Player Matchup

Olorun
Olorun
Haskins54
Olorun
Level 91
God Stats
1W - 4L
1,308 SR
Queue Stats
119W - 120L
1,487 Elo+
Solo
Kukulkan
Kukulkan
SIMPLE MONKEY 1
Kukulkan
Level 78
God Stats
1W - 0L
1,255 SR
Queue Stats
21W - 21L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
SIMPLE WOLF 6
Danzaburou
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,358 Elo+
Party 2
Jing Wei
Jing Wei
Valakenta
Jing Wei
Level 68
God Stats
3W - 11L
992 SR
Queue Stats
609W - 676L
1,417 Elo+
Solo
Achilles
Achilles
wilson2084
Achilles
Level 144
God Stats
1W - 1L
1,303 SR
Queue Stats
43W - 47L
1,436 Elo+
Solo
Team Averages
Level 100
1,272 SR
1,425 Elo+

VS

Team Averages
Level 111
1,470 SR
1,424 Elo+
Chaac
Chaac
BMSombra3304
Chaac
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,423 Elo+
Solo
Chronos
Chronos
LargeDanglybit
Chronos
Level 160
God Stats
4W - 5L
1,434 SR
Queue Stats
382W - 402L
1,411 Elo+
Party 1
Hou Yi
Hou Yi
ThraxBeenTrill
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TimelessBlade
Baron Samedi
Level 123
God Stats
3W - 3L
1,195 SR
Queue Stats
173W - 183L
1,360 Elo+
Party 1
Achilles
Achilles
WC BAW
Achilles
Level 107
God Stats
4W - 4L
1,720 SR
Queue Stats
311W - 270L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Haskins54
Olorun
20
4 / 4 / 12
13,360
703
10,627
18,243
9,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
20
3 / 6 / 15
13,324
701
22,354
14,077
6,987
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
SIMPLE WOLF 6
Danzaburou
20
9 / 7 / 13
14,971
788
23,246
20,758
10,401
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Valakenta
Jing Wei
20
5 / 4 / 17
14,213
748
23,358
18,801
9,696
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
wilson2084
Achilles
20
7 / 7 / 16
14,228
749
14,341
31,708
39,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 11
13,126
691
21,940
32,229
34,532
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 5 / 15
15,364
809
29,004
22,700
11,136
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 1 / 0
8,384
441
0
1,084
0
Baron Samedi
TimelessBlade
Baron Samedi
20
5 / 6 / 17
12,899
679
19,051
20,395
11,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
WC BAW
Achilles
20
9 / 9 / 9
13,311
701
19,329
32,989
36,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
80
28
Kills
28
28
Deaths
29
73
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
8
11
1.31
W
Olorun
Haskins54
Olorun
4
4
12
2.5
L
9
5
15
3.3
W
Kukulkan
3
6
15
1.75
W
Danzaburou
SIMPLE WOLF 6
Danzaburou
9
7
13
2.21
L
0
1
0
0
L
Baron Samedi
TimelessBlade
Baron Samedi
5
6
17
2.25
W
Jing Wei
Valakenta
Jing Wei
5
4
17
3.38
L
Achilles
WC BAW
Achilles
9
9
9
1.5
W
Achilles
wilson2084
Achilles
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,926
Damage
89,324
103,587
Taken
109,397
75,715
Mitigated
93,847
41,333
Healing
33,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,940
1,486
2,850
7,414
32,229
34,532
0
8,241
23,502
4,008
40,558
W
Olorun
Haskins54
Olorun
10,627
6,044
4,910
6,727
18,243
9,165
0
10,503
7,740
30,988
0
L
29,004
11,730
547
4,870
22,700
11,136
2,414
7,147
15,197
67,529
0
W
Kukulkan
22,354
1,005
979
787
14,077
6,987
699
6,785
7,292
43,560
0
W
Danzaburou
SIMPLE WOLF 6
Danzaburou
23,246
7,200
504
3,475
20,758
10,401
3,212
11,025
9,733
0
47,213
L
0
0
0
0
1,084
0
0
0
1,084
0
1
L
Baron Samedi
TimelessBlade
Baron Samedi
19,051
547
4,297
5,098
20,395
11,629
715
7,204
13,016
35,902
0
W
Jing Wei
Valakenta
Jing Wei
23,358
19,851
3,157
4,203
18,801
9,696
4,253
7,337
11,464
0
53,173
L
Achilles
WC BAW
Achilles
19,329
2,590
1,432
7,219
32,989
36,550
603
10,389
22,105
873
34,772
W
Achilles
wilson2084
Achilles
14,341
2,237
4,964
11,627
31,708
39,466
437
15,038
16,670
0
24,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,096
Gold Earned
63,084
199
Minions Killed
183
0
Camps Cleared
0
1,636,530
Distance Traveled
1,215,380
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,126
691
15
1
0
325,325
1
W
Olorun
13,360
703
48
3
0
347,471
0
L
Chronos
15,364
809
102
5
0
315,869
0
W
Kukulkan
13,324
701
39
2
0
294,343
0
W
Danzaburou
14,971
788
38
2
0
295,895
0
L
Hou Yi
8,384
441
0
0
0
1,855
0
L
Baron Samedi
12,899
679
43
2
0
270,653
0
W
Jing Wei
14,213
748
60
3
0
326,711
0
L
Achilles
13,311
701
23
1
0
301,678
0
W
Achilles
14,228
749
14
1
0
372,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role