Player Matchup

Pele
Pele
Astrntz777
Pele
Level 64
God Stats
4W - 3L
1,712 SR
Queue Stats
17W - 19L
1,616 Elo+
Solo
Scylla
Scylla
JonkoWonko2577
Scylla
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,752 Elo+
Party 2
Neith
Neith
Methods XL
Neith
Level 51
God Stats
6W - 2L
1,763 SR
Queue Stats
15W - 22L
1,454 Elo+
Party 3
Persephone
Persephone
NukaCherryBomb
Persephone
Level 15
God Stats
2W - 4L
1,438 SR
Queue Stats
5W - 15L
1,319 Elo+
Party 3
Sylvanus
Sylvanus
batsbeerjelmar
Sylvanus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,390 Elo+
Party 2
Team Averages
Level 41
1,583 SR
1,506 Elo+

VS

Team Averages
Level 52
1,590 SR
1,477 Elo+
Medusa
Medusa
Cjzoot
Medusa
Level 29
God Stats
7W - 8L
1,483 SR
Queue Stats
9W - 9L
1,443 Elo+
Party 1
Bastet
Bastet
Craudiao TM
Bastet
Level 66
God Stats
47W - 43L
1,508 SR
Queue Stats
435W - 498L
1,476 Elo+
Solo
Loki
Loki
IcedOutTJ
Loki
Level 60
God Stats
26W - 40L
1,672 SR
Queue Stats
46W - 71L
1,500 Elo+
Party 1
Chang'e
Chang'e
ManTegga
Chang'e
Level 58
God Stats
15W - 8L
1,397 SR
Queue Stats
193W - 186L
1,463 Elo+
Solo
Nu Wa
Nu Wa
ScoringOhio0923
Nu Wa
Level 47
God Stats
4W - 2L
1,892 SR
Queue Stats
22W - 20L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
10,036
1,004
13,035
19,621
7,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 5 / 2
9,570
957
7,339
12,704
5,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
1 / 3 / 0
9,945
995
8,000
10,761
5,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
NukaCherryBomb
Persephone
15
0 / 3 / 2
9,702
970
6,340
11,201
5,751
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
15
0 / 3 / 2
10,233
1,023
10,541
19,267
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

167

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cjzoot
Medusa
16
3 / 0 / 6
10,479
1,048
11,372
8,935
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
16
2 / 0 / 6
9,989
999
9,364
9,355
4,336
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
17
5 / 1 / 8
11,630
1,163
13,467
7,164
3,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
ManTegga
Chang'e
17
4 / 1 / 12
11,352
1,135
17,745
14,021
6,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 1 / 8
11,007
1,101
18,210
10,684
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
3
Kills
19
19
Deaths
3
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Medusa
Cjzoot
Medusa
3
0
6
6
W
Bastet
2
0
6
5
W
Loki
5
1
8
9
L
0
5
2
0.2
W
Chang'e
ManTegga
Chang'e
4
1
12
10
L
Neith
1
3
0
0.33
L
Persephone
NukaCherryBomb
Persephone
0
3
2
0.33
W
5
1
8
9
L
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,255
Damage
70,158
73,554
Taken
50,159
38,697
Mitigated
23,463
14,064
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,035
2,008
0
4,859
19,621
7,272
0
10,365
9,256
0
35,105
W
Medusa
Cjzoot
Medusa
11,372
7,659
0
3,626
8,935
4,570
0
2,707
6,228
0
27,867
W
Bastet
9,364
2,938
0
770
9,355
4,336
0
6,041
3,314
0
14,942
W
Loki
13,467
5,482
0
1,257
7,164
3,617
0
2,912
4,180
0
35,574
L
7,339
176
0
167
12,704
5,656
0
6,415
6,289
22,106
0
W
Chang'e
ManTegga
Chang'e
17,745
354
2,468
5,014
14,021
6,525
0
7,029
6,992
31,412
0
L
Neith
8,000
3,444
0
1,181
10,761
5,579
0
3,666
7,095
0
39,440
L
Persephone
NukaCherryBomb
Persephone
6,340
1,012
0
813
11,201
5,751
0
3,118
8,080
12,789
0
W
18,210
5,489
0
138
10,684
4,415
0
5,531
5,153
41,586
0
L
Sylvanus
10,541
2,179
2,266
4,778
19,267
14,439
0
12,391
6,876
27,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,486
Gold Earned
54,457
207
Minions Killed
207
2
Camps Cleared
11
858,829
Distance Traveled
1,023,332
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,036
1,004
26
3
0
201,871
1
W
Medusa
10,479
1,048
56
6
0
178,929
0
W
Bastet
9,989
999
13
1
1
240,992
0
W
Loki
11,630
1,163
55
6
8
209,972
0
L
Scylla
9,570
957
38
4
1
175,765
0
W
Chang'e
11,352
1,135
41
4
1
215,588
1
L
Neith
9,945
995
80
8
0
172,283
2
L
Persephone
9,702
970
30
3
0
161,769
1
W
Nu Wa
11,007
1,101
42
4
1
177,851
1
L
Sylvanus
10,233
1,023
33
3
1
147,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role