Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
Deep_Bronx
Cu Chulainn
Gold IV
Level 159
God Stats
0W - 1L
1,701 SR
Queue Stats
33W - 40L
1,481 MMR
Solo
Discordia
Discordia
Silver II
Lu Tang Clan 28
Discordia
Silver II
Level 144
God Stats
3W - 4L
1,575 SR
Queue Stats
81W - 87L
1,559 MMR
Party 1
Merlin
Merlin
Bronze III
TRIPPINGBALLLZ
Merlin
Bronze III
Level 146
God Stats
2W - 1L
1,483 SR
Queue Stats
4W - 2L
1,547 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 150
1,586 SR
1,529 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,619 SR
1,585 MMR
Kukulkan
Kukulkan
Gold III
BBehemothh
Kukulkan
Gold III
Level 103
God Stats
43W - 43L
1,592 SR
Queue Stats
202W - 235L
1,620 MMR
Party 2
Izanami
Izanami
Gold II
Qraox
Izanami
Gold II
Level 128
God Stats
4W - 7L
1,648 SR
Queue Stats
33W - 45L
1,676 MMR
Solo
Chaac
Chaac
Gold V
carcharoth93
Chaac
Gold V
Level 129
God Stats
4W - 3L
1,617 SR
Queue Stats
29W - 46L
1,461 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deep_Bronx
Cu Chulainn
14
4 / 3 / 5
9,999
667
12,576
17,122
14,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Lu Tang Clan 28
Discordia
14
2 / 3 / 4
9,495
633
11,809
10,213
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 4
9,856
657
12,317
11,065
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
CliodhnaBastetShivaSolPersephone

VS

Bans
Ah Muzen CabThothVamanaTiamatGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BBehemothh
Kukulkan
16
1 / 3 / 6
10,073
672
8,546
11,689
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Qraox
Izanami
16
6 / 3 / 4
11,481
765
12,920
13,742
6,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 3 / 6
10,743
716
10,282
22,833
24,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
9
Kills
10
10
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BBehemothh
Kukulkan
1
3
6
1.33
L
Cu Chulainn
Deep_Bronx
Cu Chulainn
4
3
5
2.17
L
Discordia
Lu Tang Clan 28
Discordia
2
3
4
1.33
W
Izanami
Qraox
Izanami
6
3
4
2.67
L
3
4
4
1.25
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,702
Damage
31,748
38,400
Taken
48,264
22,569
Mitigated
36,280
4,584
Healing
20,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BBehemothh
Kukulkan
8,546
620
0
4,025
11,689
5,114
686
7,167
4,427
28,620
0
L
Cu Chulainn
Deep_Bronx
Cu Chulainn
12,576
2,876
0
2,280
17,122
14,889
94
3,583
12,718
3,783
21,217
L
Discordia
Lu Tang Clan 28
Discordia
11,809
437
0
854
10,213
3,747
271
2,638
7,017
38,595
0
W
Izanami
Qraox
Izanami
12,920
10,165
0
4,260
13,742
6,222
1,030
7,307
6,167
0
59,956
L
12,317
567
0
1,450
11,065
3,933
0
2,107
8,480
34,651
0
W
10,282
1,781
792
11,752
22,833
24,944
388
11,746
10,363
0
34,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,350
Gold Earned
32,297
149
Minions Killed
182
4
Camps Cleared
9
835,135
Distance Traveled
823,342
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,073
672
49
3
1
284,576
1
L
Cu Chulainn
9,999
667
31
2
2
287,445
4
L
Discordia
9,495
633
59
4
1
291,061
2
W
Izanami
11,481
765
96
6
4
241,404
3
L
Merlin
9,856
657
59
4
1
256,629
0
W
Chaac
10,743
716
37
2
4
297,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role