Player Matchup

Ra
Ra
East_Side-Jacoby
Ra
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
114W - 167L
1,364 Elo+
Party 2
Khepri
Khepri
JEnriqueMurguia
Khepri
Level 158
God Stats
3W - 3L
1,060 SR
Queue Stats
188W - 264L
1,366 Elo+
Solo
Hachiman
Hachiman
TheBigKahuna22
Hachiman
Level 29
God Stats
0W - 2L
1,334 SR
Queue Stats
187W - 250L
1,366 Elo+
Party 2
Team Averages
Level 76
1,298 SR
1,365 Elo+

VS

Team Averages
Level 94
1,445 SR
1,430 Elo+
Kukulkan
Kukulkan
Chicolet
Kukulkan
Level 107
God Stats
11W - 10L
1,424 SR
Queue Stats
85W - 98L
1,414 Elo+
Party 1
King Arthur
King Arthur
Ouwuee
King Arthur
Level 84
God Stats
9W - 10L
1,492 SR
Queue Stats
31W - 35L
1,424 Elo+
Solo
Bacchus
Bacchus
iTz x DesTiNy z
Bacchus
Level 92
God Stats
12W - 11L
1,419 SR
Queue Stats
103W - 103L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
6,503
650
5,108
6,418
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 2
7,163
716
4,469
14,486
9,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
9
1 / 4 / 4
6,726
673
6,901
9,108
3,831
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chicolet
Kukulkan
11
2 / 1 / 8
7,682
768
13,566
5,819
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Ouwuee
King Arthur
12
4 / 3 / 5
8,315
832
5,191
11,085
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 1 / 6
8,486
849
6,469
14,030
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
10
10
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chicolet
Kukulkan
2
1
8
6
L
2
3
2
1
L
2
3
2
1
W
King Arthur
Ouwuee
King Arthur
4
3
5
2.17
L
Hachiman
1
4
4
0.75
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,478
Damage
25,226
30,012
Taken
30,934
16,519
Mitigated
26,220
6,024
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chicolet
Kukulkan
13,566
1,102
129
1,083
5,819
2,445
1,240
2,316
3,503
32,524
0
L
5,108
685
651
923
6,418
2,956
0
4,040
2,214
15,234
0
L
4,469
541
485
3,760
14,486
9,732
0
9,398
4,748
20,208
0
W
King Arthur
Ouwuee
King Arthur
5,191
662
579
3,204
11,085
10,773
487
4,085
7,000
0
17,572
L
Hachiman
6,901
4,003
0
205
9,108
3,831
0
5,982
2,850
0
13,086
W
6,469
908
0
4,871
14,030
13,002
513
4,151
9,879
16,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,392
Gold Earned
24,483
68
Minions Killed
103
3
Camps Cleared
5
438,683
Distance Traveled
592,684
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,682
768
61
6
2
195,233
3
L
Ra
6,503
650
32
3
1
145,160
0
L
Khepri
7,163
716
27
3
1
158,924
0
W
King Arthur
8,315
832
24
2
0
191,354
0
L
Hachiman
6,726
673
9
1
1
134,599
0
W
Bacchus
8,486
849
18
2
3
206,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role