Player Matchup

Zeus
Zeus
Legendaryfightr
Zeus
Level 117
God Stats
14W - 10L
1,687 SR
Queue Stats
56W - 80L
1,444 Elo+
Solo
Pele
Pele
MFKnowledge
Pele
Level 125
God Stats
2W - 2L
1,546 SR
Queue Stats
21W - 20L
1,372 Elo+
Party 1
Baron Samedi
Baron Samedi
Twenty4seven617
Baron Samedi
Level 108
God Stats
60W - 43L
1,545 SR
Queue Stats
655W - 538L
1,430 Elo+
Party 1
Team Averages
Level 117
1,593 SR
1,416 Elo+

VS

Team Averages
Level 83
1,431 SR
1,476 Elo+
Sobek
Sobek
CLTxKells
Sobek
Level 34
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 13L
1,455 Elo+
Party 2
Freya
Freya
SoundsDifficult
Freya
Level 152
God Stats
6W - 12L
1,305 SR
Queue Stats
731W - 775L
1,530 Elo+
Party 2
Neith
Neith
majeras33
Neith
Level 63
God Stats
17W - 19L
1,487 SR
Queue Stats
50W - 56L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
8,736
624
13,058
8,665
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 1
9,206
658
8,174
15,211
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Twenty4seven617
Baron Samedi
14
1 / 6 / 2
9,062
647
9,784
13,030
6,907
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CLTxKells
Sobek
14
3 / 2 / 10
10,671
762
4,187
14,241
20,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
9 / 1 / 9
11,657
833
17,259
14,654
7,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Neith
majeras33
Neith
16
6 / 0 / 11
11,248
803
11,816
9,372
4,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
3
Kills
18
18
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sobek
CLTxKells
Sobek
3
2
10
4
L
0
5
3
0.3
L
2
7
1
0.36
W
9
1
9
13.5
L
Baron Samedi
Twenty4seven617
Baron Samedi
1
6
2
0.33
W
Neith
majeras33
Neith
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,016
Damage
33,262
36,906
Taken
38,267
17,323
Mitigated
32,416
6,672
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CLTxKells
Sobek
4,187
244
0
3,231
14,241
20,338
266
9,548
4,404
11,736
0
L
13,058
778
303
308
8,665
3,119
0
5,098
3,567
44,407
0
L
8,174
1,965
0
3,319
15,211
7,297
0
9,006
6,205
0
21,509
W
17,259
6,433
0
5,292
14,654
7,661
991
7,822
6,689
52,665
4,298
L
Baron Samedi
Twenty4seven617
Baron Samedi
9,784
365
352
2,390
13,030
6,907
132
6,164
6,866
33,899
0
W
Neith
majeras33
Neith
11,816
2,877
104
3,122
9,372
4,417
1,227
5,962
3,279
0
45,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,004
Gold Earned
33,576
167
Minions Killed
150
8
Camps Cleared
4
725,188
Distance Traveled
751,702
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,671
762
11
1
0
230,337
1
L
Zeus
8,736
624
76
5
6
230,785
5
L
Pele
9,206
658
31
2
1
251,045
4
W
Freya
11,657
833
70
5
4
253,554
2
L
Baron Samedi
9,062
647
60
4
1
243,358
0
W
Neith
11,248
803
69
5
0
267,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role