Player Matchup

Ravana
Ravana
 
Ravana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MarechalMC1P
Nu Wa
Level 129
God Stats
49W - 39L
1,552 SR
Queue Stats
117W - 105L
1,484 Elo+
Solo
Freya
Freya
Shunsui U
Freya
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 125L
1,419 Elo+
Solo
Tyr
Tyr
Silent---Touch
Tyr
Level 116
God Stats
3W - 3L
1,563 SR
Queue Stats
59W - 68L
1,473 Elo+
Solo
Team Averages
Level 126
1,523 SR
1,475 Elo+

VS

Team Averages
Level 64
1,437 SR
1,463 Elo+
Raijin
Raijin
ChefMilk
Raijin
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
NotaSmurf47
Gilgamesh
Level 29
God Stats
1W - 1L
1,534 SR
Queue Stats
39W - 32L
1,644 Elo+
Party 1
Khepri
Khepri
TheWonandOnly
Khepri
Level 88
God Stats
1W - 0L
1,449 SR
Queue Stats
7W - 8L
1,409 Elo+
Party 1
Susano
Susano
bryce14058421
Susano
Level 85
God Stats
5W - 6L
980 SR
Queue Stats
290W - 346L
1,383 Elo+
Solo
Chiron
Chiron
zeke-864659_
Chiron
Level 74
God Stats
1W - 0L
1,722 SR
Queue Stats
22W - 25L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 0 / 1
6,806
681
2,665
5,031
3,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
 
Medusa
13
0 / 1 / 1
6,652
665
5,199
9,514
4,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 1 / 0
6,398
640
5,157
5,112
1,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Shunsui U
Freya
13
1 / 1 / 1
6,947
695
2,360
6,364
2,855
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 0
6,251
625
4,012
11,348
7,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChefMilk
Raijin
14
0 / 0 / 4
7,326
733
6,746
5,372
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NotaSmurf47
Gilgamesh
13
3 / 1 / 2
7,228
723
8,356
8,015
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 5
6,864
686
2,652
7,901
7,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 4
7,296
730
7,757
8,261
3,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
15
2 / 1 / 1
7,965
797
5,325
7,113
3,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
7
7
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
0
1
1.5
L
Medusa
 
Medusa
0
1
1
0.5
W
Raijin
ChefMilk
Raijin
0
0
4
2
L
0
1
0
0
W
Gilgamesh
NotaSmurf47
Gilgamesh
3
1
2
4
L
Freya
Shunsui U
Freya
1
1
1
1.5
L
0
4
0
0
W
1
0
5
3.5
W
1
0
4
3
W
Chiron
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,393
Damage
30,836
37,369
Taken
36,662
19,752
Mitigated
23,809
9,728
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,665
399
0
661
5,031
3,085
0
1,030
3,759
0
11,597
L
Medusa
 
Medusa
5,199
2,257
0
3,114
9,514
4,184
245
2,415
6,798
0
24,573
W
Raijin
ChefMilk
Raijin
6,746
650
0
952
5,372
2,270
1,028
1,580
3,792
27,005
0
L
5,157
2,836
30
1,142
5,112
1,839
44
1,166
3,750
17,621
0
W
Gilgamesh
NotaSmurf47
Gilgamesh
8,356
2,317
0
652
8,015
7,715
1,201
1,087
6,928
0
17,488
L
Freya
Shunsui U
Freya
2,360
738
0
2,849
6,364
2,855
0
900
5,349
16,996
0
L
4,012
405
365
1,567
11,348
7,789
0
3,197
7,746
0
10,102
W
2,652
238
174
242
7,901
7,069
67
2,019
5,882
7,686
0
W
7,757
1,199
0
7
8,261
3,728
350
1,649
6,612
0
25,298
W
Chiron
5,325
1,584
758
3,312
7,113
3,027
2,358
1,182
5,931
0
32,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,054
Gold Earned
36,679
138
Minions Killed
194
0
Camps Cleared
0
878,874
Distance Traveled
1,025,239
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,806
681
24
2
0
215,745
0
L
Medusa
6,652
665
41
4
0
196,054
0
W
Raijin
7,326
733
58
6
0
183,885
0
L
Nu Wa
6,398
640
23
2
0
141,278
0
W
Gilgamesh
7,228
723
25
3
0
206,867
0
L
Freya
6,947
695
36
4
0
173,358
2
L
Tyr
6,251
625
14
1
0
152,439
0
W
Khepri
6,864
686
15
2
0
218,544
1
W
Susano
7,296
730
36
4
0
217,332
4
W
Chiron
7,965
797
60
6
0
198,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role