Player Matchup

Neith
Neith
Avatar_Roku_Tv_
Neith
Level 68
God Stats
33W - 23L
1,592 SR
Queue Stats
455W - 429L
1,509 Elo+
Party 2
Artio
Artio
Avatar_Zephyr_
Artio
Level 106
God Stats
64W - 71L
1,554 SR
Queue Stats
1,325W - 1,272L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
ZC00BST3R
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,604 Elo+
Party 2
Team Averages
Level 67
1,549 SR
1,550 Elo+

VS

Team Averages
Level 67
1,579 SR
1,444 Elo+
Medusa
Medusa
Infinitiyy
Medusa
Level 28
God Stats
3W - 3L
1,719 SR
Queue Stats
25W - 31L
1,439 Elo+
Party 1
Hercules
Hercules
Nerd IQ
Hercules
Level 87
God Stats
1W - 0L
1,288 SR
Queue Stats
25W - 36L
1,400 Elo+
Party 1
Hel
Hel
kingHexDaKing
Hel
Level 87
God Stats
2W - 0L
1,730 SR
Queue Stats
107W - 99L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
10,978
578
18,057
16,486
9,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 0 / 2
12,189
642
14,384
32,417
56,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
ZC00BST3R
Cthulhu
14
2 / 9 / 2
11,242
592
18,029
27,770
24,081
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Infinitiyy
Medusa
18
5 / 1 / 10
13,055
687
34,983
21,849
11,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Nerd IQ
Hercules
17
7 / 2 / 8
12,590
663
17,083
34,671
32,603
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 1 / 11
12,481
657
16,434
20,706
18,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
16
16
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
2
0
2
3
W
Medusa
Infinitiyy
Medusa
5
1
10
10
W
Hercules
Nerd IQ
Hercules
7
2
8
5.5
L
Cthulhu
ZC00BST3R
Cthulhu
2
9
2
0.33
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,470
Damage
68,500
76,673
Taken
77,226
90,276
Mitigated
61,896
18,992
Healing
48,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,057
7,351
0
1,836
16,486
9,359
0
4,314
12,172
0
58,139
L
14,384
2,491
3,113
12,892
32,417
56,836
668
9,114
23,303
28,962
0
W
Medusa
Infinitiyy
Medusa
34,983
17,646
0
4,316
21,849
11,102
2,181
10,851
10,998
0
87,010
W
Hercules
Nerd IQ
Hercules
17,083
6,184
0
12,662
34,671
32,603
197
10,661
24,010
6,078
36,786
L
Cthulhu
ZC00BST3R
Cthulhu
18,029
1,064
655
496
27,770
24,081
720
4,990
22,780
34,695
0
W
16,434
1,598
15,547
15,945
20,706
18,191
211
12,403
8,303
45,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,409
Gold Earned
38,126
160
Minions Killed
192
5
Camps Cleared
9
917,128
Distance Traveled
1,076,695
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,978
578
82
4
1
289,849
0
L
Artio
12,189
642
27
1
3
373,143
3
W
Medusa
13,055
687
98
5
3
354,699
4
W
Hercules
12,590
663
40
2
2
364,217
0
L
Cthulhu
11,242
592
51
3
1
254,136
0
W
Hel
12,481
657
54
3
4
357,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role