Player Matchup

Sobek
Sobek
Edeen43
Sobek
Level 59
God Stats
13W - 7L
1,507 SR
Queue Stats
35W - 37L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Fu22y_P1nk_3unny
Kukulkan
Level 123
God Stats
9W - 16L
1,435 SR
Queue Stats
108W - 126L
1,396 Elo+
Solo
Arachne
Arachne
Sir J CavalIo
Arachne
Level 51
God Stats
6W - 9L
1,409 SR
Queue Stats
96W - 95L
1,353 Elo+
Party 1
Bellona
Bellona
THINNISHPIZZA77
Bellona
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 85L
1,437 Elo+
Solo
Jing Wei
Jing Wei
texaszebra
Jing Wei
Level 67
God Stats
0W - 1L
1,185 SR
Queue Stats
97W - 77L
1,382 Elo+
Party 1
Team Averages
Level 76
1,407 SR
1,391 Elo+

VS

Team Averages
Level 96
1,394 SR
1,353 Elo+
Mercury
Mercury
Jericho Vll
Mercury
Level 123
God Stats
17W - 13L
1,532 SR
Queue Stats
28W - 25L
1,117 Elo+
Solo
Poseidon
Poseidon
Kakiony
Poseidon
Level 158
God Stats
10W - 9L
1,417 SR
Queue Stats
451W - 469L
1,377 Elo+
Solo
Osiris
Osiris
Mehki05ifer
Osiris
Level 59
God Stats
25W - 22L
1,546 SR
Queue Stats
144W - 135L
1,430 Elo+
Solo
Neith
Neith
Phøènîx
Neith
Level 78
God Stats
4W - 9L
1,063 SR
Queue Stats
23W - 35L
1,356 Elo+
Solo
King Arthur
King Arthur
superjuanba
King Arthur
Level 62
God Stats
2W - 1L
1,413 SR
Queue Stats
19W - 14L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Edeen43
Sobek
10
0 / 3 / 2
7,124
419
4,604
17,095
13,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 1 / 1
8,215
483
5,095
7,898
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
11
2 / 2 / 0
7,048
415
5,391
14,058
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 1
8,103
477
8,449
12,685
14,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
texaszebra
Jing Wei
11
0 / 4 / 2
7,199
423
9,272
11,816
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jericho Vll
Mercury
13
1 / 1 / 2
7,216
424
7,207
12,941
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Kakiony
Poseidon
14
2 / 3 / 2
8,684
511
8,102
9,122
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
12
1 / 0 / 8
7,881
464
7,075
20,720
16,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
13
5 / 0 / 4
7,890
464
12,841
4,672
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
superjuanba
King Arthur
13
1 / 2 / 4
8,180
481
8,503
16,369
16,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
10
10
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
Edeen43
Sobek
0
3
2
0.33
L
1
1
1
1.5
W
Mercury
Jericho Vll
Mercury
1
1
2
2
W
Poseidon
Kakiony
Poseidon
2
3
2
1
W
Osiris
1
0
8
5
W
Neith
5
0
4
7
L
Arachne
2
2
0
1
L
3
0
1
3.5
W
King Arthur
superjuanba
King Arthur
1
2
4
1.5
L
Jing Wei
texaszebra
Jing Wei
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,811
Damage
43,728
63,552
Taken
63,824
42,525
Mitigated
43,809
19,210
Healing
17,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Edeen43
Sobek
4,604
392
1,639
5,662
17,095
13,951
0
2,305
14,790
23,992
0
L
5,095
0
0
1,050
7,898
3,333
1,065
2,668
5,230
70,288
0
W
Mercury
Jericho Vll
Mercury
7,207
2,681
0
3,080
12,941
5,480
2,292
1,298
11,455
0
50,905
W
Poseidon
Kakiony
Poseidon
8,102
1,541
0
2,196
9,122
3,722
591
3,006
6,083
91,758
0
W
Osiris
7,075
1,632
0
10,053
20,720
16,304
44
4,416
16,269
0
32,968
W
Neith
12,841
4,746
0
1,278
4,672
2,253
1,088
521
4,081
0
43,628
L
Arachne
5,391
3,424
0
4,603
14,058
5,609
0
998
13,060
0
38,659
L
8,449
1,394
202
2,208
12,685
14,974
637
1,306
11,379
0
45,086
W
King Arthur
superjuanba
King Arthur
8,503
1,017
0
750
16,369
16,050
342
1,695
14,059
0
64,003
L
Jing Wei
texaszebra
Jing Wei
9,272
5,707
234
3,612
11,816
4,658
300
825
10,991
0
54,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,689
Gold Earned
39,851
341
Minions Killed
445
0
Camps Cleared
0
1,649,705
Distance Traveled
1,658,457
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,124
419
27
2
0
309,918
3
L
Kukulkan
8,215
483
118
7
0
323,853
1
W
Mercury
7,216
424
78
5
0
375,534
1
W
Poseidon
8,684
511
168
10
0
301,721
3
W
Osiris
7,881
464
22
1
0
338,516
2
W
Neith
7,890
464
61
4
0
298,211
2
L
Arachne
7,048
415
55
3
0
360,391
1
L
Bellona
8,103
477
64
4
0
356,138
2
W
King Arthur
8,180
481
116
7
0
344,475
2
L
Jing Wei
7,199
423
77
5
0
299,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role