Player Matchup

Chronos
Chronos
Diamond IV
CapitalOBeats
Chronos
Diamond IV
Level 157
God Stats
6W - 10L
1,659 SR
Queue Stats
596W - 606L
2,121 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Saijo_Takato
Ne Zha
Diamond III
Level 127
God Stats
2W - 5L
1,501 SR
Queue Stats
145W - 125L
2,246 MMR
Solo
Bacchus
Bacchus
Masters
Smurfzone2853
Bacchus
Masters
Level 95
God Stats
8W - 13L
1,854 SR
Queue Stats
549W - 543L
2,246 MMR
Solo
Izanami
Izanami
Masters
ToweringKoala76
Izanami
Masters
Level 67
God Stats
39W - 25L
1,641 SR
Queue Stats
717W - 715L
2,396 MMR
Solo
Heimdallr
Heimdallr
Diamond II
rustyshckl3ford
Heimdallr
Diamond II
Level 159
God Stats
5W - 3L
1,737 SR
Queue Stats
232W - 217L
2,269 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,678 SR
2,255 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,703 SR
2,256 MMR
Persephone
Persephone
Masters
CMP Nate
Persephone
Masters
Level 159
God Stats
23W - 24L
1,743 SR
Queue Stats
389W - 360L
2,468 MMR
Solo
Pele
Pele
Diamond II
MrHeRoEzZ
Pele
Diamond II
Level 156
God Stats
2W - 5L
1,500 SR
Queue Stats
232W - 236L
2,346 MMR
Solo
Medusa
Medusa
Platinum I
PNW Meats
Medusa
Platinum I
Level 160
God Stats
1W - 1L
1,849 SR
Queue Stats
64W - 52L
2,160 MMR
Solo
Fenrir
Fenrir
Platinum III
PaVeL_aWeSoMe
Fenrir
Platinum III
Level 157
God Stats
12W - 8L
1,711 SR
Queue Stats
192W - 185L
2,069 MMR
Solo
Ganesha
Ganesha
Diamond III
SIlentR4mpage
Ganesha
Diamond III
Level 85
God Stats
1W - 1L
1,711 SR
Queue Stats
183W - 175L
2,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
0 / 3 / 1
6,962
410
7,300
13,263
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
12
0 / 7 / 1
7,393
435
7,309
16,343
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
10
1 / 6 / 0
6,759
398
7,351
14,107
7,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 0
7,830
461
2,804
7,649
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
rustyshckl3ford
Heimdallr
14
0 / 3 / 0
8,661
509
4,981
13,695
5,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
BakasuraCliodhnaArachneBastet

VS

Bans
MercurySkadiAtlasApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CMP Nate
Persephone
16
4 / 0 / 7
10,227
602
9,247
9,137
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
5 / 0 / 7
10,488
617
13,764
14,640
8,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
PNW Meats
Medusa
17
2 / 0 / 1
10,259
603
7,222
11,384
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 0 / 7
10,468
616
10,416
16,110
8,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
13
0 / 1 / 16
8,582
505
5,835
12,910
14,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
20
20
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Persephone
CMP Nate
Persephone
4
0
7
7.5
L
Chronos
0
3
1
0.17
W
Pele
5
0
7
8.5
W
Medusa
PNW Meats
Medusa
2
0
1
2.5
W
9
0
7
12.5
W
Ganesha
0
1
16
8
L
Ne Zha
0
7
1
0.07
L
Bacchus
1
6
0
0.17
L
0
1
0
0
L
Heimdallr
rustyshckl3ford
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
46,484
65,057
Taken
64,181
27,139
Mitigated
41,008
13,849
Healing
30,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
CMP Nate
Persephone
9,247
658
0
4,204
9,137
3,637
1,205
1,347
7,710
90,325
0
L
Chronos
7,300
1,470
0
2,343
13,263
4,775
892
7,197
6,066
59,059
0
W
Pele
13,764
2,876
0
7,230
14,640
8,703
44
3,780
10,599
0
91,203
W
Medusa
PNW Meats
Medusa
7,222
2,882
0
9,243
11,384
5,408
1,391
82
11,262
0
114,279
W
10,416
2,981
0
7,472
16,110
8,832
996
3,454
12,504
0
81,233
W
Ganesha
5,835
1,017
0
2,404
12,910
14,428
198
5,802
6,718
27,245
0
L
Ne Zha
7,309
1,370
0
2,833
16,343
5,875
0
2,753
13,590
0
67,112
L
Bacchus
7,351
811
60
1,677
14,107
7,814
0
4,785
9,322
29,833
0
L
2,804
2,210
0
3,339
7,649
2,752
1,302
0
7,649
0
62,956
L
Heimdallr
rustyshckl3ford
Heimdallr
4,981
2,833
0
3,597
13,695
5,923
704
347
13,348
0
72,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,605
Gold Earned
50,024
481
Minions Killed
652
0
Camps Cleared
0
1,442,098
Distance Traveled
1,720,752
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,227
602
163
10
0
309,056
7
L
Chronos
6,962
410
78
5
0
319,513
3
W
Pele
10,488
617
154
9
0
372,368
5
W
Medusa
10,259
603
196
12
0
308,079
3
W
Fenrir
10,468
616
130
8
0
386,757
2
W
Ganesha
8,582
505
9
1
0
344,492
7
L
Ne Zha
7,393
435
103
6
0
336,708
4
L
Bacchus
6,759
398
55
3
0
270,752
4
L
Izanami
7,830
461
115
7
0
208,213
2
L
Heimdallr
8,661
509
130
8
0
306,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role