Player Matchup

Apollo
Apollo
 
Apollo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DrXsteel
Chronos
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 76L
1,568 Elo+
Party 1
Guan Yu
Guan Yu
TheHunny
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 5L
1,725 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,598 Elo+

VS

Team Averages
Level 58
1,500 SR
1,694 Elo+
Ymir
Ymir
Adrianx23
Ymir
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 13L
1,899 Elo+
Party 2
Anhur
Anhur
RegeleHulub
Anhur
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 6L
1,899 Elo+
Party 2
Agni
Agni
XxProlongerxX
Agni
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 5 / 1
7,451
573
9,574
11,961
5,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
DrXsteel
Chronos
12
1 / 4 / 0
8,053
619
9,333
13,706
6,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
TheHunny
Guan Yu
13
0 / 1 / 1
7,577
583
8,230
15,791
18,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 0 / 6
9,925
763
5,089
12,914
14,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 0 / 5
9,924
763
18,481
11,072
5,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 8
8,993
692
12,472
9,737
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
5
1
0.1
W
Ymir
3
0
6
6
L
Chronos
DrXsteel
Chronos
1
4
0
0.25
W
5
0
5
7.5
L
Guan Yu
TheHunny
Guan Yu
0
1
1
0.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,137
Damage
36,042
41,458
Taken
33,723
29,591
Mitigated
24,419
9,371
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,574
5,103
0
2,494
11,961
5,282
0
5,584
6,377
0
22,011
W
Ymir
5,089
1,063
0
1,940
12,914
14,842
182
3,186
9,411
12,656
0
L
Chronos
DrXsteel
Chronos
9,333
4,526
0
2,385
13,706
6,294
0
5,863
7,843
34,937
0
W
18,481
11,962
0
5,554
11,072
5,027
1,492
3,119
7,796
0
51,054
L
Guan Yu
TheHunny
Guan Yu
8,230
558
1,082
3,410
15,791
18,015
0
6,554
9,237
0
19,738
W
12,472
843
137
2,614
9,737
4,550
402
3,396
6,114
38,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,081
Gold Earned
28,842
128
Minions Killed
154
4
Camps Cleared
8
723,614
Distance Traveled
685,940
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,451
573
36
3
1
217,202
2
W
Ymir
9,925
763
13
1
0
235,978
0
L
Chronos
8,053
619
66
5
3
230,844
2
W
Anhur
9,924
763
82
6
4
220,110
2
L
Guan Yu
7,577
583
26
2
0
275,568
2
W
Agni
8,993
692
59
5
4
229,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role