Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
AsmoRS
Jing Wei
Level 54
God Stats
3W - 2L
1,280 SR
Queue Stats
82W - 128L
1,305 Elo+
Party 1
Hades
Hades
Garmadon2106
Hades
Level 61
God Stats
12W - 14L
1,281 SR
Queue Stats
277W - 313L
1,327 Elo+
Party 2
Hercules
Hercules
MARS6DARTH
Hercules
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 29L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
Verminatorgg1987
Sun Wukong
Level 27
God Stats
12W - 19L
1,393 SR
Queue Stats
31W - 74L
1,164 Elo+
Party 2
Team Averages
Level 58
1,391 SR
1,373 Elo+

VS

Team Averages
Level 45
1,541 SR
1,405 Elo+
Merlin
Merlin
 
Merlin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Mimikyuk
Amaterasu
Level 27
God Stats
1W - 1L
1,659 SR
Queue Stats
10W - 13L
1,410 Elo+
Party 3
Arachne
Arachne
gorina327
Arachne
Level 63
God Stats
31W - 30L
1,548 SR
Queue Stats
121W - 137L
1,410 Elo+
Party 3
Ymir
Ymir
miqui327
Ymir
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 111L
1,375 Elo+
Party 3
Charybdis
Charybdis
yarneSLAREYKING
Charybdis
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 40L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 1 / 1
6,632
510
2,420
12,702
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
AsmoRS
Jing Wei
12
5 / 1 / 0
7,239
557
9,553
8,985
3,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 1
6,635
510
4,078
6,617
4,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MARS6DARTH
Hercules
10
0 / 1 / 1
6,013
463
3,792
8,506
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Verminatorgg1987
Sun Wukong
11
1 / 1 / 0
6,225
479
3,272
7,370
4,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 0
6,765
520
2,432
4,226
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Mimikyuk
Amaterasu
12
1 / 2 / 1
7,307
562
6,174
11,179
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
gorina327
Arachne
7
0 / 1 / 0
5,308
408
878
8,195
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
6
0 / 1 / 1
5,284
406
1,943
8,243
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
yarneSLAREYKING
Charybdis
10
2 / 4 / 0
6,229
479
5,350
11,752
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
9
Kills
3
4
Deaths
9
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
1
2.5
L
Merlin
 
Merlin
0
1
0
0
W
Jing Wei
AsmoRS
Jing Wei
5
1
0
5
W
1
0
1
1.5
W
Hercules
MARS6DARTH
Hercules
0
1
1
0.5
L
Amaterasu
Mimikyuk
Amaterasu
1
2
1
0.75
W
Sun Wukong
Verminatorgg1987
Sun Wukong
1
1
0
1
L
Arachne
gorina327
Arachne
0
1
0
0
L
Ymir
0
1
1
0.5
L
Charybdis
yarneSLAREYKING
Charybdis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,115
Damage
16,777
44,180
Taken
43,595
21,333
Mitigated
18,532
15,618
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,420
1,933
11
3,313
12,702
4,903
0
464
12,238
0
48,426
L
Merlin
 
Merlin
2,432
76
0
500
4,226
1,867
442
2,146
2,080
48,056
0
W
Jing Wei
AsmoRS
Jing Wei
9,553
9,327
518
4,687
8,985
3,178
900
1,174
7,811
0
42,288
W
4,078
453
355
4,084
6,617
4,270
696
1,891
4,726
42,607
0
W
Hercules
MARS6DARTH
Hercules
3,792
1,414
0
1,594
8,506
4,981
308
846
7,660
0
18,734
L
Amaterasu
Mimikyuk
Amaterasu
6,174
2,778
0
4,700
11,179
6,305
0
1,263
9,916
0
55,146
W
Sun Wukong
Verminatorgg1987
Sun Wukong
3,272
386
0
1,056
7,370
4,001
1,002
0
7,370
0
32,508
L
Arachne
gorina327
Arachne
878
540
0
1,119
8,195
2,488
0
669
7,526
0
29,011
L
Ymir
1,943
228
0
2,519
8,243
4,500
0
0
8,243
10,426
0
L
Charybdis
yarneSLAREYKING
Charybdis
5,350
3,744
0
4,147
11,752
3,372
480
0
11,752
0
33,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
30,893
290
Minions Killed
321
0
Camps Cleared
0
1,218,252
Distance Traveled
1,031,844
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,632
510
77
6
0
235,733
0
L
Merlin
6,765
520
82
6
0
224,470
2
W
Jing Wei
7,239
557
60
5
0
251,599
0
W
Hades
6,635
510
77
6
0
242,985
3
W
Hercules
6,013
463
28
2
0
247,099
5
L
Amaterasu
7,307
562
106
8
0
245,121
1
W
Sun Wukong
6,225
479
48
4
0
240,836
0
L
Arachne
5,308
408
57
4
0
170,859
0
L
Ymir
5,284
406
16
1
0
184,921
1
L
Charybdis
6,229
479
60
5
0
206,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role