Player Matchup

Ganesha
Ganesha
Callofdrew54
Ganesha
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,467 Elo+
Party 2
Terra
Terra
Giuse progamer9
Terra
Level 48
God Stats
5W - 8L
1,598 SR
Queue Stats
24W - 56L
1,334 Elo+
Party 2
Sylvanus
Sylvanus
WilyWheat2
Sylvanus
Level 59
God Stats
3W - 6L
1,290 SR
Queue Stats
24W - 51L
1,305 Elo+
Party 2
Team Averages
Level 48
1,463 SR
1,369 Elo+

VS

Team Averages
Level 87
1,468 SR
1,288 Elo+
Kukulkan
Kukulkan
DemonHunter5300
Kukulkan
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
83W - 152L
1,287 Elo+
Party 1
Kali
Kali
GamerGirl204076
Kali
Level 64
God Stats
0W - 2L
1,251 SR
Queue Stats
20W - 62L
1,173 Elo+
Party 1
Jormungandr
Jormungandr
Mr Jack SK
Jormungandr
Level 108
God Stats
19W - 17L
1,654 SR
Queue Stats
57W - 77L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Callofdrew54
Ganesha
8
0 / 1 / 1
10,120
482
1,381
5,830
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 0 / 5
14,597
695
18,528
27,153
45,017
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
WilyWheat2
Sylvanus
19
5 / 5 / 4
14,596
695
16,918
33,536
31,955
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 5 / 2
13,219
629
35,319
19,162
8,253
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 3 / 2
13,020
620
9,759
22,019
10,320
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Mr Jack SK
Jormungandr
13
0 / 1 / 4
11,064
527
7,961
9,213
8,792
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
9
Kills
6
6
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Callofdrew54
Ganesha
0
1
1
0.5
L
Kukulkan
4
5
2
1
L
2
3
2
1
W
4
0
5
6.5
L
Jormungandr
Mr Jack SK
Jormungandr
0
1
4
2
W
Sylvanus
WilyWheat2
Sylvanus
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,827
Damage
53,039
66,519
Taken
50,394
80,842
Mitigated
27,365
29,758
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Callofdrew54
Ganesha
1,381
213
203
1,060
5,830
3,870
0
4,709
1,121
4,863
0
L
Kukulkan
35,319
3,017
529
4,325
19,162
8,253
705
16,329
2,833
88,589
0
L
9,759
4,638
0
3,851
22,019
10,320
432
16,280
5,739
0
39,551
W
18,528
1,371
4,852
6,612
27,153
45,017
119
15,168
11,985
60,558
0
L
Jormungandr
Mr Jack SK
Jormungandr
7,961
1,771
362
549
9,213
8,792
96
4,806
4,407
27,412
0
W
Sylvanus
WilyWheat2
Sylvanus
16,918
2,323
6,956
10,075
33,536
31,955
973
23,452
10,084
35,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,313
Gold Earned
37,303
120
Minions Killed
222
3
Camps Cleared
8
753,256
Distance Traveled
940,838
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,120
482
0
0
0
82,012
0
L
Kukulkan
13,219
629
118
6
4
329,676
1
L
Kali
13,020
620
62
3
2
389,012
0
W
Terra
14,597
695
80
4
1
379,027
1
L
Jormungandr
11,064
527
42
2
2
222,150
0
W
Sylvanus
14,596
695
40
2
2
292,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role