Player Matchup

Odin
Odin
Boneshnk
Odin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,323 Elo+
Solo
Ra
Ra
DeHaanSolo
Ra
Level 127
God Stats
0W - 1L
1,319 SR
Queue Stats
58W - 70L
1,517 Elo+
Party 1
Hun Batz
Hun Batz
Jrjr4040
Hun Batz
Level 100
God Stats
1W - 4L
1,411 SR
Queue Stats
95W - 72L
1,550 Elo+
Solo
Sobek
Sobek
Packman1785
Sobek
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,453 Elo+
Party 1
Achilles
Achilles
xDark Duckbutt
Achilles
Level 49
God Stats
0W - 1L
1,388 SR
Queue Stats
34W - 47L
1,453 Elo+
Party 1
Team Averages
Level 87
1,424 SR
1,459 Elo+

VS

Team Averages
Level 114
1,577 SR
1,542 Elo+
Nu Wa
Nu Wa
Dovahkun
Nu Wa
Level 128
God Stats
6W - 7L
1,556 SR
Queue Stats
1,114W - 1,172L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
MORENICE
Gilgamesh
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 80L
1,519 Elo+
Party 2
Nike
Nike
Shadow464 Jr
Nike
Level 108
God Stats
5W - 5L
1,827 SR
Queue Stats
67W - 60L
1,533 Elo+
Party 2
Poseidon
Poseidon
TRexmax128
Poseidon
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 45L
1,497 Elo+
Party 2
Ra
Ra
hecthoncho
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 5 / 10
10,441
653
6,239
28,492
22,590
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
5 / 4 / 9
11,627
727
20,897
16,406
9,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Jrjr4040
Hun Batz
16
3 / 8 / 5
10,922
683
15,113
23,574
14,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
2 / 3 / 9
10,869
679
8,299
23,765
30,019
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
17
4 / 6 / 8
10,670
667
8,194
21,187
14,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dovahkun
Nu Wa
17
2 / 2 / 20
10,691
668
12,714
8,369
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MORENICE
Gilgamesh
19
7 / 5 / 17
11,648
728
23,736
20,847
18,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 2 / 19
10,766
673
11,299
14,024
13,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
TRexmax128
Poseidon
20
6 / 3 / 13
12,099
756
26,646
10,407
4,578
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
8 / 4 / 15
12,787
799
24,122
13,937
6,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
110
16
Kills
26
26
Deaths
16
41
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Odin
2
5
10
1.4
L
5
4
9
2.38
W
Nu Wa
Dovahkun
Nu Wa
2
2
20
6
L
Hun Batz
Jrjr4040
Hun Batz
3
8
5
0.69
W
Gilgamesh
MORENICE
Gilgamesh
7
5
17
3.1
L
2
3
9
2.17
W
3
2
19
6.25
W
Poseidon
TRexmax128
Poseidon
6
3
13
4.17
W
8
4
15
3.88
L
Achilles
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,742
Damage
98,517
113,424
Taken
67,584
90,735
Mitigated
45,799
38,212
Healing
29,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,239
2,112
864
6,253
28,492
22,590
427
19,694
8,460
0
14,486
L
20,897
1,942
12,571
5,570
16,406
9,030
1,038
7,940
8,249
56,242
0
W
Nu Wa
Dovahkun
Nu Wa
12,714
4,404
453
1,477
8,369
3,082
1,918
4,911
3,369
24,609
0
L
Hun Batz
Jrjr4040
Hun Batz
15,113
1,558
1,228
4,189
23,574
14,654
1,896
12,194
11,053
0
37,200
W
Gilgamesh
MORENICE
Gilgamesh
23,736
7,198
3,528
2,819
20,847
18,076
2,058
10,645
9,859
1,827
31,625
L
8,299
658
159
4,215
23,765
30,019
60
12,407
11,055
15,434
0
W
11,299
1,707
1,410
2,575
14,024
13,089
674
4,645
9,249
0
12,741
W
Poseidon
TRexmax128
Poseidon
26,646
4,450
1,013
712
10,407
4,578
897
4,472
5,713
59,064
0
W
24,122
2,686
10,068
5,158
13,937
6,974
1,745
4,523
9,272
49,713
0
L
Achilles
8,194
1,417
979
2,184
21,187
14,442
814
12,014
8,985
0
21,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,529
Gold Earned
57,991
175
Minions Killed
163
0
Camps Cleared
0
1,359,284
Distance Traveled
1,456,269
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,441
653
21
1
0
270,367
0
L
Ra
11,627
727
82
5
0
269,117
0
W
Nu Wa
10,691
668
34
2
0
244,793
0
L
Hun Batz
10,922
683
34
2
0
249,347
3
W
Gilgamesh
11,648
728
12
1
0
307,272
0
L
Sobek
10,869
679
14
1
0
291,408
0
W
Nike
10,766
673
2
0
0
319,961
0
W
Poseidon
12,099
756
67
4
0
303,252
1
W
Ra
12,787
799
48
3
0
280,991
0
L
Achilles
10,670
667
24
2
0
279,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role