Player Matchup

Chronos
Chronos
 
Chronos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BRENDA AUDITORE
Artemis
Level 156
God Stats
9W - 8L
1,706 SR
Queue Stats
368W - 411L
1,482 Elo+
Solo
Chaac
Chaac
BigFoal14010061
Chaac
Level 89
God Stats
5W - 6L
1,221 SR
Queue Stats
53W - 61L
1,339 Elo+
Solo
Loki
Loki
Caden24Ski
Loki
Level 114
God Stats
19W - 9L
1,685 SR
Queue Stats
36W - 18L
1,587 Elo+
Solo
Ymir
Ymir
Dirtix2315
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 126
1,522 SR
1,482 Elo+

VS

Team Averages
Level 124
1,450 SR
1,568 Elo+
Sun Wukong
Sun Wukong
Berserker184775
Sun Wukong
Level 106
God Stats
1W - 5L
1,161 SR
Queue Stats
644W - 574L
1,567 Elo+
Party 1
Hachiman
Hachiman
EVIL-ROBBY_12
Hachiman
Level 88
God Stats
1W - 2L
1,716 SR
Queue Stats
108W - 108L
1,465 Elo+
Solo
Nemesis
Nemesis
Hyddx
Nemesis
Level 149
God Stats
1W - 4L
1,292 SR
Queue Stats
201W - 188L
1,584 Elo+
Solo
Fafnir
Fafnir
Luischidoone
Fafnir
Level 122
God Stats
1W - 1L
1,580 SR
Queue Stats
4W - 3L
1,656 Elo+
Solo
Poseidon
Poseidon
R_C_08
Poseidon
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
328W - 275L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
5 / 1 / 3
10,547
527
10,069
14,771
7,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 1 / 1
10,179
509
14,099
14,082
6,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 4 / 5
9,584
479
15,739
17,587
13,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 1 / 5
10,778
539
12,525
16,595
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 6
8,681
434
4,546
11,733
11,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Berserker184775
Sun Wukong
13
0 / 3 / 3
8,106
405
8,539
18,689
13,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
EVIL-ROBBY_12
Hachiman
13
1 / 4 / 1
8,695
435
6,577
11,720
4,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Hyddx
Nemesis
13
3 / 4 / 1
8,971
449
12,823
22,444
13,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
13
1 / 1 / 1
9,474
474
4,570
15,619
18,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
R_C_08
Poseidon
15
3 / 4 / 1
9,524
476
12,569
12,047
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
16
Kills
8
8
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
3
6.5
W
5
1
1
5.5
L
Sun Wukong
Berserker184775
Sun Wukong
0
3
3
0.5
W
3
4
5
1.38
W
2
1
5
4.5
W
1
1
6
4
L
Hachiman
EVIL-ROBBY_12
Hachiman
1
4
1
0.38
L
Nemesis
Hyddx
Nemesis
3
4
1
0.88
L
Fafnir
1
1
1
1.5
L
Poseidon
R_C_08
Poseidon
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,978
Damage
45,078
74,768
Taken
80,519
46,591
Mitigated
53,999
29,362
Healing
20,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,069
4,041
0
5,356
14,771
7,644
3,186
4,397
10,374
85,794
0
W
14,099
7,122
0
6,949
14,082
6,719
1,608
3,182
10,900
0
98,057
L
Sun Wukong
Berserker184775
Sun Wukong
8,539
2,307
93
7,285
18,689
13,693
413
3,110
14,771
0
51,422
W
15,739
3,339
0
8,473
17,587
13,085
0
2,101
15,486
0
68,535
W
12,525
4,271
0
6,932
16,595
7,294
0
3,854
12,741
0
109,283
W
4,546
987
0
1,652
11,733
11,849
0
3,605
8,128
12,727
0
L
Hachiman
EVIL-ROBBY_12
Hachiman
6,577
3,385
0
2,006
11,720
4,178
0
1,077
10,605
0
49,187
L
Nemesis
Hyddx
Nemesis
12,823
5,746
0
2,049
22,444
13,382
0
5,387
16,868
0
83,070
L
Fafnir
4,570
1,442
0
5,854
15,619
18,608
0
3,341
12,238
26,673
0
L
Poseidon
R_C_08
Poseidon
12,569
320
0
3,267
12,047
4,138
1,159
1,700
10,237
84,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,769
Gold Earned
44,770
559
Minions Killed
435
0
Camps Cleared
0
1,914,560
Distance Traveled
1,898,288
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,547
527
141
7
0
402,386
4
W
Artemis
10,179
509
138
7
0
337,938
0
L
Sun Wukong
8,106
405
73
4
0
397,221
4
W
Chaac
9,584
479
108
5
0
372,063
6
W
Loki
10,778
539
151
8
0
452,545
7
W
Ymir
8,681
434
21
1
0
349,628
4
L
Hachiman
8,695
435
92
5
0
342,198
9
L
Nemesis
8,971
449
117
6
0
404,631
5
L
Fafnir
9,474
474
32
2
0
359,751
5
L
Poseidon
9,524
476
121
6
0
394,487
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role