
Queue Stats
295W - 18L
2,290 Elo+
Party 1
Team Averages
Level 160
1,823 SR
2,232 Elo+

VS

Team Averages
Level 150
1,761 SR
1,687 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FrizZzZz
Cabrakan
Level 153
God Stats
263W - 113L
1,799 SR
Queue Stats
770W - 512L
1,767 Elo+
Party 2
Tyr
Tyr
PocaN4iК
Tyr
Level 150
God Stats
4W - 3L
1,984 SR
Queue Stats
278W - 168L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Goldessa
Hou Yi
18
10 / 2 / 3
13,245
736
24,812
16,373
9,370
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Goldеssa
Tiamat
18
2 / 1 / 11
12,859
714
23,342
14,227
11,602
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
16
2 / 5 / 10
12,677
704
15,946
22,478
26,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
0 / 5 / 5
11,304
628
14,813
20,356
8,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
FrizZzZz
Cabrakan
17
3 / 5 / 5
12,797
711
9,787
25,937
41,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 2
13,141
730
10,219
30,208
28,158
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
14
Kills
7
8
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
5
0.5
L
Cabrakan
FrizZzZz
Cabrakan
3
5
5
1.1
W
Hou Yi
Goldessa
Hou Yi
10
2
3
5.75
W
Tiamat
Goldеssa
Tiamat
2
1
11
7.5
L
4
4
2
1.25
W
Ares
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,100
Damage
34,819
53,078
Taken
76,501
47,947
Mitigated
78,354
17,005
Healing
25,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,813
6,295
0
9,578
20,356
8,712
1,564
11,243
9,113
81,228
0
L
Cabrakan
FrizZzZz
Cabrakan
9,787
1,240
0
4,813
25,937
41,484
0
10,693
14,874
26,140
0
W
Hou Yi
Goldessa
Hou Yi
24,812
13,774
0
4,169
16,373
9,370
3,288
8,991
7,382
0
66,800
W
Tiamat
Goldеssa
Tiamat
23,342
4,376
1,275
6,507
14,227
11,602
408
6,961
6,963
65,258
0
L
10,219
1,228
0
10,907
30,208
28,158
0
17,089
12,698
0
34,562
W
Ares
15,946
1,555
0
5,054
22,478
26,975
55
8,796
13,682
26,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,781
Gold Earned
37,242
174
Minions Killed
217
7
Camps Cleared
9
953,995
Distance Traveled
951,643
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,304
628
145
8
6
296,498
2
L
Cabrakan
12,797
711
28
2
2
304,941
1
W
Hou Yi
13,245
736
65
4
4
311,635
3
W
Tiamat
12,859
714
94
5
2
331,275
0
L
Tyr
13,141
730
44
2
1
350,204
3
W
Ares
12,677
704
15
1
1
311,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role