Player Matchup

Izanami
Izanami
Logical naz
Izanami
Level 148
God Stats
20W - 5L
1,741 SR
Queue Stats
165W - 157L
1,605 Elo+
Party 3
Cabrakan
Cabrakan
MG-Rettles
Cabrakan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 44L
1,653 Elo+
Party 2
Ra
Ra
That_One_Guy41
Ra
Level 104
God Stats
5W - 2L
1,724 SR
Queue Stats
80W - 65L
1,627 Elo+
Party 2
Kali
Kali
TheBrokenWar
Kali
Level 107
God Stats
3W - 2L
1,516 SR
Queue Stats
28W - 30L
1,546 Elo+
Party 3
Vamana
Vamana
XLordTengenX
Vamana
Level 157
God Stats
3W - 1L
1,693 SR
Queue Stats
127W - 119L
1,587 Elo+
Party 3
Team Averages
Level 129
1,635 SR
1,604 Elo+

VS

Team Averages
Level 123
1,536 SR
1,610 Elo+
Thor
Thor
KIntensity
Thor
Level 96
God Stats
20W - 18L
1,529 SR
Queue Stats
445W - 397L
1,647 Elo+
Party 1
Hun Batz
Hun Batz
NewChirpy
Hun Batz
Level 121
God Stats
2W - 3L
1,225 SR
Queue Stats
84W - 88L
1,575 Elo+
Party 1
Xbalanque
Xbalanque
ScsuHusky125
Xbalanque
Level 137
God Stats
0W - 5L
1,549 SR
Queue Stats
409W - 383L
1,562 Elo+
Solo
Eset
Eset
VoidCarbine
Eset
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 169L
1,636 Elo+
Party 1
Geb
Geb
WAYTH1M
Geb
Level 104
God Stats
10W - 4L
1,880 SR
Queue Stats
204W - 177L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Logical naz
Izanami
13
0 / 0 / 0
7,291
608
2,711
4,864
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
MG-Rettles
Cabrakan
10
0 / 2 / 1
6,226
519
3,505
13,689
8,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 3 / 1
6,402
534
2,620
6,603
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
6 / 0 / 1
7,924
660
8,260
9,427
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
11
3 / 1 / 1
6,632
553
6,262
9,026
6,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
6,864
572
4,808
9,896
3,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
NewChirpy
Hun Batz
11
2 / 1 / 2
6,188
516
5,112
9,971
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
ScsuHusky125
Xbalanque
12
0 / 0 / 0
6,465
539
1,464
5,645
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 3
6,214
518
6,081
6,962
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
8
0 / 1 / 3
5,647
471
3,030
8,825
5,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
9
Kills
6
6
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Izanami
Logical naz
Izanami
0
0
0
0
W
Cabrakan
MG-Rettles
Cabrakan
0
2
1
0.25
L
Hun Batz
NewChirpy
Hun Batz
2
1
2
3
L
Xbalanque
ScsuHusky125
Xbalanque
0
0
0
0
W
0
3
1
0.17
W
6
0
1
6.5
L
1
2
3
1.25
L
Geb
0
1
3
1.5
W
Vamana
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,358
Damage
20,495
43,609
Taken
41,299
23,299
Mitigated
18,522
18,140
Healing
16,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,808
1,486
0
2,282
9,896
3,953
0
582
9,314
0
40,704
W
Izanami
Logical naz
Izanami
2,711
1,857
0
2,378
4,864
1,836
1,458
349
4,515
0
63,267
W
Cabrakan
MG-Rettles
Cabrakan
3,505
464
0
4,930
13,689
8,326
0
2,941
10,748
40,524
0
L
Hun Batz
NewChirpy
Hun Batz
5,112
1,784
0
4,180
9,971
4,031
0
2,249
7,722
0
47,230
L
Xbalanque
ScsuHusky125
Xbalanque
1,464
609
0
3,056
5,645
2,027
0
0
5,645
0
53,359
W
2,620
529
419
1,497
6,603
2,675
0
1,640
4,963
51,666
0
W
8,260
3,733
0
5,254
9,427
3,833
714
1,822
7,605
0
46,555
L
6,081
464
502
1,516
6,962
2,784
60
2,264
4,698
52,646
0
L
Geb
3,030
442
1,721
2,769
8,825
5,727
0
1,030
7,795
11,392
0
W
Vamana
6,262
2,300
135
3,527
9,026
6,629
50
2,359
6,667
0
23,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
31,378
395
Minions Killed
356
0
Camps Cleared
0
1,256,047
Distance Traveled
1,173,628
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,864
572
79
7
0
237,389
2
W
Izanami
7,291
608
124
10
0
224,539
3
W
Cabrakan
6,226
519
81
7
0
238,829
0
L
Hun Batz
6,188
516
80
7
0
266,192
2
L
Xbalanque
6,465
539
98
8
0
205,698
4
W
Ra
6,402
534
82
7
0
249,924
3
W
Kali
7,924
660
70
6
0
265,862
4
L
Eset
6,214
518
86
7
0
236,308
4
L
Geb
5,647
471
13
1
0
228,041
1
W
Vamana
6,632
553
38
3
0
276,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role