Player Matchup

Kali
Kali
DiorBryan
Kali
Level 102
God Stats
8W - 6L
1,573 SR
Queue Stats
71W - 82L
1,529 Elo+
Solo
Vamana
Vamana
FireScarab56097
Vamana
Level 59
God Stats
4W - 8L
1,455 SR
Queue Stats
266W - 278L
1,466 Elo+
Solo
Izanami
Izanami
XIX_DEMIK_XCV
Izanami
Level 83
God Stats
10W - 12L
1,405 SR
Queue Stats
428W - 483L
1,482 Elo+
Solo
Artemis
Artemis
danparrr
Artemis
Level 101
God Stats
2W - 1L
1,535 SR
Queue Stats
31W - 34L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
h3rd0fpubs
Baron Samedi
Level 108
God Stats
4W - 3L
1,655 SR
Queue Stats
140W - 142L
1,511 Elo+
Solo
Team Averages
Level 91
1,525 SR
1,487 Elo+

VS

Team Averages
Level 108
1,505 SR
1,407 Elo+
Ymir
Ymir
BADxTweeder
Ymir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 128L
1,483 Elo+
Solo
Mulan
Mulan
Needyjhio
Mulan
Level 160
God Stats
26W - 36L
1,284 SR
Queue Stats
636W - 668L
1,466 Elo+
Solo
Nu Wa
Nu Wa
RagingRussell69
Nu Wa
Level 100
God Stats
27W - 17L
1,833 SR
Queue Stats
453W - 462L
1,494 Elo+
Solo
Thanatos
Thanatos
XxDavid11xX5605
Thanatos
Level 68
God Stats
3W - 8L
1,500 SR
Queue Stats
25W - 40L
1,210 Elo+
Solo
Jing Wei
Jing Wei
catboyberries
Jing Wei
Level 109
God Stats
1W - 6L
1,405 SR
Queue Stats
73W - 77L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
6 / 0 / 0
7,138
595
6,107
10,892
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 2
7,412
618
8,971
12,118
10,530
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
12
0 / 0 / 1
6,630
553
1,308
6,219
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
danparrr
Artemis
11
1 / 0 / 4
6,542
545
4,500
5,743
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
h3rd0fpubs
Baron Samedi
11
2 / 0 / 3
6,730
561
3,211
7,238
4,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,538
462
3,827
10,084
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Needyjhio
Mulan
11
0 / 2 / 0
6,036
503
8,140
11,513
11,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 0
5,890
491
3,994
4,058
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
0 / 2 / 0
5,378
448
2,921
8,943
3,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
catboyberries
Jing Wei
9
0 / 2 / 0
5,438
453
3,420
5,673
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Kali
6
0
0
6
W
1
0
2
2
L
Mulan
Needyjhio
Mulan
0
2
0
0
L
0
1
0
0
W
Izanami
0
0
1
0.5
L
Thanatos
0
2
0
0
L
Jing Wei
catboyberries
Jing Wei
0
2
0
0
W
Artemis
danparrr
Artemis
1
0
4
3
W
Baron Samedi
h3rd0fpubs
Baron Samedi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,097
Damage
22,302
42,210
Taken
40,271
23,704
Mitigated
24,419
18,158
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,827
136
0
1,109
10,084
6,761
0
2,252
7,832
28,805
0
W
Kali
6,107
3,807
0
3,420
10,892
4,541
26
997
9,781
0
48,434
W
8,971
5,698
0
4,853
12,118
10,530
82
262
11,825
0
61,237
L
Mulan
Needyjhio
Mulan
8,140
1,725
0
3,585
11,513
11,040
0
0
11,513
0
47,449
L
3,994
375
0
500
4,058
1,264
170
0
4,058
44,730
0
W
Izanami
1,308
429
0
2,195
6,219
2,088
1,293
1,878
4,057
0
54,128
L
Thanatos
2,921
662
0
6,434
8,943
3,472
0
0
8,943
0
34,037
L
Jing Wei
catboyberries
Jing Wei
3,420
2,264
0
500
5,673
1,882
0
959
4,714
0
35,209
W
Artemis
danparrr
Artemis
4,500
1,877
0
2,012
5,743
2,143
1,384
2,517
3,194
0
38,590
W
Baron Samedi
h3rd0fpubs
Baron Samedi
3,211
449
2,497
3,181
7,238
4,402
360
1,674
5,532
28,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
28,280
412
Minions Killed
312
0
Camps Cleared
0
1,094,288
Distance Traveled
1,072,237
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,538
462
37
3
0
199,767
0
W
Kali
7,138
595
72
6
0
274,012
0
W
Vamana
7,412
618
120
10
0
222,654
3
L
Mulan
6,036
503
82
7
0
228,783
0
L
Nu Wa
5,890
491
73
6
0
192,307
3
W
Izanami
6,630
553
93
8
0
216,372
2
L
Thanatos
5,378
448
54
5
0
247,925
2
L
Jing Wei
5,438
453
66
6
0
203,455
0
W
Artemis
6,542
545
84
7
0
198,901
0
W
Baron Samedi
6,730
561
43
4
0
182,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role