Player Matchup

Cthulhu
Cthulhu
Silver II
ColtsFan900256
Cthulhu
Silver II
Level 98
God Stats
4W - 2L
1,840 SR
Queue Stats
8W - 10L
1,454 MMR
Party 1
Thanatos
Thanatos
Gold V
Nton
Thanatos
Gold V
Level 129
God Stats
3W - 5L
1,727 SR
Queue Stats
26W - 32L
1,423 MMR
Solo
Scylla
Scylla
Silver I
Ultravioolence
Scylla
Silver I
Level 160
God Stats
1W - 2L
1,489 SR
Queue Stats
79W - 63L
1,359 MMR
Solo
Neith
Neith
Bronze III
WarSony
Neith
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,459 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
chandlerbucky
Ah Muzen Cab
Silver II
Level 148
God Stats
2W - 1L
1,855 SR
Queue Stats
11W - 16L
1,362 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,682 SR
1,411 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,684 SR
1,412 MMR
Nox
Nox
Gold IV
Darkhorse300
Nox
Gold IV
Level 43
God Stats
7W - 3L
1,899 SR
Queue Stats
78W - 72L
1,445 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
DrizzleJeff
Gilgamesh
Silver I
Level 109
God Stats
1W - 0L
1,855 SR
Queue Stats
17W - 11L
1,601 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze V
Eternitynuit
Baron Samedi
Bronze V
Level 126
God Stats
2W - 0L
1,631 SR
Queue Stats
2W - 4L
1,358 MMR
Solo
Rama
Rama
Bronze III
WalkTheTrail
Rama
Bronze III
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 9L
1,454 MMR
Solo
Hades
Hades
Silver II
XxSHAG80xX
Hades
Silver II
Level 85
God Stats
1W - 1L
1,537 SR
Queue Stats
51W - 58L
1,203 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,214
478
5,138
8,937
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Nton
Thanatos
10
1 / 4 / 1
6,106
470
4,880
9,777
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,694
438
4,859
6,127
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
WarSony
Neith
10
0 / 3 / 1
5,728
441
4,030
6,930
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
chandlerbucky
Ah Muzen Cab
11
0 / 3 / 1
6,511
501
3,870
10,714
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
BakasuraArachneXbalanqueJing Wei

VS

Bans
GebKhepriThothKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,726
517
2,946
6,540
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
DrizzleJeff
Gilgamesh
12
5 / 1 / 7
7,567
582
9,189
11,869
6,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Eternitynuit
Baron Samedi
13
3 / 1 / 0
7,322
563
5,678
7,055
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
1 / 0 / 1
7,294
561
4,406
8,263
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
12
3 / 1 / 4
7,205
554
7,477
10,210
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
14
14
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
0
3
3.5
W
Gilgamesh
DrizzleJeff
Gilgamesh
5
1
7
8.5
W
Baron Samedi
Eternitynuit
Baron Samedi
3
1
0
3
L
Thanatos
Nton
Thanatos
1
4
1
0.38
L
1
2
0
0.5
W
1
0
1
1.5
L
Neith
WarSony
Neith
0
3
1
0.17
W
Hades
3
1
4
5
L
Ah Muzen Cab
chandlerbucky
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
29,696
42,485
Taken
43,937
20,459
Mitigated
23,658
18,084
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,138
332
322
2,395
8,937
6,503
0
3,375
5,562
26,827
0
W
2,946
1,186
0
3,036
6,540
4,794
408
2,399
4,141
27,849
0
W
Gilgamesh
DrizzleJeff
Gilgamesh
9,189
3,271
0
2,205
11,869
6,143
0
2,171
9,698
0
46,815
W
Baron Samedi
Eternitynuit
Baron Samedi
5,678
787
0
1,605
7,055
3,891
0
0
7,055
45,738
0
L
Thanatos
Nton
Thanatos
4,880
1,518
0
6,014
9,777
4,517
0
2,965
6,812
0
32,305
L
4,859
709
0
2,202
6,127
2,077
0
2,346
3,781
42,721
0
W
4,406
3,660
0
4,844
8,263
3,168
237
1,135
7,128
0
60,783
L
Neith
WarSony
Neith
4,030
1,194
0
1,452
6,930
3,036
0
975
5,955
0
34,413
W
Hades
7,477
1,311
837
5,337
10,210
5,662
792
4,292
5,918
58,940
0
L
Ah Muzen Cab
chandlerbucky
Ah Muzen Cab
3,870
1,823
0
5,699
10,714
4,326
0
6,440
4,274
0
43,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
36,114
297
Minions Killed
417
0
Camps Cleared
0
1,121,573
Distance Traveled
1,195,182
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,214
478
52
4
0
236,144
4
W
Nox
6,726
517
34
3
0
237,946
3
W
Gilgamesh
7,567
582
77
6
0
268,475
7
W
Baron Samedi
7,322
563
95
7
0
228,182
3
L
Thanatos
6,106
470
53
4
0
206,451
4
L
Scylla
5,694
438
61
5
0
212,600
4
W
Rama
7,294
561
107
8
0
218,776
3
L
Neith
5,728
441
64
5
0
227,200
2
W
Hades
7,205
554
104
8
0
241,803
4
L
Ah Muzen Cab
6,511
501
67
5
0
239,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role