Player Matchup

Cthulhu
Cthulhu
BloodyJamesMay
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,243 Elo+
Solo
Bellona
Bellona
ChronoGeizer
Bellona
Level 30
God Stats
32W - 22L
1,465 SR
Queue Stats
336W - 362L
1,430 Elo+
Solo
Nemesis
Nemesis
Ensets
Nemesis
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 111L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
Kwult
Nu Wa
Level 82
God Stats
5W - 2L
1,580 SR
Queue Stats
167W - 181L
1,472 Elo+
Party 1
Zeus
Zeus
roman__raphael
Zeus
Level 156
God Stats
129W - 98L
1,613 SR
Queue Stats
520W - 559L
1,526 Elo+
Solo
Team Averages
Level 78
1,531 SR
1,435 Elo+

VS

Team Averages
Level 63
1,589 SR
1,581 Elo+
Hel
Hel
BendingSneeze33
Hel
Level 129
God Stats
8W - 9L
1,556 SR
Queue Stats
266W - 267L
1,487 Elo+
Solo
Bastet
Bastet
FlipityFlaps
Bastet
Level 110
God Stats
9W - 11L
1,624 SR
Queue Stats
26W - 21L
1,418 Elo+
Solo
Medusa
Medusa
Ghosts_I_See
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,701 Elo+
Solo
Ullr
Ullr
Samantha21
Ullr
Level 17
God Stats
3W - 1L
1,767 SR
Queue Stats
72W - 22L
1,797 Elo+
Solo
Cthulhu
Cthulhu
didou585
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
7,331
733
6,124
9,495
9,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
ChronoGeizer
Bellona
14
2 / 1 / 9
8,357
836
6,652
12,198
10,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Ensets
Nemesis
15
8 / 1 / 4
8,407
841
12,972
9,572
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Kwult
Nu Wa
14
3 / 1 / 6
7,435
744
9,041
7,328
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 0 / 10
7,531
753
16,618
7,329
3,269
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
6,974
697
8,177
11,980
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
0 / 3 / 2
6,445
645
6,949
10,250
4,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
13
1 / 2 / 0
6,966
697
6,021
11,619
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 3 / 2
7,320
732
5,652
8,793
3,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
didou585
Cthulhu
12
0 / 2 / 2
6,429
643
7,399
12,554
8,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
16
Kills
4
4
Deaths
16
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
1
1
10
6
W
Bellona
ChronoGeizer
Bellona
2
1
9
6.5
W
Nemesis
Ensets
Nemesis
8
1
4
10
L
Bastet
0
3
2
0.33
L
Medusa
1
2
0
0.5
W
Nu Wa
Kwult
Nu Wa
3
1
6
6
L
2
3
2
1
L
Cthulhu
didou585
Cthulhu
0
2
2
0.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,407
Damage
34,198
45,922
Taken
55,196
31,767
Mitigated
25,883
12,537
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,177
504
1,130
3,379
11,980
4,640
0
6,128
5,660
24,344
0
W
6,124
456
1,500
630
9,495
9,507
0
3,563
5,731
15,885
0
W
Bellona
ChronoGeizer
Bellona
6,652
2,312
1,594
3,723
12,198
10,753
0
3,694
8,152
0
19,500
W
Nemesis
Ensets
Nemesis
12,972
5,550
0
1,459
9,572
5,004
0
1,843
7,451
0
22,926
L
Bastet
6,949
1,501
0
2,080
10,250
4,178
0
5,052
5,022
0
13,535
L
Medusa
6,021
2,791
0
1,722
11,619
4,859
0
7,194
4,149
0
21,510
W
Nu Wa
Kwult
Nu Wa
9,041
2,803
0
2,107
7,328
3,234
622
2,890
4,170
25,480
0
L
5,652
2,738
0
538
8,793
3,642
0
4,002
4,641
0
23,734
L
Cthulhu
didou585
Cthulhu
7,399
550
9
620
12,554
8,564
60
8,365
3,941
13,171
0
W
16,618
1,480
0
1,524
7,329
3,269
924
2,345
4,842
32,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,061
Gold Earned
34,134
185
Minions Killed
154
0
Camps Cleared
0
1,018,830
Distance Traveled
930,276
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,974
697
39
4
0
175,785
3
W
Cthulhu
7,331
733
32
3
0
212,310
1
W
Bellona
8,357
836
29
3
0
220,089
4
W
Nemesis
8,407
841
30
3
0
231,967
1
L
Bastet
6,445
645
16
2
0
212,357
3
L
Medusa
6,966
697
33
3
0
198,185
3
W
Nu Wa
7,435
744
50
5
0
177,810
0
L
Ullr
7,320
732
41
4
0
135,651
1
L
Cthulhu
6,429
643
25
3
0
208,298
0
W
Zeus
7,531
753
44
4
0
176,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role