Player Matchup

Janus
Janus
GankMeeDaddy
Janus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 45L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
Jabloinsky
Cthulhu
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 30L
1,533 Elo+
Party 2
Medusa
Medusa
KawwaiiKiller
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,759 Elo+
Party 2
Chaac
Chaac
OneSelection
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,537 Elo+
Party 3
Freya
Freya
UnVizcoVendado
Freya
Level 103
God Stats
1W - 1L
1,242 SR
Queue Stats
65W - 87L
1,441 Elo+
Party 3
Team Averages
Level 37
1,448 SR
1,561 Elo+

VS

Team Averages
Level 87
1,550 SR
1,637 Elo+
Nemesis
Nemesis
AnaMozza
Nemesis
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 21L
1,933 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bogi0403
Morgan Le Fay
Level 109
God Stats
6W - 1L
1,423 SR
Queue Stats
48W - 41L
1,654 Elo+
Party 1
Chernobog
Chernobog
Bogi2303
Chernobog
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
YoungHuan
Kukulkan
Level 160
God Stats
1W - 1L
1,531 SR
Queue Stats
46W - 33L
1,664 Elo+
Party 1
Tyr
Tyr
unsympathy
Tyr
Level 104
God Stats
3W - 3L
1,794 SR
Queue Stats
101W - 118L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,039
473
4,241
7,832
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Jabloinsky
Cthulhu
15
4 / 4 / 0
9,474
557
8,202
15,322
9,573
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 2
7,887
464
6,391
16,216
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 1
6,679
393
4,972
13,199
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 0
7,598
447
7,715
13,636
6,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnaMozza
Nemesis
13
2 / 2 / 3
8,105
477
5,243
11,547
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Bogi0403
Morgan Le Fay
15
5 / 2 / 3
9,222
542
8,318
9,814
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Bogi2303
Chernobog
15
5 / 2 / 9
9,496
559
8,827
10,284
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
YoungHuan
Kukulkan
18
6 / 1 / 2
11,085
652
14,076
10,257
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
6 / 0 / 9
9,288
546
12,329
16,726
14,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
7
Kills
24
24
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnaMozza
Nemesis
2
2
3
1.75
W
Morgan Le Fay
Bogi0403
Morgan Le Fay
5
2
3
3.25
W
Chernobog
Bogi2303
Chernobog
5
2
9
4.75
L
0
3
1
0.17
L
Cthulhu
Jabloinsky
Cthulhu
4
4
0
1
L
1
5
2
0.4
L
0
6
1
0.08
L
2
6
0
0.33
W
Kukulkan
YoungHuan
Kukulkan
6
1
2
7
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,521
Damage
48,793
66,205
Taken
58,628
38,336
Mitigated
34,024
16,666
Healing
19,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnaMozza
Nemesis
5,243
1,810
0
1,385
11,547
4,741
0
1,252
10,295
0
61,196
W
Morgan Le Fay
Bogi0403
Morgan Le Fay
8,318
680
0
2,873
9,814
4,531
0
5,491
4,323
71,169
0
W
Chernobog
Bogi2303
Chernobog
8,827
6,386
0
4,929
10,284
4,652
750
3,073
7,211
0
63,239
L
4,241
75
0
825
7,832
2,993
0
3,660
4,172
65,122
0
L
Cthulhu
Jabloinsky
Cthulhu
8,202
198
151
4,311
15,322
9,573
0
9,371
5,646
69,995
0
L
6,391
2,834
0
4,201
16,216
6,509
408
4,672
11,478
0
58,593
L
4,972
888
0
1,872
13,199
12,603
525
2,313
10,842
0
27,860
L
7,715
2,564
368
4,938
13,636
6,658
0
1,939
11,673
49,873
7,468
W
Kukulkan
YoungHuan
Kukulkan
14,076
3,274
0
2,397
10,257
5,355
0
5,559
4,698
106,437
0
W
12,329
1,466
0
8,163
16,726
14,745
114
3,852
12,874
0
66,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,677
Gold Earned
47,196
482
Minions Killed
576
0
Camps Cleared
0
1,608,578
Distance Traveled
1,661,086
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,105
477
84
5
0
339,813
3
W
Morgan Le Fay
9,222
542
123
7
0
337,240
4
W
Chernobog
9,496
559
90
5
0
317,251
4
L
Janus
8,039
473
118
7
0
332,679
8
L
Cthulhu
9,474
557
139
8
0
358,751
3
L
Medusa
7,887
464
102
6
0
339,062
3
L
Chaac
6,679
393
35
2
0
306,805
0
L
Freya
7,598
447
88
5
0
271,281
0
W
Kukulkan
11,085
652
181
11
0
301,922
1
W
Tyr
9,288
546
98
6
0
364,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role