Player Matchup

Ares
Ares
Death_Storm911
Ares
Level 29
God Stats
12W - 6L
1,635 SR
Queue Stats
134W - 109L
1,486 Elo+
Party 3
Horus
Horus
IsJhonyWTF
Horus
Level 47
God Stats
11W - 6L
1,492 SR
Queue Stats
181W - 147L
1,506 Elo+
Party 3
Chang'e
Chang'e
QueenlyStardust
Chang'e
Level 49
God Stats
7W - 4L
1,860 SR
Queue Stats
62W - 40L
1,614 Elo+
Party 4
Achilles
Achilles
TWOFACEMONEY
Achilles
Level 149
God Stats
4W - 2L
1,673 SR
Queue Stats
54W - 28L
1,663 Elo+
Party 4
Loki
Loki
xHustl4x
Loki
Level 158
God Stats
9W - 9L
1,644 SR
Queue Stats
227W - 302L
1,370 Elo+
Solo
Team Averages
Level 86
1,661 SR
1,528 Elo+

VS

Team Averages
Level 73
1,499 SR
1,426 Elo+
Chang'e
Chang'e
Aye-_-J-Huss
Chang'e
Level 88
God Stats
5W - 7L
1,484 SR
Queue Stats
244W - 269L
1,295 Elo+
Solo
Kali
Kali
Holy-Cricket
Kali
Level 36
God Stats
1W - 3L
1,716 SR
Queue Stats
128W - 167L
1,436 Elo+
Party 1
Nox
Nox
LaDiosaSkadi
Nox
Level 106
God Stats
73W - 78L
1,470 SR
Queue Stats
116W - 129L
1,469 Elo+
Party 2
Bastet
Bastet
Plinfa_Piplup
Bastet
Level 47
God Stats
1W - 6L
1,329 SR
Queue Stats
35W - 50L
1,437 Elo+
Party 1
Neith
Neith
Wantxhugs
Neith
Level 87
God Stats
12W - 9L
1,498 SR
Queue Stats
155W - 162L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 7
9,670
967
5,499
10,785
12,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
15
0 / 2 / 5
9,875
988
5,058
12,951
11,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 0 / 3
10,161
1,016
10,057
8,638
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
TWOFACEMONEY
Achilles
15
5 / 1 / 3
10,325
1,033
18,144
18,488
13,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
15
0 / 1 / 4
9,456
946
4,577
6,262
2,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

294

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aye-_-J-Huss
Chang'e
15
1 / 3 / 3
9,315
932
12,038
12,363
4,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 1
9,956
996
6,989
7,833
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 3
9,154
915
6,212
7,561
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 1
8,937
894
10,748
6,242
2,643
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Wantxhugs
Neith
15
0 / 0 / 3
9,425
943
11,298
13,370
5,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
8
Kills
4
4
Deaths
8
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aye-_-J-Huss
Chang'e
1
3
3
0.83
W
0
0
7
3.5
L
2
1
1
2.5
W
Horus
0
2
5
1.25
L
0
2
3
0.75
L
1
2
1
0.75
W
3
0
3
4.5
W
Achilles
TWOFACEMONEY
Achilles
5
1
3
6.5
L
Neith
Wantxhugs
Neith
0
0
3
1.5
W
Loki
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,335
Damage
47,285
57,124
Taken
47,369
43,788
Mitigated
19,152
24,973
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aye-_-J-Huss
Chang'e
12,038
2,259
1,261
1,441
12,363
4,740
0
4,790
7,280
22,311
0
W
5,499
314
1,238
3,157
10,785
12,739
0
3,216
7,569
13,930
0
L
6,989
1,780
294
1,469
7,833
3,282
0
2,105
5,663
0
21,699
W
Horus
5,058
1,675
3,716
3,946
12,951
11,214
0
2,700
7,194
4,630
6,535
L
6,212
845
0
0
7,561
3,041
0
2,806
4,665
17,387
0
L
10,748
1,840
356
523
6,242
2,643
0
2,725
3,444
0
23,457
W
10,057
432
4,036
3,756
8,638
3,893
0
3,304
5,334
38,780
0
W
Achilles
TWOFACEMONEY
Achilles
18,144
6,671
0
4,269
18,488
13,173
0
8,296
10,192
0
33,247
L
Neith
Wantxhugs
Neith
11,298
5,071
0
1,189
13,370
5,446
0
4,708
8,399
0
32,650
W
Loki
4,577
1,105
0
855
6,262
2,769
0
734
5,528
0
21,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,487
Gold Earned
46,787
182
Minions Killed
165
8
Camps Cleared
7
924,451
Distance Traveled
845,639
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,315
932
26
3
0
130,744
0
W
Ares
9,670
967
20
2
0
178,662
0
L
Kali
9,956
996
25
3
6
194,100
0
W
Horus
9,875
988
25
3
1
190,745
0
L
Nox
9,154
915
27
3
0
167,846
0
L
Bastet
8,937
894
24
2
1
183,410
1
W
Chang'e
10,161
1,016
77
8
0
189,882
0
W
Achilles
10,325
1,033
32
3
3
190,612
0
L
Neith
9,425
943
63
6
0
169,539
0
W
Loki
9,456
946
28
3
4
174,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role