Player Matchup

Atlas
Atlas
Joffis
Atlas
Level 27
God Stats
1W - 0L
1,747 SR
Queue Stats
19W - 17L
1,455 Elo+
Party 1
Medusa
Medusa
RengarTheGrand
Medusa
Level 29
God Stats
3W - 1L
1,621 SR
Queue Stats
21W - 18L
1,486 Elo+
Party 1
Yu Huang
Yu Huang
SpodesV2
Yu Huang
Level 143
God Stats
2W - 0L
1,398 SR
Queue Stats
29W - 32L
1,361 Elo+
Party 1
Horus
Horus
WarHippie22
Horus
Level 109
God Stats
5W - 4L
1,516 SR
Queue Stats
31W - 35L
1,479 Elo+
Party 1
Awilix
Awilix
dbing
Awilix
Level 129
God Stats
4W - 3L
1,589 SR
Queue Stats
44W - 44L
1,353 Elo+
Party 1
Team Averages
Level 87
1,574 SR
1,427 Elo+

VS

Team Averages
Level 67
1,523 SR
1,470 Elo+
Sun Wukong
Sun Wukong
BuutiePlugg
Sun Wukong
Level 85
God Stats
0W - 1L
1,515 SR
Queue Stats
16W - 21L
1,455 Elo+
Party 2
Bastet
Bastet
ChefRandy
Bastet
Level 58
God Stats
12W - 7L
1,626 SR
Queue Stats
18W - 21L
1,497 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
M0RT1FY
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,462 Elo+
Party 2
Cerberus
Cerberus
SirWolves
Cerberus
Level 63
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 2L
1,423 Elo+
Party 2
Odin
Odin
WoahItsCutty
Odin
Level 20
God Stats
0W - 1L
1,267 SR
Queue Stats
5W - 5L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Joffis
Atlas
8
0 / 0 / 2
5,301
530
2,785
4,997
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 1
5,247
525
3,809
4,199
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
SpodesV2
Yu Huang
10
0 / 0 / 4
5,768
577
4,292
2,725
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 3
6,248
625
4,411
5,054
2,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
dbing
Awilix
11
6 / 0 / 0
6,535
654
4,163
5,822
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BuutiePlugg
Sun Wukong
8
0 / 3 / 1
4,595
460
3,214
7,814
2,972
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
ChefRandy
Bastet
9
1 / 2 / 0
5,241
524
2,053
8,091
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
M0RT1FY
Ah Muzen Cab
8
0 / 0 / 0
4,520
452
3,039
3,677
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
SirWolves
Cerberus
8
0 / 0 / 0
4,826
483
2,392
6,516
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 1
4,600
460
1,239
7,270
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BuutiePlugg
Sun Wukong
0
3
1
0.17
L
Bastet
ChefRandy
Bastet
1
2
0
0.5
W
Atlas
Joffis
Atlas
0
0
2
1
L
Ah Muzen Cab
M0RT1FY
Ah Muzen Cab
0
0
0
0
W
0
0
1
0.5
L
Cerberus
SirWolves
Cerberus
0
0
0
0
W
Yu Huang
SpodesV2
Yu Huang
0
0
4
2
W
1
1
3
2.5
L
0
2
1
0.25
W
Awilix
dbing
Awilix
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,460
Damage
11,937
22,797
Taken
33,368
10,263
Mitigated
13,327
5,699
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BuutiePlugg
Sun Wukong
3,214
910
0
873
7,814
2,972
0
271
7,330
0
20,328
L
Bastet
ChefRandy
Bastet
2,053
634
0
1,656
8,091
2,640
0
814
7,277
0
37,230
W
Atlas
Joffis
Atlas
2,785
956
291
1,710
4,997
2,985
180
1,303
3,694
16,256
0
L
Ah Muzen Cab
M0RT1FY
Ah Muzen Cab
3,039
699
0
2,148
3,677
1,060
0
771
2,906
0
28,440
W
3,809
1,397
0
875
4,199
1,447
0
702
3,497
0
35,323
L
Cerberus
SirWolves
Cerberus
2,392
206
199
2,199
6,516
3,165
0
1,748
4,768
10,517
0
W
Yu Huang
SpodesV2
Yu Huang
4,292
466
0
0
2,725
1,105
252
242
2,483
34,125
0
W
4,411
1,749
74
1,779
5,054
2,728
1,152
0
5,054
0
42,675
L
1,239
102
23
1,795
7,270
3,490
0
3,473
3,797
0
17,672
W
Awilix
dbing
Awilix
4,163
2,053
0
970
5,822
1,998
0
145
5,677
0
43,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
23,782
325
Minions Killed
209
0
Camps Cleared
0
1,025,069
Distance Traveled
954,268
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,595
460
35
4
0
179,517
3
L
Bastet
5,241
524
73
7
0
202,882
4
W
Atlas
5,301
530
37
4
0
199,114
0
L
Ah Muzen Cab
4,520
452
56
6
0
185,309
3
W
Medusa
5,247
525
72
7
0
180,283
4
L
Cerberus
4,826
483
18
2
0
210,237
4
W
Yu Huang
5,768
577
62
6
0
201,243
2
W
Horus
6,248
625
77
8
0
211,995
2
L
Odin
4,600
460
27
3
0
176,323
0
W
Awilix
6,535
654
77
8
0
232,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role