Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Theroot
Neith
Level 102
God Stats
2W - 2L
1,385 SR
Queue Stats
13W - 40L
1,221 Elo+
Solo
Team Averages
Level 83
1,462 SR
1,407 Elo+

VS

Team Averages
Level 56
1,537 SR
1,295 Elo+
King Arthur
King Arthur
BOBERTALDO
King Arthur
Level 65
God Stats
7W - 14L
1,620 SR
Queue Stats
70W - 123L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kojotix
Tsukuyomi
Level 25
God Stats
1W - 2L
1,659 SR
Queue Stats
77W - 99L
1,249 Elo+
Party 2
Persephone
Persephone
ViRuzArmor
Persephone
Level 79
God Stats
2W - 1L
1,332 SR
Queue Stats
78W - 101L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
6 / 0 / 5
10,179
848
14,862
13,613
8,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
 
Bacchus
12
1 / 3 / 8
8,957
746
6,542
12,178
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Theroot
Neith
13
5 / 1 / 4
8,927
744
8,989
6,681
2,587
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOBERTALDO
King Arthur
11
1 / 4 / 2
7,083
590
6,965
14,688
14,189
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Kojotix
Tsukuyomi
10
3 / 3 / 1
7,773
648
10,170
9,820
4,665
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
ViRuzArmor
Persephone
10
0 / 4 / 3
7,313
609
6,534
9,490
4,252
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
0
5
8.5
W
Bacchus
 
Bacchus
1
3
8
1.67
L
King Arthur
BOBERTALDO
King Arthur
1
4
2
0.5
L
Tsukuyomi
Kojotix
Tsukuyomi
3
3
1
1.17
W
Neith
Theroot
Neith
5
1
4
7
L
Persephone
ViRuzArmor
Persephone
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,393
Damage
23,669
32,472
Taken
33,998
22,950
Mitigated
23,106
18,371
Healing
2,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,862
4,020
473
9,852
13,613
8,994
1,049
2,650
10,963
52,031
0
W
Bacchus
 
Bacchus
6,542
827
0
4,269
12,178
11,369
265
3,122
9,056
16,455
0
L
King Arthur
BOBERTALDO
King Arthur
6,965
889
296
564
14,688
14,189
0
7,725
6,963
0
18,588
L
Tsukuyomi
Kojotix
Tsukuyomi
10,170
2,443
0
614
9,820
4,665
0
6,482
3,338
0
15,773
W
Neith
Theroot
Neith
8,989
3,406
0
3,777
6,681
2,587
640
1,305
5,376
0
32,731
L
Persephone
ViRuzArmor
Persephone
6,534
1,020
116
971
9,490
4,252
0
7,195
2,291
22,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,063
Gold Earned
22,169
148
Minions Killed
80
9
Camps Cleared
1
648,593
Distance Traveled
646,887
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,179
848
81
7
6
218,827
4
W
Bacchus
8,957
746
19
2
0
220,497
5
L
King Arthur
7,083
590
17
1
1
219,847
2
L
Tsukuyomi
7,773
648
19
2
0
212,079
3
W
Neith
8,927
744
48
4
3
209,269
0
L
Persephone
7,313
609
44
4
0
214,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role