Player Matchup

Jing Wei
Jing Wei
BeSeriouss
Jing Wei
Level 88
God Stats
0W - 1L
1,300 SR
Queue Stats
39W - 45L
1,475 Elo+
Party 2
Mercury
Mercury
MiLoriouss
Mercury
Level 121
God Stats
1W - 2L
1,597 SR
Queue Stats
42W - 53L
1,468 Elo+
Party 2
Chronos
Chronos
aggeloushss_
Chronos
Level 101
God Stats
6W - 6L
1,598 SR
Queue Stats
118W - 143L
1,437 Elo+
Solo
Amaterasu
Amaterasu
surviver91210
Amaterasu
Level 157
God Stats
4W - 4L
1,527 SR
Queue Stats
45W - 63L
1,417 Elo+
Party 2
Khepri
Khepri
vinnieck
Khepri
Level 129
God Stats
6W - 6L
1,571 SR
Queue Stats
21W - 28L
1,568 Elo+
Party 2
Team Averages
Level 119
1,519 SR
1,473 Elo+

VS

Team Averages
Level 88
1,571 SR
1,361 Elo+
Atlas
Atlas
Keie9699
Atlas
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Party 3
Artemis
Artemis
Mango_Gamma_VoiD
Artemis
Level 66
God Stats
2W - 2L
1,729 SR
Queue Stats
53W - 59L
1,306 Elo+
Party 3
Fenrir
Fenrir
Nobby_Butcher
Fenrir
Level 27
God Stats
5W - 6L
1,476 SR
Queue Stats
55W - 60L
1,406 Elo+
Party 1
Poseidon
Poseidon
Snake3235
Poseidon
Level 129
God Stats
7W - 7L
1,607 SR
Queue Stats
162W - 165L
1,436 Elo+
Party 1
Amaterasu
Amaterasu
xSatoUchiha
Amaterasu
Level 155
God Stats
8W - 2L
1,542 SR
Queue Stats
199W - 200L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeSeriouss
Jing Wei
13
0 / 3 / 0
7,496
416
6,066
11,655
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
MiLoriouss
Mercury
14
0 / 6 / 1
8,139
452
6,234
18,522
7,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
aggeloushss_
Chronos
14
1 / 5 / 0
8,114
451
6,536
13,373
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
surviver91210
Amaterasu
15
0 / 2 / 1
8,571
476
6,934
14,352
10,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
vinnieck
Khepri
12
2 / 3 / 0
8,147
453
5,757
14,051
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Keie9699
Atlas
12
1 / 1 / 6
8,029
446
6,284
12,849
11,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 2
9,224
512
11,908
10,208
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 1 / 2
9,147
508
4,872
11,647
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Snake3235
Poseidon
16
5 / 1 / 5
9,793
544
17,937
9,332
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
xSatoUchiha
Amaterasu
17
2 / 0 / 5
10,300
572
10,052
15,320
12,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
18
19
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BeSeriouss
Jing Wei
0
3
0
0
W
Atlas
Keie9699
Atlas
1
1
6
4
W
5
0
2
6
L
Mercury
MiLoriouss
Mercury
0
6
1
0.08
W
5
1
2
6
W
Poseidon
Snake3235
Poseidon
5
1
5
7.5
L
Chronos
aggeloushss_
Chronos
1
5
0
0.2
L
Amaterasu
surviver91210
Amaterasu
0
2
1
0.25
L
Khepri
vinnieck
Khepri
2
3
0
0.67
W
Amaterasu
xSatoUchiha
Amaterasu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,527
Damage
51,053
71,953
Taken
59,356
39,619
Mitigated
38,554
14,165
Healing
22,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BeSeriouss
Jing Wei
6,066
4,540
0
2,988
11,655
3,672
1,398
4,064
7,591
0
46,787
W
Atlas
Keie9699
Atlas
6,284
2,642
280
2,875
12,849
11,587
0
2,578
10,271
22,062
0
W
11,908
7,426
0
5,166
10,208
4,663
1,794
2,197
8,011
0
81,837
L
Mercury
MiLoriouss
Mercury
6,234
3,365
0
1,309
18,522
7,424
0
3,769
14,753
0
83,135
W
4,872
732
0
1,929
11,647
5,242
0
1,708
9,939
0
68,412
W
Poseidon
Snake3235
Poseidon
17,937
2,280
0
2,450
9,332
4,255
322
3,604
5,728
89,053
0
L
Chronos
aggeloushss_
Chronos
6,536
1,295
0
2,096
13,373
5,085
0
7,767
5,606
64,241
0
L
Amaterasu
surviver91210
Amaterasu
6,934
3,557
0
5,781
14,352
10,982
936
2,050
12,302
0
66,931
L
Khepri
vinnieck
Khepri
5,757
1,148
439
1,552
14,051
12,456
164
6,571
7,480
29,632
0
W
Amaterasu
xSatoUchiha
Amaterasu
10,052
5,028
0
9,979
15,320
12,807
0
2,206
13,114
0
85,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
46,493
477
Minions Killed
553
0
Camps Cleared
0
1,785,301
Distance Traveled
1,843,881
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,496
416
84
5
0
338,364
6
W
Atlas
8,029
446
22
1
0
338,677
1
W
Artemis
9,224
512
127
7
0
333,102
7
L
Mercury
8,139
452
105
6
0
395,664
5
W
Fenrir
9,147
508
99
6
0
423,445
0
W
Poseidon
9,793
544
130
7
0
377,256
2
L
Chronos
8,114
451
123
7
0
340,015
3
L
Amaterasu
8,571
476
129
7
0
368,168
5
L
Khepri
8,147
453
36
2
0
343,090
2
W
Amaterasu
10,300
572
175
10
0
371,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role