Player Matchup

Ares
Ares
ClaiminPluto
Ares
Level 9
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 2
Bacchus
Bacchus
MissSwissRoll
Bacchus
Level 38
God Stats
1W - 2L
1,528 SR
Queue Stats
38W - 59L
1,299 Elo+
Solo
Loki
Loki
Shorty21344316
Loki
Level 11
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 2
Chaac
Chaac
initialarc04
Chaac
Level 28
God Stats
2W - 5L
1,298 SR
Queue Stats
2W - 7L
1,211 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zoidman68
Morgan Le Fay
Level 59
God Stats
0W - 2L
1,477 SR
Queue Stats
6W - 11L
1,065 Elo+
Party 2
Team Averages
Level 29
1,371 SR
1,199 Elo+

VS

Team Averages
Level 64
1,551 SR
1,379 Elo+
Bellona
Bellona
DaiShogun7
Bellona
Level 68
God Stats
4W - 6L
1,438 SR
Queue Stats
102W - 131L
1,372 Elo+
Party 1
Ra
Ra
Jean_080
Ra
Level 97
God Stats
28W - 26L
1,362 SR
Queue Stats
216W - 210L
1,355 Elo+
Solo
Chang'e
Chang'e
MGM_R16
Chang'e
Level 65
God Stats
23W - 25L
1,530 SR
Queue Stats
576W - 587L
1,382 Elo+
Solo
Cthulhu
Cthulhu
Sethalos4K
Cthulhu
Level 61
God Stats
1W - 1L
1,753 SR
Queue Stats
317W - 350L
1,428 Elo+
Solo
Da Ji
Da Ji
itatchiRaiven
Da Ji
Level 29
God Stats
10W - 2L
1,674 SR
Queue Stats
40W - 55L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,477
1,080
1,145
7,786
4,053
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
11
1 / 3 / 0
6,946
1,158
5,381
11,229
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 0
6,374
1,062
3,334
8,742
3,872
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 1 / 0
5,990
998
1,595
3,009
1,528
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
zoidman68
Morgan Le Fay
11
0 / 4 / 1
6,534
1,089
6,358
8,994
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

257

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaiShogun7
Bellona
13
2 / 0 / 13
8,198
1,366
6,630
5,643
4,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 0 / 5
8,418
1,403
7,726
2,672
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
MGM_R16
Chang'e
13
2 / 0 / 7
7,398
1,233
5,110
3,360
1,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sethalos4K
Cthulhu
13
2 / 0 / 10
7,134
1,189
8,274
6,318
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 10
7,841
1,307
6,830
4,853
1,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
1
Kills
16
16
Deaths
1
2
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bellona
DaiShogun7
Bellona
2
0
13
8.5
W
6
0
5
8.5
W
Chang'e
MGM_R16
Chang'e
2
0
7
5.5
L
Bacchus
1
3
0
0.33
W
Cthulhu
Sethalos4K
Cthulhu
2
0
10
7
L
0
5
0
0
L
0
1
0
0
W
4
1
10
9
L
Morgan Le Fay
zoidman68
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,813
Damage
34,570
39,760
Taken
22,846
24,555
Mitigated
13,807
1,081
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,145
213
0
0
7,786
4,053
0
4,375
3,302
10,734
0
W
Bellona
DaiShogun7
Bellona
6,630
1,892
1,245
1,976
5,643
4,725
0
2,714
2,929
0
13,182
W
7,726
155
1,284
885
2,672
1,185
0
1,867
805
21,559
0
W
Chang'e
MGM_R16
Chang'e
5,110
498
613
1,164
3,360
1,407
0
1,968
1,392
21,383
0
L
Bacchus
5,381
1,129
0
340
11,229
11,103
0
6,122
4,879
11,109
0
W
Cthulhu
Sethalos4K
Cthulhu
8,274
1,053
271
414
6,318
4,619
0
3,544
2,774
11,793
0
L
3,334
374
0
0
8,742
3,872
0
4,944
3,734
0
13,642
L
1,595
641
0
138
3,009
1,528
0
1,571
1,351
0
2,652
W
6,830
2,124
0
120
4,853
1,871
0
2,791
1,404
0
11,470
L
Morgan Le Fay
zoidman68
Morgan Le Fay
6,358
748
0
603
8,994
3,999
0
3,520
5,384
21,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,321
Gold Earned
38,989
76
Minions Killed
105
3
Camps Cleared
6
477,425
Distance Traveled
661,159
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,477
1,080
12
2
0
81,844
0
W
Bellona
8,198
1,366
14
2
1
143,133
0
W
Ra
8,418
1,403
47
8
1
143,018
1
W
Chang'e
7,398
1,233
33
6
2
121,224
0
L
Bacchus
6,946
1,158
4
1
0
112,870
0
W
Cthulhu
7,134
1,189
8
1
0
127,678
0
L
Loki
6,374
1,062
18
3
0
116,755
0
L
Chaac
5,990
998
2
0
2
57,455
0
W
Da Ji
7,841
1,307
3
1
2
126,106
0
L
Morgan Le Fay
6,534
1,089
40
7
1
108,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role