Player Matchup

Discordia
Discordia
Fenix_Yae
Discordia
Level 49
God Stats
5W - 4L
1,336 SR
Queue Stats
241W - 163L
1,619 Elo+
Solo
Neith
Neith
GandlfTheGey
Neith
Level 28
God Stats
3W - 0L
1,787 SR
Queue Stats
70W - 21L
1,804 Elo+
Party 1
Osiris
Osiris
GrovelingRy07
Osiris
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 59L
1,683 Elo+
Party 1
Bellona
Bellona
Il Vince Il
Bellona
Level 144
God Stats
5W - 0L
1,941 SR
Queue Stats
112W - 54L
1,681 Elo+
Party 1
Fafnir
Fafnir
thundrturtle21
Fafnir
Level 160
God Stats
2W - 1L
1,704 SR
Queue Stats
144W - 81L
1,682 Elo+
Party 1
Team Averages
Level 106
1,654 SR
1,694 Elo+

VS

Team Averages
Level 57
1,489 SR
1,529 Elo+
Bastet
Bastet
Chungulonian
Bastet
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,416 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Hoakk-
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 66L
1,599 Elo+
Party 2
Tiamat
Tiamat
TeckkM8
Tiamat
Level 63
God Stats
0W - 1L
1,530 SR
Queue Stats
259W - 221L
1,538 Elo+
Party 2
Fenrir
Fenrir
WavyyLarryy
Fenrir
Level 120
God Stats
2W - 7L
1,305 SR
Queue Stats
32W - 25L
1,563 Elo+
Party 3
Raijin
Raijin
smitezooted
Raijin
Level 40
God Stats
11W - 8L
1,609 SR
Queue Stats
37W - 34L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fenix_Yae
Discordia
19
15 / 0 / 15
13,616
1,362
27,263
7,459
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 1 / 14
11,330
1,133
12,356
9,953
4,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 2 / 15
11,161
1,116
18,187
12,505
11,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Il Vince Il
Bellona
18
7 / 1 / 23
11,435
1,144
19,466
16,489
15,515
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 1 / 31
11,974
1,197
8,425
12,228
13,365
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

326

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
0 / 3 / 2
9,450
945
6,040
15,326
6,601
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
Hoakk-
Ah Muzen Cab
15
0 / 10 / 2
9,314
931
9,070
17,798
7,692
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TeckkM8
Tiamat
15
0 / 7 / 2
9,313
931
10,928
14,608
9,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
15
1 / 8 / 1
9,367
937
12,066
19,618
9,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
15
4 / 10 / 0
10,756
1,076
9,716
21,195
9,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
12
38
Kills
5
5
Deaths
38
98
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
3
2
0.33
W
Discordia
Fenix_Yae
Discordia
15
0
15
22.5
W
7
1
14
14
W
7
2
15
7.25
L
Ah Muzen Cab
Hoakk-
Ah Muzen Cab
0
10
2
0.1
W
Bellona
Il Vince Il
Bellona
7
1
23
18.5
L
Tiamat
TeckkM8
Tiamat
0
7
2
0.14
L
Fenrir
1
8
1
0.19
L
Raijin
4
10
0
0.4
W
2
1
31
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,697
Damage
47,820
58,634
Taken
88,545
47,754
Mitigated
42,933
9,537
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
6,040
926
0
373
15,326
6,601
0
7,095
8,231
0
14,919
W
Discordia
Fenix_Yae
Discordia
27,263
1,587
0
0
7,459
2,835
0
2,298
5,161
63,852
0
W
12,356
6,928
0
2,386
9,953
4,407
0
5,109
4,844
0
19,717
W
18,187
9,737
0
1,526
12,505
11,632
0
3,805
6,973
146
25,286
L
Ah Muzen Cab
Hoakk-
Ah Muzen Cab
9,070
4,518
0
653
17,798
7,692
0
6,056
11,742
0
25,744
W
Bellona
Il Vince Il
Bellona
19,466
10,803
0
1,545
16,489
15,515
0
6,093
8,507
0
30,064
L
Tiamat
TeckkM8
Tiamat
10,928
680
302
1,048
14,608
9,939
0
6,845
7,763
26,422
0
L
Fenrir
12,066
3,597
0
641
19,618
9,519
0
7,277
12,341
0
17,926
L
Raijin
9,716
1,076
111
1,304
21,195
9,182
0
8,561
12,634
23,716
0
W
8,425
2,316
963
3,117
12,228
13,365
0
3,339
8,889
13,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,516
Gold Earned
48,200
181
Minions Killed
124
11
Camps Cleared
4
1,009,429
Distance Traveled
877,125
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,450
945
21
2
2
190,592
0
W
Discordia
13,616
1,362
96
10
3
211,006
0
W
Neith
11,330
1,133
22
2
0
199,436
0
W
Osiris
11,161
1,116
15
2
3
189,548
1
L
Ah Muzen Cab
9,314
931
47
5
1
166,859
0
W
Bellona
11,435
1,144
21
2
3
210,097
0
L
Tiamat
9,313
931
22
2
0
166,972
0
L
Fenrir
9,367
937
15
2
0
192,907
0
L
Raijin
10,756
1,076
19
2
1
159,795
1
W
Fafnir
11,974
1,197
27
3
2
199,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role