Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
AlucardPL1
Ao Kuang
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,434 Elo+
Solo
Ravana
Ravana
Boagriah
Ravana
Level 106
God Stats
1W - 1L
1,174 SR
Queue Stats
144W - 146L
1,392 Elo+
Solo
Cthulhu
Cthulhu
SoczekPL
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,392 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kiichern654
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,460 SR
Queue Stats
4W - 1L
1,475 Elo+
Solo
Team Averages
Level 98
1,427 SR
1,439 Elo+

VS

Team Averages
Level 100
1,433 SR
1,479 Elo+
Hera
Hera
 
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Bro0z3r
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,425 Elo+
Party 1
Zeus
Zeus
Elite-Nerd-Rage
Zeus
Level 107
God Stats
4W - 3L
1,165 SR
Queue Stats
187W - 165L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 1 / 4
5,156
1,031
1,348
2,759
1,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
AlucardPL1
Ao Kuang
8
2 / 0 / 3
5,211
1,042
2,469
2,613
1,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Boagriah
Ravana
11
2 / 0 / 2
5,772
1,154
2,033
2,644
1,330
Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
SoczekPL
Cthulhu
9
0 / 1 / 5
5,300
1,060
965
4,169
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
kiichern654
Ah Muzen Cab
11
0 / 1 / 3
5,459
1,092
2,918
3,922
1,766
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 0 / 2
5,332
1,066
4,309
1,495
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
 
Fenrir
7
0 / 2 / 1
4,575
915
1,817
3,449
1,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Arachne
 
Arachne
5
0 / 0 / 0
4,264
853
0
0
0
Kali
Bro0z3r
Kali
10
1 / 3 / 2
5,271
1,054
2,671
4,536
1,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 0 / 2
5,665
1,133
5,644
1,852
596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
5
Kills
3
3
Deaths
5
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
1
4
3
L
Hera
 
Hera
1
0
2
2
L
Fenrir
 
Fenrir
0
2
1
0.25
L
Arachne
 
Arachne
0
0
0
0
W
Ao Kuang
AlucardPL1
Ao Kuang
2
0
3
3.5
W
Ravana
Boagriah
Ravana
2
0
2
3
L
Kali
Bro0z3r
Kali
1
3
2
0.67
L
1
0
2
2
W
Cthulhu
SoczekPL
Cthulhu
0
1
5
2.5
W
Ah Muzen Cab
kiichern654
Ah Muzen Cab
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,733
Damage
14,441
16,107
Taken
11,332
8,914
Mitigated
4,698
7,891
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,348
104
855
649
2,759
1,342
0
1,554
1,205
0
2,932
L
Hera
 
Hera
4,309
602
511
999
1,495
546
0
95
1,400
12,882
0
L
Fenrir
 
Fenrir
1,817
531
70
938
3,449
1,580
0
850
2,599
0
2,335
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
AlucardPL1
Ao Kuang
2,469
496
676
1,087
2,613
1,009
0
1,618
964
2,523
0
W
Ravana
Boagriah
Ravana
2,033
630
911
1,246
2,644
1,330
0
1,305
1,283
0
5,988
L
Kali
Bro0z3r
Kali
2,671
1,019
82
321
4,536
1,976
0
2,110
2,426
0
4,643
L
5,644
38
0
0
1,852
596
0
379
1,473
13,251
0
W
Cthulhu
SoczekPL
Cthulhu
965
249
182
1,055
4,169
3,467
0
3,373
796
2,505
0
W
Ah Muzen Cab
kiichern654
Ah Muzen Cab
2,918
456
147
1,083
3,922
1,766
0
2,103
1,790
0
18,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
25,107
45
Minions Killed
49
0
Camps Cleared
0
585,016
Distance Traveled
422,773
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,156
1,031
4
1
0
119,833
2
L
Hera
5,332
1,066
15
3
0
94,340
0
L
Fenrir
4,575
915
5
1
0
110,086
1
L
Arachne
4,264
853
0
0
0
0
0
W
Ao Kuang
5,211
1,042
0
0
0
121,422
0
W
Ravana
5,772
1,154
7
1
0
126,968
1
L
Kali
5,271
1,054
9
2
0
110,490
1
L
Zeus
5,665
1,133
20
4
0
107,857
1
W
Cthulhu
5,300
1,060
5
1
0
105,187
0
W
Ah Muzen Cab
5,459
1,092
29
6
0
111,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role